Player Matchup

Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Denisremix97
Bakasura
Level 166
God Stats
3W - 3L
1,608 SR
Queue Stats
61W - 58L
1,572 Elo+
Party 1
Kukulkan
Kukulkan
SimpBMW
Kukulkan
Level 64
God Stats
2W - 2L
1,719 SR
Queue Stats
44W - 35L
1,608 Elo+
Party 1
Arachne
Arachne
SmallSparrow
Arachne
Level 162
God Stats
21W - 22L
1,463 SR
Queue Stats
393W - 385L
1,491 Elo+
Solo
Ymir
Ymir
Tybouh
Ymir
Level 176
God Stats
208W - 210L
1,540 SR
Queue Stats
870W - 827L
1,446 Elo+
Solo
Team Averages
Level 143
1,566 SR
1,523 Elo+

VS

Team Averages
Level 118
1,609 SR
1,605 Elo+
Cu Chulainn
Cu Chulainn
Dartmoness
Cu Chulainn
Level 139
God Stats
36W - 25L
1,636 SR
Queue Stats
264W - 229L
1,568 Elo+
Solo
The Morrigan
The Morrigan
EZclap69
The Morrigan
Level 49
God Stats
3W - 1L
1,745 SR
Queue Stats
176W - 109L
1,704 Elo+
Party 2
Nut
Nut
Gasnot
Nut
Level 116
God Stats
18W - 18L
1,491 SR
Queue Stats
270W - 229L
1,600 Elo+
Solo
Athena
Athena
RtheDaddy
Athena
Level 142
God Stats
24W - 16L
1,612 SR
Queue Stats
438W - 428L
1,531 Elo+
Solo
Ra
Ra
badame
Ra
Level 146
God Stats
29W - 14L
1,559 SR
Queue Stats
733W - 668L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 1 / 1
6,659
512
4,155
7,719
1,902
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Denisremix97
Bakasura
13
2 / 5 / 1
7,508
578
11,707
15,563
12,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
SimpBMW
Kukulkan
12
1 / 6 / 0
6,763
520
5,150
7,120
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
SmallSparrow
Arachne
8
2 / 4 / 2
5,537
426
3,852
10,611
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ymir
Tybouh
Ymir
8
0 / 2 / 5
5,731
441
2,241
10,231
5,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dartmoness
Cu Chulainn
13
3 / 4 / 4
7,849
604
10,472
15,534
9,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
EZclap69
The Morrigan
15
6 / 0 / 7
8,132
626
9,984
7,474
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nut
Gasnot
Nut
13
0 / 2 / 1
7,258
558
5,918
6,943
2,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
RtheDaddy
Athena
10
0 / 1 / 6
6,516
501
2,686
10,189
7,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
16
9 / 0 / 2
9,178
706
9,568
6,259
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
7
Kills
18
18
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
1
2.5
W
Cu Chulainn
Dartmoness
Cu Chulainn
3
4
4
1.25
L
Bakasura
Denisremix97
Bakasura
2
5
1
0.5
W
The Morrigan
EZclap69
The Morrigan
6
0
7
9.5
W
Nut
Gasnot
Nut
0
2
1
0.25
W
Athena
RtheDaddy
Athena
0
1
6
3
L
Kukulkan
SimpBMW
Kukulkan
1
6
0
0.17
L
Arachne
SmallSparrow
Arachne
2
4
2
0.75
L
Ymir
Tybouh
Ymir
0
2
5
1.25
W
Ra
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,105
Damage
38,628
51,244
Taken
46,399
24,455
Mitigated
24,352
16,374
Healing
16,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,155
1,637
0
1,948
7,719
1,902
0
2,535
5,120
0
39,970
W
Cu Chulainn
Dartmoness
Cu Chulainn
10,472
2,007
0
2,255
15,534
9,842
0
459
11,206
0
65,283
L
Bakasura
Denisremix97
Bakasura
11,707
6,539
0
7,178
15,563
12,953
0
2,859
12,704
0
35,205
W
The Morrigan
EZclap69
The Morrigan
9,984
2,356
12
3,762
7,474
2,547
0
1,138
5,791
57,708
1,229
W
Nut
Gasnot
Nut
5,918
2,780
0
2,020
6,943
2,455
763
637
6,306
0
66,928
W
Athena
RtheDaddy
Athena
2,686
1,188
0
3,253
10,189
7,160
7
2,382
7,243
11,480
271
L
Kukulkan
SimpBMW
Kukulkan
5,150
58
0
0
7,120
1,735
0
5,038
1,829
44,243
266
L
Arachne
SmallSparrow
Arachne
3,852
2,574
0
4,624
10,611
2,614
0
4,968
5,491
0
21,407
L
Ymir
Tybouh
Ymir
2,241
422
0
2,624
10,231
5,251
0
5,406
4,550
12,946
0
W
Ra
9,568
577
1,204
3,654
6,259
2,348
0
2,260
3,755
77,016
1,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,198
Gold Earned
38,933
359
Minions Killed
537
0
Camps Cleared
0
1,207,125
Distance Traveled
1,442,804
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,659
512
81
6
0
251,028
0
W
Cu Chulainn
7,849
604
119
9
0
250,253
4
L
Bakasura
7,508
578
104
8
0
265,542
0
W
The Morrigan
8,132
626
104
8
0
304,946
0
W
Nut
7,258
558
125
10
0
237,247
0
W
Athena
6,516
501
16
1
0
309,839
2
L
Kukulkan
6,763
520
105
8
0
229,612
0
L
Arachne
5,537
426
51
4
0
220,087
6
L
Ymir
5,731
441
18
1
0
240,856
0
W
Ra
9,178
706
173
13
0
340,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role