Player Matchup

Agni
Agni
Diamond IV
Dorachadas
Agni
Diamond IV
Level 125
God Stats
6W - 9L
1,526 SR
Queue Stats
349W - 341L
2,048 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,526 SR
2,048 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 108
1,667 SR
1,889 MMR
Arachne
Arachne
Platinum III
Zazuby
Arachne
Platinum III
Level 108
God Stats
80W - 63L
1,667 SR
Queue Stats
100W - 104L
1,889 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 0
19,697
985
25,315
19,213
16,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
BakasuraPoseidonKaliHeraAnhur

VS

Bans
He BoAmaterasuHou YiTyrUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Zazuby
Arachne
20
5 / 8 / 1
18,331
917
15,251
34,840
25,777
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
8
Kills
5
6
Deaths
8
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
8
6
0
1.33
L
Arachne
Zazuby
Arachne
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,315
Damage
15,251
19,213
Taken
34,840
16,178
Mitigated
25,777
600
Healing
15,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,315
1,907
0
600
19,213
16,178
1,518
623
18,590
152,645
1,101
L
Arachne
Zazuby
Arachne
15,251
8,902
0
15,860
34,840
25,777
3,198
25,408
9,432
0
106,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,697
Gold Earned
18,331
279
Minions Killed
149
9
Camps Cleared
6
381,515
Distance Traveled
378,863
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
19,697
985
279
14
9
381,515
0
L
Arachne
18,331
917
149
7
6
378,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role