Player Matchup

Nike
Nike
Silver I
Feohektor11
Nike
Silver I
Level 158
God Stats
20W - 22L
1,508 SR
Queue Stats
482W - 587L
1,251 MMR
Solo
Medusa
Medusa
Silver II
LLIILLTONY
Medusa
Silver II
Level 100
God Stats
60W - 56L
1,495 SR
Queue Stats
188W - 250L
1,151 MMR
Solo
Raijin
Raijin
Platinum IV
ТiltanutiyTwitch
Raijin
Platinum IV
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 215L
1,469 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,501 SR
1,290 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,462 SR
1,313 MMR
Chaac
Chaac
Gold V
INSANExDESTROYZ
Chaac
Gold V
Level 114
God Stats
19W - 17L
1,474 SR
Queue Stats
77W - 84L
1,408 MMR
Solo
Hera
Hera
Silver III
lfajbw
Hera
Silver III
Level 65
God Stats
21W - 21L
1,528 SR
Queue Stats
161W - 237L
1,091 MMR
Solo
Rama
Rama
Bronze III
xXYunoGasaiXx
Rama
Bronze III
Level 104
God Stats
2W - 6L
1,385 SR
Queue Stats
3W - 12L
1,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
7,941
794
7,600
13,120
10,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
LLIILLTONY
Medusa
14
1 / 0 / 2
8,358
836
3,402
5,328
1,981
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 2
9,048
905
5,334
7,254
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AnubisDiscordia

VS

Bans
CthulhuNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 0
8,650
865
9,778
7,694
9,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
lfajbw
Hera
14
0 / 2 / 3
7,690
769
3,332
4,559
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 1 / 3
7,591
759
5,789
6,812
2,128
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
4
Kills
3
3
Deaths
4
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
3
1
0
3
W
Medusa
LLIILLTONY
Medusa
1
0
2
2
L
Hera
lfajbw
Hera
0
2
3
0.75
L
0
1
3
1.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,336
Damage
18,899
25,702
Taken
19,065
15,118
Mitigated
12,425
4,965
Healing
5,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,600
52
0
3,755
13,120
10,700
0
2,038
10,587
0
22,266
L
9,778
691
0
4,295
7,694
9,048
0
2,129
5,274
0
34,019
W
Medusa
LLIILLTONY
Medusa
3,402
1,762
0
460
5,328
1,981
405
337
4,823
0
27,210
L
Hera
lfajbw
Hera
3,332
875
0
668
4,559
1,249
0
724
3,549
24,466
0
L
5,789
3,737
0
750
6,812
2,128
0
2,397
4,241
0
17,244
W
5,334
153
0
750
7,254
2,437
0
989
6,169
35,763
873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,347
Gold Earned
23,931
156
Minions Killed
129
0
Camps Cleared
0
607,105
Distance Traveled
609,159
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,941
794
25
3
0
199,083
0
L
Chaac
8,650
865
62
6
0
226,534
5
W
Medusa
8,358
836
57
6
0
222,581
0
L
Hera
7,690
769
44
4
0
191,431
0
L
Rama
7,591
759
23
2
0
191,194
0
W
Raijin
9,048
905
74
7
0
185,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role