Player Matchup

Thanatos
Thanatos
BigPapaClappinz
Thanatos
Level 99
God Stats
10W - 10L
1,560 SR
Queue Stats
110W - 95L
1,481 Elo+
Party 1
Amaterasu
Amaterasu
CrimsonSunRise__
Amaterasu
Level 31
God Stats
7W - 5L
1,379 SR
Queue Stats
124W - 127L
1,405 Elo+
Solo
Ah Puch
Ah Puch
Havi2343
Ah Puch
Level 92
God Stats
7W - 11L
1,380 SR
Queue Stats
185W - 182L
1,449 Elo+
Party 1
Team Averages
Level 74
1,440 SR
1,445 Elo+

VS

Team Averages
Level 73
1,407 SR
1,444 Elo+
Skadi
Skadi
JorgeSky123
Skadi
Level 126
God Stats
4W - 0L
1,500 SR
Queue Stats
44W - 28L
1,495 Elo+
Solo
Aphrodite
Aphrodite
MythicalHalo29
Aphrodite
Level 32
God Stats
10W - 5L
1,248 SR
Queue Stats
188W - 210L
1,373 Elo+
Solo
Baron Samedi
Baron Samedi
SavageDave50
Baron Samedi
Level 60
God Stats
34W - 30L
1,472 SR
Queue Stats
236W - 244L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
1 / 4 / 4
8,382
838
3,799
7,769
2,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Amaterasu
16
5 / 1 / 1
9,708
971
6,956
10,049
7,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ah Puch
Havi2343
Ah Puch
14
2 / 4 / 5
8,876
888
10,665
8,354
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 3
9,628
963
7,973
5,762
1,600
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Aphrodite
MythicalHalo29
Aphrodite
14
0 / 3 / 8
8,451
845
4,100
9,732
6,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
SavageDave50
Baron Samedi
16
3 / 3 / 6
9,228
923
6,140
8,689
4,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
8
Kills
9
9
Deaths
8
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
4
4
0.75
L
Amaterasu
5
1
1
5.5
L
Ah Puch
Havi2343
Ah Puch
2
4
5
1.13
W
6
2
3
3.75
W
Aphrodite
MythicalHalo29
Aphrodite
0
3
8
1.33
W
Baron Samedi
SavageDave50
Baron Samedi
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,420
Damage
18,213
26,172
Taken
24,183
12,996
Mitigated
12,303
8,848
Healing
10,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
3,799
144
17
3,716
7,769
2,711
0
2,354
5,399
0
27,769
L
Amaterasu
6,956
1,546
0
4,280
10,049
7,569
276
3,508
6,445
0
28,181
L
Ah Puch
Havi2343
Ah Puch
10,665
44
0
835
8,354
2,716
232
3,956
4,350
26,871
800
W
7,973
3,825
0
570
5,762
1,600
659
2,364
3,169
0
25,526
W
Aphrodite
MythicalHalo29
Aphrodite
4,100
209
2,078
4,522
9,732
6,421
147
3,153
5,790
23,708
1,241
W
Baron Samedi
SavageDave50
Baron Samedi
6,140
471
613
2,243
8,689
4,282
272
4,030
4,172
27,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,966
Gold Earned
27,307
149
Minions Killed
152
0
Camps Cleared
0
535,767
Distance Traveled
559,114
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,382
838
38
4
0
185,683
2
L
Amaterasu
9,708
971
62
6
0
187,448
0
L
Ah Puch
8,876
888
49
5
0
162,636
0
W
Skadi
9,628
963
47
5
0
206,190
2
W
Aphrodite
8,451
845
52
5
0
172,723
0
W
Baron Samedi
9,228
923
53
5
0
180,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role