Player Matchup

Ne Zha
Ne Zha
BaronRadial
Ne Zha
Level 173
God Stats
2W - 2L
1,751 SR
Queue Stats
656W - 646L
1,450 Elo+
Solo
Chernobog
Chernobog
Elcabezadeconcha
Chernobog
Level 158
God Stats
1W - 1L
1,719 SR
Queue Stats
35W - 31L
1,553 Elo+
Solo
Raijin
Raijin
IStanTw1c3
Raijin
Level 194
God Stats
2W - 5L
1,377 SR
Queue Stats
303W - 299L
1,447 Elo+
Solo
Tyr
Tyr
Kentiepoo08
Tyr
Level 281
God Stats
0W - 4L
1,357 SR
Queue Stats
810W - 819L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
oruoru
Zhong Kui
Level 163
God Stats
4W - 3L
1,500 SR
Queue Stats
105W - 95L
1,539 Elo+
Solo
Team Averages
Level 194
1,541 SR
1,491 Elo+

VS

Team Averages
Level 155
1,684 SR
1,519 Elo+
Charybdis
Charybdis
 
Charybdis
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
JAYYOGI
Anhur
Level 157
God Stats
4W - 2L
1,693 SR
Queue Stats
180W - 187L
1,469 Elo+
Solo
Ravana
Ravana
blindlittlecub
Ravana
Level 146
God Stats
17W - 7L
1,785 SR
Queue Stats
223W - 217L
1,546 Elo+
Party 1
Thoth
Thoth
bonkpatrol
Thoth
Level 155
God Stats
4W - 2L
1,838 SR
Queue Stats
180W - 162L
1,545 Elo+
Party 1
Aphrodite
Aphrodite
vikall
Aphrodite
Level 145
God Stats
159W - 108L
1,602 SR
Queue Stats
243W - 222L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
3 / 3 / 4
6,933
533
5,108
9,758
2,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chernobog
12
4 / 2 / 4
7,693
592
5,906
7,123
1,836
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
IStanTw1c3
Raijin
10
1 / 3 / 0
6,161
474
2,317
4,426
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 2 / 4
6,678
514
4,852
9,670
5,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Zhong Kui
oruoru
Zhong Kui
12
2 / 4 / 1
7,051
542
4,201
10,270
5,420
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
0 / 5 / 2
6,365
490
1,945
7,986
2,101
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anhur
JAYYOGI
Anhur
12
4 / 3 / 2
7,385
568
5,619
8,284
2,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 1 / 1
7,529
579
4,032
4,960
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
14
2 / 2 / 6
7,722
594
6,871
4,679
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
vikall
Aphrodite
14
3 / 1 / 1
8,041
619
7,315
7,427
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
12
Kills
14
14
Deaths
12
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
5
2
0.2
L
Ne Zha
3
3
4
1.67
L
Chernobog
4
2
4
3
L
Raijin
IStanTw1c3
Raijin
1
3
0
0.33
W
Anhur
JAYYOGI
Anhur
4
3
2
1.67
L
2
2
4
2
W
5
1
1
5.5
W
Thoth
2
2
6
2.5
L
Zhong Kui
oruoru
Zhong Kui
2
4
1
0.63
W
Aphrodite
vikall
Aphrodite
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,384
Damage
25,782
41,247
Taken
33,336
16,923
Mitigated
10,132
13,334
Healing
9,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
1,945
1,170
0
35
7,986
2,101
691
997
6,989
0
33,368
L
Ne Zha
5,108
711
0
1,820
9,758
2,887
0
3,121
6,535
0
47,433
L
Chernobog
5,906
3,686
0
2,531
7,123
1,836
1,088
14
7,109
0
54,131
L
Raijin
IStanTw1c3
Raijin
2,317
92
0
1,035
4,426
995
0
2,439
1,987
34,491
588
W
Anhur
JAYYOGI
Anhur
5,619
1,928
0
535
8,284
2,240
650
1,053
7,231
0
35,408
L
4,852
483
0
2,621
9,670
5,785
0
3,704
5,856
0
24,471
W
4,032
1,028
0
2,729
4,960
1,921
0
782
4,178
0
56,146
W
Thoth
6,871
131
0
450
4,679
1,369
0
1,215
3,464
56,664
0
L
Zhong Kui
oruoru
Zhong Kui
4,201
362
0
5,327
10,270
5,420
0
4,181
5,651
38,086
1,430
W
Aphrodite
vikall
Aphrodite
7,315
989
995
5,215
7,427
2,501
270
2,381
5,046
54,012
1,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,516
Gold Earned
37,042
355
Minions Killed
425
0
Camps Cleared
0
1,174,744
Distance Traveled
1,221,984
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,365
490
62
5
0
200,576
0
L
Ne Zha
6,933
533
72
6
0
280,425
3
L
Chernobog
7,693
592
92
7
0
232,895
0
L
Raijin
6,161
474
69
5
0
157,236
3
W
Anhur
7,385
568
56
4
0
250,004
0
L
Tyr
6,678
514
48
4
0
263,424
0
W
Ravana
7,529
579
99
8
0
303,235
2
W
Thoth
7,722
594
100
8
0
255,684
0
L
Zhong Kui
7,051
542
74
6
0
240,764
2
W
Aphrodite
8,041
619
108
8
0
212,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role