Player Matchup

Ix Chel
Ix Chel
ChArLiE-BiT-Me07
Ix Chel
Level 64
God Stats
0W - 1L
1,565 SR
Queue Stats
44W - 44L
1,463 Elo+
Solo
Arachne
Arachne
EMONSTA8
Arachne
Level 144
God Stats
1W - 2L
1,549 SR
Queue Stats
3W - 6L
1,374 Elo+
Solo
Charon
Charon
Ne0n_Wind
Charon
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,295 Elo+
Solo
Chang'e
Chang'e
THz DropShotz
Chang'e
Level 51
God Stats
0W - 1L
1,407 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Zolzenxy
Danzaburou
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 26L
1,285 Elo+
Solo
Team Averages
Level 90
1,504 SR
1,383 Elo+

VS

Team Averages
Level 138
1,591 SR
1,455 Elo+
Kukulkan
Kukulkan
HollywoodCole32
Kukulkan
Level 153
God Stats
72W - 82L
1,468 SR
Queue Stats
303W - 390L
1,421 Elo+
Solo
Mulan
Mulan
LikelyThrone327
Mulan
Level 162
God Stats
10W - 13L
1,539 SR
Queue Stats
110W - 173L
1,382 Elo+
Solo
Poseidon
Poseidon
Shawncreed3
Poseidon
Level 156
God Stats
2W - 0L
1,715 SR
Queue Stats
11W - 19L
1,404 Elo+
Party 1
Hun Batz
Hun Batz
Suavecito_anibal
Hun Batz
Level 88
God Stats
7W - 8L
1,555 SR
Queue Stats
46W - 34L
1,498 Elo+
Solo
Ne Zha
Ne Zha
shabdue
Ne Zha
Level 133
God Stats
4W - 2L
1,677 SR
Queue Stats
59W - 48L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,678
960
5,293
5,936
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
EMONSTA8
Arachne
10
0 / 2 / 3
6,486
811
2,352
3,658
1,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
Ne0n_Wind
Charon
13
1 / 4 / 4
7,226
903
2,729
9,827
6,822
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
12
2 / 2 / 0
7,051
881
1,770
5,096
1,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Zolzenxy
Danzaburou
13
3 / 1 / 3
7,691
961
5,828
7,935
2,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
0 / 5 / 3
7,868
984
5,253
6,055
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 5
7,233
904
3,788
9,411
5,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Poseidon
Shawncreed3
Poseidon
13
4 / 1 / 1
7,940
993
6,748
5,334
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
2 / 0 / 5
8,477
1,060
4,056
4,285
2,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ne Zha
shabdue
Ne Zha
14
4 / 0 / 4
8,366
1,046
7,027
4,832
1,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
9
Kills
11
11
Deaths
9
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
Arachne
EMONSTA8
Arachne
0
2
3
0.75
W
Kukulkan
0
5
3
0.3
W
1
3
5
1.17
L
Charon
Ne0n_Wind
Charon
1
4
4
0.75
W
Poseidon
Shawncreed3
Poseidon
4
1
1
4.5
W
2
0
5
4.5
L
Chang'e
2
2
0
1
L
Danzaburou
Zolzenxy
Danzaburou
3
1
3
4.5
W
Ne Zha
shabdue
Ne Zha
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,972
Damage
26,872
32,452
Taken
29,917
13,885
Mitigated
13,771
7,385
Healing
4,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,293
558
1,249
1,507
5,936
1,788
0
1,716
4,151
20,447
0
L
Arachne
EMONSTA8
Arachne
2,352
1,704
0
280
3,658
1,279
0
757
2,797
0
4,776
W
Kukulkan
5,253
170
0
0
6,055
2,314
624
1,973
4,082
26,444
450
W
3,788
0
0
1,848
9,411
5,740
200
2,777
6,634
228
9,222
L
Charon
Ne0n_Wind
Charon
2,729
386
141
1,092
9,827
6,822
0
3,616
5,774
12,172
0
W
Poseidon
Shawncreed3
Poseidon
6,748
1,048
0
535
5,334
1,538
324
2,059
3,275
20,240
402
W
4,056
70
0
1,290
4,285
2,189
0
1,149
3,136
0
22,559
L
Chang'e
1,770
85
280
915
5,096
1,471
0
2,148
2,775
9,046
0
L
Danzaburou
Zolzenxy
Danzaburou
5,828
1,540
0
1,921
7,935
2,525
0
3,274
4,468
0
14,776
W
Ne Zha
shabdue
Ne Zha
7,027
706
0
1,310
4,832
1,990
188
1,834
2,998
0
25,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,132
Gold Earned
39,884
93
Minions Killed
220
0
Camps Cleared
0
778,178
Distance Traveled
809,965
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,678
960
38
5
0
159,054
0
L
Arachne
6,486
811
6
1
0
122,386
2
W
Kukulkan
7,868
984
65
8
0
110,971
3
W
Mulan
7,233
904
14
2
0
171,975
0
L
Charon
7,226
903
14
2
0
170,576
9
W
Poseidon
7,940
993
44
6
0
158,196
0
W
Hun Batz
8,477
1,060
50
6
0
177,552
5
L
Chang'e
7,051
881
15
2
0
164,902
0
L
Danzaburou
7,691
961
20
3
0
161,260
0
W
Ne Zha
8,366
1,046
47
6
0
191,271
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role