Player Matchup

Ganesha
Ganesha
Gold III
 
Ganesha
Gold III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold III
Babayagakw
Bastet
Gold III
Level 153
God Stats
8W - 10L
1,652 SR
Queue Stats
340W - 348L
1,419 MMR
Solo
Neith
Neith
Gold III
M00dOl
Neith
Gold III
Level 156
God Stats
2W - 5L
1,511 SR
Queue Stats
50W - 48L
1,479 MMR
Solo
Janus
Janus
Gold III
Rzoz
Janus
Gold III
Level 234
God Stats
5W - 8L
1,627 SR
Queue Stats
139W - 142L
1,470 MMR
Solo
Kali
Kali
Gold IV
ZiyaYiza
Kali
Gold IV
Level 150
God Stats
0W - 5L
1,186 SR
Queue Stats
185W - 189L
1,421 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 162
1,495 SR
1,458 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,699 SR
1,499 MMR
Izanami
Izanami
Bronze I
 
Izanami
Bronze I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
ArrancaHuev0s
Anhur
Gold III
Level 51
God Stats
6W - 5L
1,562 SR
Queue Stats
74W - 75L
1,495 MMR
Solo
Lancelot
Lancelot
Gold IV
YouAreFatt
Lancelot
Gold IV
Level 141
God Stats
3W - 3L
1,807 SR
Queue Stats
73W - 72L
1,458 MMR
Party 1
Poseidon
Poseidon
Gold II
mrbasil12
Poseidon
Gold II
Level 129
God Stats
10W - 5L
1,743 SR
Queue Stats
71W - 74L
1,563 MMR
Party 1
Thanatos
Thanatos
Bronze III
ñ00j0s0
Thanatos
Bronze III
Level 102
God Stats
1W - 0L
1,883 SR
Queue Stats
5W - 4L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 3 / 5
4,706
588
2,520
7,076
4,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
Babayagakw
Bastet
8
1 / 4 / 0
4,932
617
3,601
7,065
1,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Neith
M00dOl
Neith
10
5 / 4 / 1
5,594
699
4,423
5,437
1,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Rzoz
Janus
10
0 / 1 / 1
5,145
643
3,692
3,375
865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
8
2 / 1 / 0
4,600
575
1,750
5,348
2,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bans
ThorDanzaburouAo KuangHorus

VS

Bans
AwilixYmirBaron SamediIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 4 / 2
4,568
571
2,128
5,389
1,391
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 1 / 4
5,147
643
5,009
5,995
1,487
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Lancelot
YouAreFatt
Lancelot
10
4 / 1 / 1
5,999
750
4,525
7,842
2,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Poseidon
mrbasil12
Poseidon
10
1 / 1 / 1
5,510
689
1,989
3,125
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
ñ00j0s0
Thanatos
10
5 / 1 / 2
5,530
691
3,076
7,315
2,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
8
Kills
13
13
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
5
0.83
W
Izanami
 
Izanami
1
4
2
0.5
W
2
1
4
4
L
Bastet
Babayagakw
Bastet
1
4
0
0.25
L
Neith
M00dOl
Neith
5
4
1
1.38
L
Janus
Rzoz
Janus
0
1
1
0.5
W
Lancelot
YouAreFatt
Lancelot
4
1
1
4.5
L
Kali
2
1
0
2
W
Poseidon
mrbasil12
Poseidon
1
1
1
1.5
W
Thanatos
ñ00j0s0
Thanatos
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,986
Damage
16,727
28,301
Taken
29,666
10,674
Mitigated
8,401
7,581
Healing
12,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,520
207
0
1,962
7,076
4,308
0
0
7,076
11,997
0
W
Izanami
 
Izanami
2,128
1,431
203
1,240
5,389
1,391
524
1,702
3,687
0
20,937
W
5,009
2,789
0
2,866
5,995
1,487
459
483
5,512
0
24,819
L
Bastet
Babayagakw
Bastet
3,601
462
0
2,397
7,065
1,749
0
19
7,046
0
29,184
L
Neith
M00dOl
Neith
4,423
1,904
0
1,508
5,437
1,297
0
116
5,321
0
30,565
L
Janus
Rzoz
Janus
3,692
568
0
712
3,375
865
0
1,640
1,735
37,749
0
W
Lancelot
YouAreFatt
Lancelot
4,525
846
0
2,490
7,842
2,491
0
414
7,410
1,036
34,405
L
Kali
1,750
465
0
1,002
5,348
2,455
0
578
4,770
0
19,394
W
Poseidon
mrbasil12
Poseidon
1,989
551
0
570
3,125
699
0
1,113
1,932
38,171
867
W
Thanatos
ñ00j0s0
Thanatos
3,076
1,117
0
4,992
7,315
2,333
276
2,248
4,913
0
29,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,977
Gold Earned
26,754
257
Minions Killed
286
0
Camps Cleared
0
825,060
Distance Traveled
877,611
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,706
588
0
0
0
167,314
0
W
Izanami
4,568
571
32
4
0
156,670
0
W
Anhur
5,147
643
48
6
0
152,136
2
L
Bastet
4,932
617
56
7
0
167,864
0
L
Neith
5,594
699
69
9
0
154,367
0
L
Janus
5,145
643
93
12
0
186,691
0
W
Lancelot
5,999
750
73
9
0
190,127
0
L
Kali
4,600
575
39
5
0
148,824
0
W
Poseidon
5,510
689
88
11
0
180,291
1
W
Thanatos
5,530
691
45
6
0
198,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role