Player Matchup

Sylvanus
Sylvanus
Axelviii81
Sylvanus
Level 156
God Stats
4W - 4L
1,572 SR
Queue Stats
174W - 174L
1,486 Elo+
Party 1
Da Ji
Da Ji
TheyCallMePeache
Da Ji
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 59L
1,432 Elo+
Solo
Cerberus
Cerberus
koZmik-KiDD23
Cerberus
Level 127
God Stats
5W - 2L
1,539 SR
Queue Stats
547W - 565L
1,472 Elo+
Solo
Neith
Neith
scaredy_AJ
Neith
Level 201
God Stats
11W - 11L
1,475 SR
Queue Stats
1,182W - 1,273L
1,505 Elo+
Solo
Bake Kujira
Bake Kujira
tinnybirch
Bake Kujira
Level 135
God Stats
1W - 1L
1,270 SR
Queue Stats
104W - 96L
1,486 Elo+
Party 1
Team Averages
Level 145
1,471 SR
1,476 Elo+

VS

Team Averages
Level 112
1,585 SR
1,511 Elo+
Maui
Maui
BlackAsianJew_
Maui
Level 125
God Stats
1W - 1L
1,830 SR
Queue Stats
179W - 173L
1,533 Elo+
Party 2
Scylla
Scylla
Calanz
Scylla
Level 109
God Stats
1W - 1L
1,791 SR
Queue Stats
158W - 156L
1,513 Elo+
Party 2
Horus
Horus
CarlosTheKiwi1
Horus
Level 134
God Stats
3W - 4L
1,490 SR
Queue Stats
336W - 237L
1,564 Elo+
Solo
Vamana
Vamana
DeadEye61_
Vamana
Level 108
God Stats
0W - 4L
1,182 SR
Queue Stats
110W - 86L
1,544 Elo+
Solo
Sol
Sol
Lahsakari
Sol
Level 86
God Stats
19W - 11L
1,634 SR
Queue Stats
764W - 853L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Axelviii81
Sylvanus
12
2 / 2 / 9
6,866
1,144
6,212
7,080
3,763
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
5 / 2 / 4
6,920
1,153
4,264
3,964
1,714
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
koZmik-KiDD23
Cerberus
10
3 / 3 / 6
6,816
1,136
3,537
8,355
6,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
14
3 / 0 / 9
7,198
1,200
8,790
4,766
2,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bake Kujira
tinnybirch
Bake Kujira
10
2 / 4 / 7
6,459
1,077
4,148
8,786
7,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 6
5,910
985
3,425
7,032
6,877
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Calanz
Scylla
13
3 / 2 / 4
6,215
1,036
4,506
4,376
1,227
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
2 / 3 / 7
6,084
1,014
4,148
9,418
9,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Vamana
DeadEye61_
Vamana
9
1 / 2 / 3
5,205
868
3,996
4,073
3,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 8
5,554
926
4,981
5,933
1,636
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
37
15
Kills
9
11
Deaths
15
35
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Axelviii81
Sylvanus
2
2
9
3.25
L
3
4
6
1.5
L
Scylla
Calanz
Scylla
3
2
4
2.5
L
2
3
7
1.83
L
Vamana
DeadEye61_
Vamana
1
2
3
1.25
L
0
4
8
1
W
5
2
4
3.5
W
Cerberus
koZmik-KiDD23
Cerberus
3
3
6
2
W
Neith
3
0
9
7.5
W
Bake Kujira
tinnybirch
Bake Kujira
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,951
Damage
21,056
32,951
Taken
30,832
22,045
Mitigated
22,402
12,677
Healing
8,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Axelviii81
Sylvanus
6,212
1,968
2,434
3,114
7,080
3,763
478
3,222
3,822
13,247
2,186
L
3,425
748
345
327
7,032
6,877
0
2,760
4,272
5,316
109
L
Scylla
Calanz
Scylla
4,506
397
0
0
4,376
1,227
0
1,498
2,878
10,004
411
L
4,148
2,190
2,334
3,225
9,418
9,071
0
4,629
4,789
447
8,524
L
Vamana
DeadEye61_
Vamana
3,996
2,095
203
731
4,073
3,591
0
1,335
2,738
0
8,362
L
4,981
1,811
0
1,255
5,933
1,636
0
2,725
3,208
8,465
0
W
4,264
1,191
602
831
3,964
1,714
404
1,280
2,612
0
6,055
W
Cerberus
koZmik-KiDD23
Cerberus
3,537
38
448
2,195
8,355
6,803
0
3,647
4,641
8,261
1,065
W
Neith
8,790
1,633
618
2,149
4,766
2,000
187
1,899
2,791
0
18,513
W
Bake Kujira
tinnybirch
Bake Kujira
4,148
2,426
0
286
8,786
7,765
88
2,907
5,782
8,358
103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,259
Gold Earned
28,968
64
Minions Killed
47
0
Camps Cleared
0
576,761
Distance Traveled
571,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,866
1,144
13
2
0
95,054
0
L
Maui
5,910
985
1
0
0
125,381
0
L
Scylla
6,215
1,036
17
3
0
125,662
0
L
Horus
6,084
1,014
11
2
0
129,991
0
L
Vamana
5,205
868
4
1
0
75,076
0
L
Sol
5,554
926
14
2
0
115,696
0
W
Da Ji
6,920
1,153
4
1
0
96,878
0
W
Cerberus
6,816
1,136
17
3
0
136,868
0
W
Neith
7,198
1,200
25
4
0
134,938
0
W
Bake Kujira
6,459
1,077
5
1
0
113,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role