Player Matchup

Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
FearPL
He Bo
Level 183
God Stats
16W - 19L
1,431 SR
Queue Stats
694W - 694L
1,477 Elo+
Solo
Cernunnos
Cernunnos
JacintoJosh
Cernunnos
Level 148
God Stats
1W - 7L
1,237 SR
Queue Stats
291W - 306L
1,448 Elo+
Solo
Chang'e
Chang'e
LegendaryNight
Chang'e
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 221L
1,467 Elo+
Solo
Nike
Nike
vikaskm
Nike
Level 145
God Stats
4W - 6L
1,542 SR
Queue Stats
583W - 596L
1,494 Elo+
Solo
Team Averages
Level 151
1,442 SR
1,477 Elo+

VS

Team Averages
Level 132
1,539 SR
1,545 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
EblanKingdom
Neith
Level 147
God Stats
2W - 0L
1,487 SR
Queue Stats
62W - 68L
1,504 Elo+
Solo
Persephone
Persephone
Elauri
Persephone
Level 108
God Stats
6W - 2L
1,776 SR
Queue Stats
89W - 82L
1,610 Elo+
Solo
Yu Huang
Yu Huang
JordanGreenies
Yu Huang
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 41L
1,612 Elo+
Solo
Maui
Maui
Marv1
Maui
Level 125
God Stats
1W - 0L
1,430 SR
Queue Stats
79W - 79L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 3 / 3
7,939
794
6,477
8,216
2,957
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
FearPL
He Bo
14
5 / 4 / 2
8,256
826
9,290
11,029
3,930
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
JacintoJosh
Cernunnos
13
0 / 1 / 1
7,414
741
4,416
7,213
2,827
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 1 / 2
7,446
745
4,463
9,985
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nike
vikaskm
Nike
14
0 / 3 / 5
7,544
754
7,154
13,874
14,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
1 / 4 / 4
7,574
757
3,909
7,848
3,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 1 / 5
8,284
828
8,034
6,519
2,563
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Persephone
Elauri
Persephone
14
2 / 1 / 7
8,458
846
13,551
5,448
2,077
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yu Huang
15
4 / 1 / 4
8,710
871
8,821
5,445
2,355
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
Marv1
Maui
16
3 / 1 / 7
8,612
861
8,598
12,292
12,617
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
8
Kills
12
12
Deaths
8
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
3
1.17
W
Ix Chel
 
Ix Chel
1
4
4
0.75
W
2
1
5
4.5
W
Persephone
Elauri
Persephone
2
1
7
5.5
L
He Bo
FearPL
He Bo
5
4
2
1.5
L
Cernunnos
JacintoJosh
Cernunnos
0
1
1
0.5
W
Yu Huang
4
1
4
6
L
1
1
2
2
W
Maui
Marv1
Maui
3
1
7
6.5
L
Nike
vikaskm
Nike
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,800
Damage
42,913
50,317
Taken
37,552
27,597
Mitigated
22,625
24,304
Healing
14,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,477
239
1,542
699
8,216
2,957
0
5,566
2,650
19,173
527
W
Ix Chel
 
Ix Chel
3,909
595
4,188
1,545
7,848
3,013
499
3,836
4,012
14,794
0
W
8,034
1,281
585
1,240
6,519
2,563
384
4,064
2,431
0
16,683
W
Persephone
Elauri
Persephone
13,551
271
167
768
5,448
2,077
198
2,358
3,073
26,828
0
L
He Bo
FearPL
He Bo
9,290
0
310
319
11,029
3,930
0
7,345
3,684
15,802
0
L
Cernunnos
JacintoJosh
Cernunnos
4,416
454
1,086
1,346
7,213
2,827
874
6,371
842
0
19,055
W
Yu Huang
8,821
230
679
622
5,445
2,355
184
2,477
2,954
19,910
697
L
4,463
299
9,808
5,424
9,985
3,306
410
7,081
2,904
11,336
360
W
Maui
Marv1
Maui
8,598
491
1,811
2,986
12,292
12,617
320
7,068
5,195
14,696
551
L
Nike
vikaskm
Nike
7,154
99
689
3,081
13,874
14,577
54
7,725
6,149
0
13,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,599
Gold Earned
41,638
108
Minions Killed
107
0
Camps Cleared
0
972,995
Distance Traveled
1,014,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,939
794
33
3
0
182,805
0
W
Ix Chel
7,574
757
18
2
0
194,639
0
W
Neith
8,284
828
25
3
0
200,324
0
W
Persephone
8,458
846
22
2
0
189,320
0
L
He Bo
8,256
826
16
2
0
199,023
0
L
Cernunnos
7,414
741
38
4
0
187,129
0
W
Yu Huang
8,710
871
31
3
0
223,676
0
L
Chang'e
7,446
745
15
2
0
201,074
0
W
Maui
8,612
861
11
1
0
206,220
0
L
Nike
7,544
754
6
1
0
202,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role