Player Matchup

Terra
Terra
Gold V
 
Terra
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Isaciohd_12
Baron Samedi
Silver II
Level 104
God Stats
3W - 14L
1,303 SR
Queue Stats
112W - 177L
827 MMR
Solo
Medusa
Medusa
Silver IV
mrkittysal
Medusa
Silver IV
Level 103
God Stats
2W - 4L
1,572 SR
Queue Stats
95W - 191L
1,048 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,458 SR
1,125 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,660 SR
1,594 MMR
Scylla
Scylla
Silver I
BWHupfi78
Scylla
Silver I
Level 104
God Stats
7W - 2L
1,716 SR
Queue Stats
33W - 38L
1,420 MMR
Party 1
Serqet
Serqet
Gold I
BenZenSt21
Serqet
Gold I
Level 140
God Stats
4W - 1L
1,702 SR
Queue Stats
130W - 126L
1,731 MMR
Party 1
Bastet
Bastet
Gold III
Rizvo
Bastet
Gold III
Level 143
God Stats
15W - 13L
1,563 SR
Queue Stats
99W - 101L
1,631 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
5 / 7 / 3
9,127
913
8,050
14,158
12,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Isaciohd_12
Baron Samedi
13
1 / 8 / 3
7,902
790
4,370
9,575
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
mrkittysal
Medusa
12
2 / 5 / 2
8,112
811
4,151
9,534
3,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bans
Ne ZhaAchillesHou YiKuzenboSurtr

VS

Bans
DiscordiaAtlasAresBacchusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BWHupfi78
Scylla
16
11 / 3 / 2
11,125
1,113
10,332
7,914
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
BenZenSt21
Serqet
15
4 / 3 / 14
9,915
992
12,802
11,557
8,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
Rizvo
Bastet
14
5 / 3 / 8
9,359
936
6,792
7,503
2,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
8
Kills
20
20
Deaths
9
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
5
7
3
0.93
W
Scylla
BWHupfi78
Scylla
11
3
2
4
W
Serqet
BenZenSt21
Serqet
4
3
14
3.67
L
Baron Samedi
Isaciohd_12
Baron Samedi
1
8
3
0.31
W
Bastet
Rizvo
Bastet
5
3
8
3
L
Medusa
mrkittysal
Medusa
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,571
Damage
29,926
33,267
Taken
26,974
20,461
Mitigated
13,531
2,514
Healing
5,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
8,050
826
64
1,465
14,158
12,875
0
5,406
8,392
15,497
109
W
Scylla
BWHupfi78
Scylla
10,332
1,817
0
1,792
7,914
2,641
1,249
3,906
3,715
43,356
0
W
Serqet
BenZenSt21
Serqet
12,802
3,497
0
2,369
11,557
8,678
1,466
5,413
5,839
0
28,087
L
Baron Samedi
Isaciohd_12
Baron Samedi
4,370
136
0
719
9,575
4,527
0
2,523
6,248
20,412
0
W
Bastet
Rizvo
Bastet
6,792
2,149
0
1,025
7,503
2,212
758
3,303
4,072
0
20,626
L
Medusa
mrkittysal
Medusa
4,151
623
0
266
9,534
3,059
0
2,431
6,894
0
16,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,141
Gold Earned
30,399
97
Minions Killed
130
0
Camps Cleared
0
513,556
Distance Traveled
566,799
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,127
913
24
2
0
180,255
0
W
Scylla
11,125
1,113
75
8
0
179,871
0
W
Serqet
9,915
992
32
3
0
183,830
0
L
Baron Samedi
7,902
790
33
3
0
146,303
0
W
Bastet
9,359
936
23
2
0
203,098
0
L
Medusa
8,112
811
40
4
0
186,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role