Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Lordlorinc
Sun Wukong
Level 40
God Stats
1W - 2L
1,512 SR
Queue Stats
1W - 3L
1,467 Elo+
Solo
Cernunnos
Cernunnos
dercrous
Cernunnos
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 139L
1,452 Elo+
Solo
Geb
Geb
tynos
Geb
Level 129
God Stats
0W - 2L
1,228 SR
Queue Stats
48W - 58L
1,477 Elo+
Solo
Team Averages
Level 118
1,448 SR
1,479 Elo+

VS

Team Averages
Level 82
1,465 SR
1,430 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Cabresto_TUGA
Loki
Level 63
God Stats
4W - 1L
1,698 SR
Queue Stats
166W - 193L
1,359 Elo+
Solo
Maui
Maui
PetertheFile
Maui
Level 21
God Stats
18W - 17L
1,357 SR
Queue Stats
50W - 47L
1,392 Elo+
Party 1
Cerberus
Cerberus
Viqah_
Cerberus
Level 140
God Stats
6W - 6L
1,453 SR
Queue Stats
247W - 248L
1,458 Elo+
Solo
Jing Wei
Jing Wei
eXempTiK
Jing Wei
Level 101
God Stats
2W - 6L
1,320 SR
Queue Stats
60W - 68L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
4 / 5 / 1
8,730
485
12,369
16,898
6,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
 
Kukulkan
13
1 / 6 / 2
7,844
436
8,405
11,075
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
Lordlorinc
Sun Wukong
14
0 / 4 / 1
8,191
455
3,303
10,860
6,651
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cernunnos
dercrous
Cernunnos
14
1 / 7 / 3
8,312
462
8,418
14,827
4,785
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
tynos
Geb
11
0 / 3 / 2
7,299
406
4,948
15,887
10,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
4 / 2 / 9
10,176
565
11,332
11,340
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 3 / 3
8,736
485
2,187
11,207
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
5 / 0 / 14
9,575
532
14,167
14,869
11,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
Viqah_
Cerberus
16
3 / 2 / 6
10,191
566
7,267
12,810
14,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
eXempTiK
Jing Wei
16
12 / 0 / 7
10,856
603
16,150
10,752
3,203
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
6
Kills
25
25
Deaths
7
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
5
1
0.9
L
Kukulkan
 
Kukulkan
1
6
2
0.33
W
Baron Samedi
 
Baron Samedi
4
2
9
4.25
W
1
3
3
0.83
L
Sun Wukong
Lordlorinc
Sun Wukong
0
4
1
0.13
W
5
0
14
12
W
Cerberus
Viqah_
Cerberus
3
2
6
3
L
Cernunnos
dercrous
Cernunnos
1
7
3
0.36
W
Jing Wei
eXempTiK
Jing Wei
12
0
7
15.5
L
Geb
tynos
Geb
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,443
Damage
51,103
69,547
Taken
60,978
32,897
Mitigated
37,975
13,371
Healing
25,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
12,369
2,491
0
2,790
16,898
6,951
0
7,703
9,195
0
62,969
L
Kukulkan
 
Kukulkan
8,405
445
0
920
11,075
3,741
0
6,878
4,197
61,782
1,143
W
Baron Samedi
 
Baron Samedi
11,332
432
943
4,218
11,340
5,061
935
4,461
6,879
78,812
0
W
2,187
223
0
5,460
11,207
3,810
0
967
10,240
0
66,136
L
Sun Wukong
Lordlorinc
Sun Wukong
3,303
462
0
1,941
10,860
6,651
500
5,120
5,740
0
46,578
W
14,167
4,557
0
3,721
14,869
11,764
1,831
3,093
11,776
42,877
13,891
W
Cerberus
Viqah_
Cerberus
7,267
96
0
4,906
12,810
14,137
64
1,622
11,188
57,115
3,458
L
Cernunnos
dercrous
Cernunnos
8,418
3,210
0
3,106
14,827
4,785
781
6,334
8,493
0
52,656
W
Jing Wei
eXempTiK
Jing Wei
16,150
12,942
0
5,857
10,752
3,203
3,714
2,989
7,763
0
54,222
L
Geb
tynos
Geb
4,948
664
0
4,614
15,887
10,769
0
5,891
9,996
21,144
743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,376
Gold Earned
49,534
391
Minions Killed
522
0
Camps Cleared
0
1,651,937
Distance Traveled
1,714,364
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,730
485
95
5
0
397,051
3
L
Kukulkan
7,844
436
106
6
0
294,537
0
W
Baron Samedi
10,176
565
143
8
0
330,496
0
W
Loki
8,736
485
101
6
0
370,608
0
L
Sun Wukong
8,191
455
72
4
0
341,442
0
W
Maui
9,575
532
74
4
0
345,831
4
W
Cerberus
10,191
566
114
6
0
282,820
0
L
Cernunnos
8,312
462
92
5
0
330,348
3
W
Jing Wei
10,856
603
90
5
0
384,609
0
L
Geb
7,299
406
26
1
0
288,559
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role