Player Matchup

Osiris
Osiris
 
Osiris
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Glocque
Poseidon
Level 106
God Stats
16W - 28L
1,502 SR
Queue Stats
938W - 985L
1,535 Elo+
Solo
He Bo
He Bo
JREneral
He Bo
Level 158
God Stats
1W - 0L
1,719 SR
Queue Stats
132W - 108L
1,553 Elo+
Solo
Bellona
Bellona
Justinianson
Bellona
Level 22
God Stats
2W - 0L
1,731 SR
Queue Stats
33W - 31L
1,504 Elo+
Party 1
Sun Wukong
Sun Wukong
Taeko3
Sun Wukong
Level 134
God Stats
11W - 8L
1,625 SR
Queue Stats
157W - 114L
1,514 Elo+
Party 1
Team Averages
Level 119
1,615 SR
1,521 Elo+

VS

Team Averages
Level 135
1,574 SR
1,545 Elo+
Nox
Nox
Charco_Vex
Nox
Level 151
God Stats
52W - 39L
1,633 SR
Queue Stats
273W - 263L
1,510 Elo+
Solo
Thor
Thor
DreamVillian242
Thor
Level 133
God Stats
7W - 5L
1,574 SR
Queue Stats
173W - 162L
1,501 Elo+
Solo
Pele
Pele
Miniestral
Pele
Level 126
God Stats
13W - 17L
1,522 SR
Queue Stats
119W - 106L
1,587 Elo+
Solo
Anubis
Anubis
MyGrayFate
Anubis
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 38L
1,518 Elo+
Solo
Chaac
Chaac
Youwaschose
Chaac
Level 136
God Stats
150W - 110L
1,642 SR
Queue Stats
164W - 136L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
3 / 2 / 7
7,226
1,445
5,557
9,488
6,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Glocque
Poseidon
12
2 / 2 / 7
7,131
1,426
4,375
2,881
1,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
JREneral
He Bo
10
0 / 1 / 2
5,237
1,047
941
2,096
590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Justinianson
Bellona
11
1 / 0 / 7
6,316
1,263
1,288
3,893
3,308
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Taeko3
Sun Wukong
12
5 / 0 / 6
7,482
1,496
5,756
4,690
4,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Team 1 Tickets

364

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 3
6,185
1,237
3,883
1,192
411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 4 / 1
6,148
1,230
4,576
6,018
2,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 4 / 2
6,017
1,203
3,794
6,252
2,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
MyGrayFate
Anubis
9
0 / 0 / 0
5,031
1,006
0
0
0
11
2 / 3 / 2
6,432
1,286
8,601
6,753
6,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
11
Kills
5
5
Deaths
11
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
2
7
3.25
L
0
0
3
1.5
L
2
4
1
0.63
W
Poseidon
Glocque
Poseidon
2
2
7
2.75
W
He Bo
JREneral
He Bo
0
1
2
1
W
Bellona
Justinianson
Bellona
1
0
7
4.5
L
1
4
2
0.5
L
Anubis
MyGrayFate
Anubis
0
0
0
0
W
Sun Wukong
Taeko3
Sun Wukong
5
0
6
8
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,917
Damage
20,854
23,048
Taken
20,215
15,552
Mitigated
10,730
3,947
Healing
2,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,557
1,946
0
2,463
9,488
6,382
0
1,283
7,979
0
12,440
L
3,883
301
0
100
1,192
411
0
345
811
24,376
0
L
4,576
988
0
216
6,018
2,205
0
1,244
4,774
0
9,533
W
Poseidon
Glocque
Poseidon
4,375
628
0
130
2,881
1,203
0
296
2,585
15,570
0
W
He Bo
JREneral
He Bo
941
188
0
240
2,096
590
0
779
1,241
1,381
0
W
Bellona
Justinianson
Bellona
1,288
402
0
97
3,893
3,308
0
1,020
2,704
0
8,888
L
3,794
694
0
252
6,252
2,069
0
1,260
4,992
0
9,491
L
Anubis
MyGrayFate
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
Taeko3
Sun Wukong
5,756
1,208
0
1,017
4,690
4,069
0
505
4,041
0
17,377
L
8,601
1,426
0
1,651
6,753
6,045
0
2,337
4,322
0
18,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,392
Gold Earned
29,813
91
Minions Killed
90
6
Camps Cleared
5
493,329
Distance Traveled
384,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,226
1,445
22
4
0
125,270
0
L
Nox
6,185
1,237
32
6
1
98,126
0
L
Thor
6,148
1,230
8
2
3
76,211
0
W
Poseidon
7,131
1,426
25
5
0
101,973
0
W
He Bo
5,237
1,047
5
1
0
43,474
0
W
Bellona
6,316
1,263
16
3
4
108,268
0
L
Pele
6,017
1,203
17
3
0
97,834
0
L
Anubis
5,031
1,006
0
0
0
0
0
W
Sun Wukong
7,482
1,496
23
5
2
114,344
0
L
Chaac
6,432
1,286
33
7
1
111,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role