Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
CruellaDeQuinn
Mulan
Level 129
God Stats
2W - 2L
1,581 SR
Queue Stats
32W - 31L
1,479 Elo+
Party 1
Ao Kuang
Ao Kuang
DatBoiSquidy
Ao Kuang
Level 126
God Stats
3W - 3L
1,674 SR
Queue Stats
15W - 24L
1,397 Elo+
Party 1
Danzaburou
Danzaburou
MegamanPrime522
Danzaburou
Level 140
God Stats
1W - 1L
1,844 SR
Queue Stats
77W - 93L
1,445 Elo+
Party 1
Discordia
Discordia
MisterSatire
Discordia
Level 158
God Stats
1W - 1L
1,790 SR
Queue Stats
301W - 305L
1,486 Elo+
Solo
Team Averages
Level 136
1,678 SR
1,461 Elo+

VS

Team Averages
Level 117
1,473 SR
1,509 Elo+
Jormungandr
Jormungandr
Brad1one
Jormungandr
Level 107
God Stats
43W - 34L
1,500 SR
Queue Stats
518W - 516L
1,411 Elo+
Solo
Agni
Agni
HarMoniccS
Agni
Level 183
God Stats
2W - 3L
1,312 SR
Queue Stats
322W - 304L
1,559 Elo+
Solo
Arachne
Arachne
LuzbelGame
Arachne
Level 149
God Stats
51W - 35L
1,653 SR
Queue Stats
965W - 935L
1,534 Elo+
Solo
Geb
Geb
TreyOcho01
Geb
Level 69
God Stats
2W - 4L
1,434 SR
Queue Stats
271W - 289L
1,484 Elo+
Solo
Xbalanque
Xbalanque
katlin654
Xbalanque
Level 78
God Stats
11W - 14L
1,467 SR
Queue Stats
152W - 156L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 2 / 4
5,589
466
3,275
8,802
7,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
1 / 3 / 1
6,213
518
5,463
10,912
7,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
DatBoiSquidy
Ao Kuang
12
6 / 4 / 0
7,022
585
4,974
10,233
3,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
MegamanPrime522
Danzaburou
11
3 / 3 / 0
6,550
546
5,659
7,217
2,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
MisterSatire
Discordia
13
0 / 3 / 2
6,724
560
4,990
5,577
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Brad1one
Jormungandr
11
2 / 3 / 1
6,768
564
7,491
10,938
8,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 1 / 2
7,806
651
3,742
6,230
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Arachne
LuzbelGame
Arachne
12
7 / 1 / 2
7,326
611
6,465
7,221
2,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 2 / 5
6,523
544
3,360
11,879
7,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
katlin654
Xbalanque
12
2 / 3 / 5
6,790
566
5,676
7,378
2,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
10
Kills
15
15
Deaths
10
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
4
1
W
Jormungandr
Brad1one
Jormungandr
2
3
1
0.83
L
1
3
1
0.5
L
Ao Kuang
DatBoiSquidy
Ao Kuang
6
4
0
1.5
W
3
1
2
4
W
Arachne
LuzbelGame
Arachne
7
1
2
8
L
Danzaburou
MegamanPrime522
Danzaburou
3
3
0
1
L
Discordia
MisterSatire
Discordia
0
3
2
0.33
W
1
2
5
1.75
W
Xbalanque
katlin654
Xbalanque
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,361
Damage
26,734
42,741
Taken
43,646
22,339
Mitigated
22,589
10,091
Healing
11,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,275
542
269
3,059
8,802
7,878
0
1,515
7,281
16,500
1,939
W
Jormungandr
Brad1one
Jormungandr
7,491
1,845
0
2,660
10,938
8,416
0
977
9,961
41,358
1,527
L
5,463
528
0
2,881
10,912
7,600
0
6,396
4,516
0
37,307
L
Ao Kuang
DatBoiSquidy
Ao Kuang
4,974
1,497
0
838
10,233
3,330
0
2,266
7,877
38,261
0
W
3,742
628
0
533
6,230
2,106
0
3,232
2,998
58,612
0
W
Arachne
LuzbelGame
Arachne
6,465
4,548
0
4,121
7,221
2,352
0
2,552
4,669
0
46,594
L
Danzaburou
MegamanPrime522
Danzaburou
5,659
2,250
0
2,544
7,217
2,175
0
1,611
5,564
0
41,805
L
Discordia
MisterSatire
Discordia
4,990
133
0
500
5,577
1,356
0
1,825
3,593
57,814
1,354
W
3,360
471
0
2,548
11,879
7,638
29
3,805
8,074
19,786
0
W
Xbalanque
katlin654
Xbalanque
5,676
2,057
0
1,687
7,378
2,077
1,004
2,552
4,826
0
44,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,098
Gold Earned
35,213
337
Minions Killed
363
0
Camps Cleared
0
1,190,008
Distance Traveled
1,229,062
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,589
466
18
2
0
239,636
3
W
Jormungandr
6,768
564
63
5
0
214,745
0
L
Mulan
6,213
518
64
5
0
212,018
3
L
Ao Kuang
7,022
585
60
5
0
271,489
6
W
Agni
7,806
651
112
9
0
253,655
0
W
Arachne
7,326
611
81
7
0
319,310
0
L
Danzaburou
6,550
546
78
7
0
224,859
1
L
Discordia
6,724
560
117
10
0
242,006
0
W
Geb
6,523
544
35
3
0
230,414
8
W
Xbalanque
6,790
566
72
6
0
210,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role