Player Matchup

Janus
Janus
 
Janus
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Carlitrus84
Neith
Level 142
God Stats
95W - 77L
1,534 SR
Queue Stats
603W - 597L
1,476 Elo+
Solo
Tiamat
Tiamat
Exoskeleton100
Tiamat
Level 156
God Stats
25W - 11L
1,742 SR
Queue Stats
170W - 131L
1,576 Elo+
Party 1
Tsukuyomi
Tsukuyomi
nutelicaa
Tsukuyomi
Level 26
God Stats
12W - 1L
1,717 SR
Queue Stats
70W - 46L
1,752 Elo+
Party 1
Team Averages
Level 126
1,599 SR
1,561 Elo+

VS

Team Averages
Level 126
1,587 SR
1,514 Elo+
Mercury
Mercury
Lupus1998
Mercury
Level 153
God Stats
34W - 15L
1,904 SR
Queue Stats
220W - 204L
1,591 Elo+
Solo
Cernunnos
Cernunnos
Orpheus_0909
Cernunnos
Level 141
God Stats
3W - 3L
1,219 SR
Queue Stats
61W - 58L
1,462 Elo+
Solo
Thoth
Thoth
Sn0wy2001
Thoth
Level 126
God Stats
2W - 2L
1,720 SR
Queue Stats
73W - 81L
1,526 Elo+
Party 2
Tyr
Tyr
Yami_sensho
Tyr
Level 86
God Stats
10W - 11L
1,590 SR
Queue Stats
388W - 353L
1,491 Elo+
Solo
Xing Tian
Xing Tian
crabbed12345678
Xing Tian
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 20L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
2 / 0 / 1
4,262
852
1,906
1,530
373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
 
Ymir
6
0 / 0 / 1
3,799
760
475
2,815
1,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 0 / 0
3,479
696
974
714
196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 1 / 0
3,794
759
2,449
2,364
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
nutelicaa
Tsukuyomi
6
1 / 1 / 4
3,792
758
2,726
3,045
732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Lupus1998
Mercury
6
1 / 3 / 0
3,541
708
1,163
5,091
1,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Orpheus_0909
Cernunnos
2
0 / 0 / 0
2,665
533
370
311
55
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thoth
Sn0wy2001
Thoth
6
0 / 0 / 1
3,513
703
777
1,783
338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
1 / 1 / 0
4,019
804
1,434
4,515
1,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Xing Tian
crabbed12345678
Xing Tian
5
0 / 1 / 0
3,078
616
600
3,304
1,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
5
Kills
2
2
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
1
2.5
W
Ymir
 
Ymir
0
0
1
0.5
W
1
0
0
1
W
1
1
0
1
L
Mercury
Lupus1998
Mercury
1
3
0
0.33
L
Cernunnos
Orpheus_0909
Cernunnos
0
0
0
0
L
Thoth
Sn0wy2001
Thoth
0
0
1
0.5
L
1
1
0
1
L
Xing Tian
crabbed12345678
Xing Tian
0
1
0
0
W
Tsukuyomi
nutelicaa
Tsukuyomi
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,530
Damage
4,344
10,468
Taken
15,004
3,246
Mitigated
4,413
4,721
Healing
3,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,906
288
0
500
1,530
373
0
418
1,112
18,884
0
W
Ymir
 
Ymir
475
59
0
1,136
2,815
1,145
0
482
2,333
9,203
2,848
W
974
486
0
265
714
196
0
91
623
0
21,970
W
2,449
667
0
998
2,364
800
0
0
2,364
15,227
0
L
Mercury
Lupus1998
Mercury
1,163
958
0
849
5,091
1,432
0
954
4,017
0
17,467
L
Cernunnos
Orpheus_0909
Cernunnos
370
265
0
123
311
55
0
0
311
0
4,936
L
Thoth
Sn0wy2001
Thoth
777
89
0
680
1,783
338
0
688
951
15,985
0
L
1,434
494
0
1,754
4,515
1,255
0
2,095
2,066
0
22,515
L
Xing Tian
crabbed12345678
Xing Tian
600
0
0
84
3,304
1,333
0
383
2,921
7,312
0
W
Tsukuyomi
nutelicaa
Tsukuyomi
2,726
919
0
1,822
3,045
732
0
386
2,659
0
13,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,126
Gold Earned
16,816
183
Minions Killed
148
0
Camps Cleared
0
519,773
Distance Traveled
463,177
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,262
852
41
8
0
107,499
0
W
Ymir
3,799
760
28
6
0
96,354
0
W
Neith
3,479
696
43
9
0
96,116
0
W
Tiamat
3,794
759
40
8
0
91,715
0
L
Mercury
3,541
708
41
8
0
118,007
0
L
Cernunnos
2,665
533
8
2
0
36,108
0
L
Thoth
3,513
703
31
6
0
101,358
2
L
Tyr
4,019
804
54
11
0
104,727
0
L
Xing Tian
3,078
616
14
3
0
102,977
0
W
Tsukuyomi
3,792
758
31
6
0
128,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role