Player Matchup

Loki
Loki
Platinum V
Bobs Barricade
Loki
Platinum V
Level 186
God Stats
6W - 7L
1,510 SR
Queue Stats
236W - 233L
1,460 MMR
Solo
King Arthur
King Arthur
Gold III
Necroxscythe138
King Arthur
Gold III
Level 139
God Stats
9W - 8L
1,534 SR
Queue Stats
550W - 580L
1,402 MMR
Solo
Baba Yaga
Baba Yaga
Gold I
RorschachSH
Baba Yaga
Gold I
Level 158
God Stats
2W - 3L
1,478 SR
Queue Stats
297W - 289L
1,478 MMR
Solo
Cabrakan
Cabrakan
Gold IV
felixthemaster
Cabrakan
Gold IV
Level 82
God Stats
25W - 22L
1,536 SR
Queue Stats
66W - 64L
1,400 MMR
Solo
Anhur
Anhur
Gold I
okB4UShout
Anhur
Gold I
Level 129
God Stats
18W - 16L
1,575 SR
Queue Stats
208W - 212L
1,407 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,527 SR
1,429 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 177
1,427 SR
1,424 MMR
Zhong Kui
Zhong Kui
Bronze III
BAND OF ANGELS
Zhong Kui
Bronze III
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,362 MMR
Solo
Ishtar
Ishtar
Gold V
LTFx LORD
Ishtar
Gold V
Level 180
God Stats
13W - 22L
1,455 SR
Queue Stats
179W - 189L
1,466 MMR
Solo
Ix Chel
Ix Chel
Gold III
Senpai6104
Ix Chel
Gold III
Level 129
God Stats
1W - 5L
1,122 SR
Queue Stats
692W - 709L
1,487 MMR
Solo
Surtr
Surtr
Bronze III
mzaquine
Surtr
Bronze III
Level 269
God Stats
0W - 1L
1,560 SR
Queue Stats
9W - 18L
1,413 MMR
Solo
Ganesha
Ganesha
Bronze V
xMercenary22x
Ganesha
Bronze V
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 80L
1,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 7
5,935
594
3,462
7,150
2,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Necroxscythe138
King Arthur
12
4 / 1 / 0
6,863
686
5,083
6,162
3,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
RorschachSH
Baba Yaga
11
5 / 0 / 3
6,388
639
5,973
4,530
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
10
3 / 0 / 4
6,613
661
5,267
5,793
4,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
11
5 / 1 / 2
6,779
678
7,192
5,722
1,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ah PuchXbalanqueJormungandrHou Yi

VS

Bans
Sun WukongArachneAgniNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BAND OF ANGELS
Zhong Kui
10
2 / 4 / 0
5,275
528
4,849
7,623
4,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ishtar
LTFx LORD
Ishtar
8
0 / 4 / 1
4,639
464
3,406
5,588
1,369
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Senpai6104
Ix Chel
9
0 / 3 / 1
4,706
471
3,001
6,495
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Surtr
mzaquine
Surtr
8
0 / 4 / 1
4,462
446
2,280
8,947
6,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ganesha
7
0 / 3 / 0
4,714
471
3,015
7,709
4,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
18
Kills
2
2
Deaths
18
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BAND OF ANGELS
Zhong Kui
2
4
0
0.5
W
1
0
7
4.5
L
Ishtar
LTFx LORD
Ishtar
0
4
1
0.13
W
King Arthur
Necroxscythe138
King Arthur
4
1
0
4
W
Baba Yaga
RorschachSH
Baba Yaga
5
0
3
6.5
L
Ix Chel
Senpai6104
Ix Chel
0
3
1
0.17
W
Cabrakan
3
0
4
5
L
Surtr
mzaquine
Surtr
0
4
1
0.13
W
Anhur
5
1
2
6
L
Ganesha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,977
Damage
16,551
29,357
Taken
36,362
13,612
Mitigated
19,708
9,806
Healing
9,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BAND OF ANGELS
Zhong Kui
4,849
1,136
0
2,236
7,623
4,736
0
4,177
3,446
27,472
6,979
W
3,462
791
0
4,054
7,150
2,047
26
2,156
4,994
0
39,055
L
Ishtar
LTFx LORD
Ishtar
3,406
1,643
0
1,189
5,588
1,369
0
1,403
4,185
0
25,007
W
King Arthur
Necroxscythe138
King Arthur
5,083
783
0
1,046
6,162
3,932
0
933
4,808
0
46,438
W
Baba Yaga
RorschachSH
Baba Yaga
5,973
308
0
1,704
4,530
1,475
246
2,938
1,592
32,937
2,452
L
Ix Chel
Senpai6104
Ix Chel
3,001
530
196
1,773
6,495
1,831
0
2,709
3,786
22,272
608
W
Cabrakan
5,267
1,057
0
1,044
5,793
4,382
387
2,911
2,882
21,184
472
L
Surtr
mzaquine
Surtr
2,280
684
0
2,229
8,947
6,801
0
0
8,947
683
17,477
W
Anhur
7,192
4,275
0
1,958
5,722
1,776
837
1,281
4,441
0
44,514
L
Ganesha
3,015
33
0
1,832
7,709
4,971
0
2,694
5,015
10,222
1,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,578
Gold Earned
23,796
316
Minions Killed
190
0
Camps Cleared
0
1,018,796
Distance Traveled
963,798
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,275
528
67
7
0
194,016
0
W
Loki
5,935
594
75
8
0
237,690
1
L
Ishtar
4,639
464
58
6
0
193,573
2
W
King Arthur
6,863
686
73
7
0
189,106
3
W
Baba Yaga
6,388
639
58
6
0
210,988
1
L
Ix Chel
4,706
471
37
4
0
195,077
3
W
Cabrakan
6,613
661
33
3
0
200,289
2
L
Surtr
4,462
446
25
3
0
176,578
1
W
Anhur
6,779
678
77
8
0
180,723
1
L
Ganesha
4,714
471
3
0
0
204,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role