Player Matchup

Chaac
Chaac
BoogerTime
Chaac
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 161L
1,468 Elo+
Solo
Da Ji
Da Ji
Crispier Way
Da Ji
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 56L
1,416 Elo+
Solo
Persephone
Persephone
Mimi_Cuti
Persephone
Level 22
God Stats
0W - 4L
1,127 SR
Queue Stats
50W - 48L
1,459 Elo+
Solo
Artio
Artio
castironshields
Artio
Level 156
God Stats
3W - 2L
1,725 SR
Queue Stats
272W - 287L
1,471 Elo+
Solo
Khepri
Khepri
lobojames
Khepri
Level 147
God Stats
8W - 7L
1,608 SR
Queue Stats
325W - 333L
1,476 Elo+
Solo
Team Averages
Level 104
1,492 SR
1,458 Elo+

VS

Team Averages
Level 139
1,543 SR
1,487 Elo+
Skadi
Skadi
ACIDKILLERDEGP
Skadi
Level 168
God Stats
8W - 1L
1,823 SR
Queue Stats
255W - 272L
1,417 Elo+
Solo
Charybdis
Charybdis
BigDak5503
Charybdis
Level 126
God Stats
2W - 0L
1,525 SR
Queue Stats
134W - 131L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
Dwindle7
Baron Samedi
Level 85
God Stats
5W - 4L
1,457 SR
Queue Stats
373W - 355L
1,469 Elo+
Solo
Nike
Nike
LunarPathz
Nike
Level 161
God Stats
3W - 3L
1,432 SR
Queue Stats
208W - 224L
1,514 Elo+
Solo
Ah Puch
Ah Puch
MadaraTaka
Ah Puch
Level 153
God Stats
5W - 6L
1,480 SR
Queue Stats
220W - 225L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
2 / 3 / 2
6,268
895
6,371
7,650
3,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

11
1 / 6 / 1
6,195
885
3,629
7,352
3,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
Mimi_Cuti
Persephone
12
2 / 3 / 1
6,448
921
8,373
6,233
2,224
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 2
5,712
816
2,601
8,143
5,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
lobojames
Khepri
10
0 / 3 / 2
5,528
790
1,618
7,984
6,066
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 8
7,647
1,092
6,200
5,512
1,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Charybdis
BigDak5503
Charybdis
13
2 / 1 / 12
7,633
1,090
6,546
4,770
1,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Dwindle7
Baron Samedi
14
5 / 1 / 8
8,216
1,174
9,141
5,625
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

11
2 / 1 / 11
7,637
1,091
4,140
7,624
5,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
MadaraTaka
Ah Puch
13
5 / 1 / 9
8,185
1,169
8,601
4,569
1,258
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
5
Kills
17
17
Deaths
5
8
Assists
48
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
Charybdis
BigDak5503
Charybdis
2
1
12
8
L
Chaac
2
3
2
1
L
1
6
1
0.25
W
Baron Samedi
Dwindle7
Baron Samedi
5
1
8
9
W
2
1
11
7.5
W
Ah Puch
MadaraTaka
Ah Puch
5
1
9
9.5
L
Persephone
Mimi_Cuti
Persephone
2
3
1
0.83
L
0
2
2
0.5
L
Khepri
lobojames
Khepri
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,592
Damage
34,628
37,362
Taken
28,100
20,800
Mitigated
11,313
7,868
Healing
12,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,200
1,240
359
1,699
5,512
1,499
552
2,902
2,610
0
13,556
W
Charybdis
BigDak5503
Charybdis
6,546
3,653
808
1,551
4,770
1,359
1,671
1,887
2,883
0
18,720
L
Chaac
6,371
787
471
1,453
7,650
3,757
0
3,757
3,893
0
13,463
L
3,629
352
0
240
7,352
3,183
0
3,406
3,946
0
4,836
W
Baron Samedi
Dwindle7
Baron Samedi
9,141
681
3,258
1,682
5,625
2,079
895
2,423
3,202
20,463
0
W
4,140
275
212
1,784
7,624
5,118
87
3,708
3,916
1,456
5,395
W
Ah Puch
MadaraTaka
Ah Puch
8,601
760
506
703
4,569
1,258
702
1,658
2,911
14,665
191
L
Persephone
Mimi_Cuti
Persephone
8,373
381
270
790
6,233
2,224
0
4,192
2,032
17,156
102
L
2,601
352
1,290
2,805
8,143
5,570
0
3,200
4,943
4,963
0
L
Khepri
lobojames
Khepri
1,618
0
230
319
7,984
6,066
0
4,006
3,978
6,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,151
Gold Earned
39,318
51
Minions Killed
98
0
Camps Cleared
0
630,468
Distance Traveled
679,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,647
1,092
19
3
0
121,876
0
W
Charybdis
7,633
1,090
25
4
0
136,486
0
L
Chaac
6,268
895
21
3
0
148,148
0
L
Da Ji
6,195
885
6
1
0
120,306
0
W
Baron Samedi
8,216
1,174
20
3
0
139,345
0
W
Nike
7,637
1,091
8
1
0
135,525
0
W
Ah Puch
8,185
1,169
26
4
0
146,616
0
L
Persephone
6,448
921
14
2
0
113,825
0
L
Artio
5,712
816
3
0
0
103,361
0
L
Khepri
5,528
790
7
1
0
144,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role