Player Matchup

Surtr
Surtr
Cotonete92
Surtr
Level 101
God Stats
2W - 3L
1,499 SR
Queue Stats
509W - 580L
1,417 Elo+
Solo
Danzaburou
Danzaburou
Desilolz3629
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,352 Elo+
Solo
Arachne
Arachne
Latona
Arachne
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 39L
1,496 Elo+
Solo
Nox
Nox
joschua1501
Nox
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,438 Elo+
Solo
Terra
Terra
sgierinator234
Terra
Level 82
God Stats
1W - 2L
1,407 SR
Queue Stats
311W - 283L
1,494 Elo+
Solo
Team Averages
Level 82
1,481 SR
1,440 Elo+

VS

Team Averages
Level 99
1,480 SR
1,435 Elo+
Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
KartoffelKusch
Set
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 246L
1,478 Elo+
Party 1
Ra
Ra
OpaI-Ia
Ra
Level 68
God Stats
4W - 2L
1,404 SR
Queue Stats
284W - 298L
1,385 Elo+
Solo
Zeus
Zeus
gurkenhammer
Zeus
Level 67
God Stats
2W - 3L
1,286 SR
Queue Stats
89W - 88L
1,434 Elo+
Party 1
Odin
Odin
nasah123
Odin
Level 114
God Stats
2W - 0L
1,711 SR
Queue Stats
52W - 56L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
9
0 / 3 / 1
4,524
905
4,288
7,456
2,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Desilolz3629
Danzaburou
1
0 / 0 / 0
1,228
246
0
0
0
Arachne
Latona
Arachne
11
2 / 2 / 1
5,386
1,077
2,216
3,541
1,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 4 / 2
4,955
991
1,194
4,477
1,347
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 2
5,174
1,035
2,618
5,932
3,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 2 / 10
5,391
1,078
2,041
5,466
3,039
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
3 / 1 / 6
6,563
1,313
5,373
4,054
2,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

11
3 / 1 / 7
6,043
1,209
4,080
2,680
1,054
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 0 / 6
6,285
1,257
6,071
1,370
434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Odin
9
0 / 1 / 10
5,435
1,087
2,329
5,716
2,397
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
3
Kills
10
10
Deaths
5
6
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
2
10
2.5
L
Surtr
0
3
1
0.17
L
Danzaburou
Desilolz3629
Danzaburou
0
0
0
0
W
3
1
6
6
L
Arachne
Latona
Arachne
2
2
1
1.25
W
3
1
7
6.5
W
4
0
6
7
L
1
4
2
0.5
W
Odin
0
1
10
5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,316
Damage
19,894
21,406
Taken
19,286
9,452
Mitigated
8,933
6,152
Healing
7,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,041
436
347
956
5,466
3,039
0
1,051
4,415
5,010
0
L
Surtr
4,288
873
173
1,492
7,456
2,765
0
4,483
2,894
155
6,312
L
Danzaburou
Desilolz3629
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
5,373
1,831
200
595
4,054
2,009
336
781
3,273
0
12,285
L
Arachne
Latona
Arachne
2,216
1,045
92
710
3,541
1,429
0
1,673
1,868
0
4,033
W
4,080
466
2,440
1,052
2,680
1,054
240
928
1,752
12,924
0
W
6,071
656
0
250
1,370
434
532
312
1,058
11,888
0
L
1,194
107
72
638
4,477
1,347
0
2,332
2,097
5,240
0
W
Odin
2,329
1,075
44
1,560
5,716
2,397
364
789
4,927
0
4,587
L
2,618
79
1,119
1,856
5,932
3,911
0
3,577
2,355
9,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,267
Gold Earned
29,717
27
Minions Killed
79
0
Camps Cleared
0
351,230
Distance Traveled
458,728
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,391
1,078
8
2
0
89,572
0
L
Surtr
4,524
905
8
2
0
100,391
0
L
Danzaburou
1,228
246
0
0
0
0
0
W
Set
6,563
1,313
24
5
0
87,863
0
L
Arachne
5,386
1,077
4
1
0
82,130
0
W
Ra
6,043
1,209
15
3
0
95,404
0
W
Zeus
6,285
1,257
25
5
0
99,922
0
L
Nox
4,955
991
5
1
0
82,693
0
W
Odin
5,435
1,087
7
1
0
85,967
0
L
Terra
5,174
1,035
10
2
0
86,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role