Player Matchup

Ares
Ares
LucarosRax
Ares
Level 121
God Stats
3W - 5L
1,496 SR
Queue Stats
138W - 128L
1,484 Elo+
Solo
Danzaburou
Danzaburou
OnePainter86
Danzaburou
Level 155
God Stats
23W - 14L
1,669 SR
Queue Stats
207W - 183L
1,548 Elo+
Solo
Hera
Hera
Rills2hip
Hera
Level 144
God Stats
2W - 1L
1,448 SR
Queue Stats
114W - 140L
1,524 Elo+
Solo
Tyr
Tyr
Thunder_moon__
Tyr
Level 123
God Stats
3W - 2L
1,528 SR
Queue Stats
227W - 221L
1,514 Elo+
Solo
Ratatoskr
Ratatoskr
adrianst18
Ratatoskr
Level 121
God Stats
3W - 2L
1,625 SR
Queue Stats
103W - 75L
1,533 Elo+
Solo
Team Averages
Level 133
1,553 SR
1,521 Elo+

VS

Team Averages
Level 142
1,449 SR
1,555 Elo+
Heimdallr
Heimdallr
DannyBrownnn
Heimdallr
Level 98
God Stats
29W - 25L
1,636 SR
Queue Stats
177W - 145L
1,582 Elo+
Solo
Nike
Nike
Dragon_Elite9
Nike
Level 178
God Stats
0W - 1L
1,286 SR
Queue Stats
261W - 252L
1,584 Elo+
Solo
Hun Batz
Hun Batz
GBishounen
Hun Batz
Level 122
God Stats
0W - 3L
1,193 SR
Queue Stats
380W - 375L
1,584 Elo+
Solo
Hera
Hera
The_Killa_Keil
Hera
Level 156
God Stats
1W - 2L
1,518 SR
Queue Stats
106W - 98L
1,464 Elo+
Solo
Ymir
Ymir
itstheUwUOwO
Ymir
Level 154
God Stats
16W - 16L
1,612 SR
Queue Stats
279W - 250L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 8
8,966
598
7,722
13,828
11,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
OnePainter86
Danzaburou
15
5 / 1 / 5
8,928
595
11,590
11,781
4,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
14
5 / 2 / 3
8,537
569
10,673
8,115
2,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
0 / 0 / 5
8,583
572
7,757
15,481
10,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
adrianst18
Ratatoskr
16
8 / 0 / 7
8,863
591
7,994
7,975
3,581
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DannyBrownnn
Heimdallr
11
2 / 6 / 0
7,017
468
8,794
12,408
4,273
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
0 / 5 / 2
6,251
417
5,341
13,933
8,066
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
GBishounen
Hun Batz
11
2 / 4 / 1
6,793
453
6,097
11,857
3,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 4 / 2
6,990
466
5,039
9,530
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
0 / 4 / 0
7,848
523
10,645
14,714
9,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
23
Kills
4
4
Deaths
23
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DannyBrownnn
Heimdallr
2
6
0
0.33
L
0
5
2
0.2
L
Hun Batz
GBishounen
Hun Batz
2
4
1
0.63
W
5
1
8
9
W
Danzaburou
OnePainter86
Danzaburou
5
1
5
7.5
W
Hera
5
2
3
3.25
L
0
4
2
0.25
W
0
0
5
2.5
W
Ratatoskr
adrianst18
Ratatoskr
8
0
7
11.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,736
Damage
35,916
57,180
Taken
62,442
32,997
Mitigated
28,340
21,032
Healing
15,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DannyBrownnn
Heimdallr
8,794
3,301
0
4,443
12,408
4,273
0
1,886
10,482
0
46,775
L
5,341
543
0
3,463
13,933
8,066
0
5,224
8,587
0
20,157
L
Hun Batz
GBishounen
Hun Batz
6,097
1,344
0
666
11,857
3,953
0
4,897
6,794
0
46,968
W
7,722
749
3,132
3,718
13,828
11,636
305
1,687
11,928
32,943
0
W
Danzaburou
OnePainter86
Danzaburou
11,590
5,488
0
4,206
11,781
4,390
780
361
11,340
0
68,012
W
Hera
10,673
2,200
0
875
8,115
2,690
117
1,846
6,081
66,330
0
L
5,039
1,042
0
2,974
9,530
2,528
0
5,493
3,470
39,333
1,357
W
7,757
1,079
0
8,614
15,481
10,700
0
8,709
6,040
0
67,617
W
Ratatoskr
adrianst18
Ratatoskr
7,994
2,339
0
487
7,975
3,581
0
1,545
6,270
0
71,608
L
10,645
2,680
0
4,160
14,714
9,520
0
0
14,714
61,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,877
Gold Earned
34,899
519
Minions Killed
370
0
Camps Cleared
0
1,624,562
Distance Traveled
1,441,410
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,017
468
63
4
0
273,108
0
L
Nike
6,251
417
29
2
0
290,384
2
L
Hun Batz
6,793
453
79
5
0
321,962
1
W
Ares
8,966
598
52
3
0
337,166
6
W
Danzaburou
8,928
595
115
8
0
303,379
0
W
Hera
8,537
569
128
9
0
286,428
0
L
Hera
6,990
466
92
6
0
306,995
3
W
Tyr
8,583
572
113
8
0
313,996
4
W
Ratatoskr
8,863
591
111
7
0
383,593
0
L
Ymir
7,848
523
107
7
0
248,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role