Player Matchup

Zeus
Zeus
 
Zeus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
DeuxExXx
Nut
Level 158
God Stats
13W - 12L
1,518 SR
Queue Stats
163W - 131L
1,499 Elo+
Solo
Shiva
Shiva
Skorch1262
Shiva
Level 158
God Stats
11W - 10L
1,559 SR
Queue Stats
140W - 142L
1,520 Elo+
Solo
Bacchus
Bacchus
VBMoneyy
Bacchus
Level 153
God Stats
16W - 17L
1,579 SR
Queue Stats
544W - 542L
1,475 Elo+
Solo
Cu Chulainn
Cu Chulainn
tomy_lee_kaz
Cu Chulainn
Level 88
God Stats
7W - 4L
1,688 SR
Queue Stats
69W - 63L
1,505 Elo+
Solo
Team Averages
Level 141
1,569 SR
1,500 Elo+

VS

Team Averages
Level 120
1,498 SR
1,562 Elo+
Cu Chulainn
Cu Chulainn
Crimzn02
Cu Chulainn
Level 102
God Stats
1W - 4L
1,433 SR
Queue Stats
47W - 38L
1,578 Elo+
Party 1
Yemoja
Yemoja
EconomyOcean85
Yemoja
Level 167
God Stats
156W - 178L
1,521 SR
Queue Stats
899W - 925L
1,523 Elo+
Solo
Chiron
Chiron
imboredbro
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,562 Elo+
Party 1
Baron Samedi
Baron Samedi
lIAlucard
Baron Samedi
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,658 Elo+
Party 1
Ne Zha
Ne Zha
lorgazyum
Ne Zha
Level 183
God Stats
8W - 10L
1,534 SR
Queue Stats
178W - 175L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
9 / 0 / 3
10,081
672
14,342
6,214
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 1 / 1
8,755
584
10,118
9,317
3,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
13
1 / 1 / 10
7,474
498
8,073
10,390
8,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Bacchus
VBMoneyy
Bacchus
15
7 / 2 / 6
8,373
558
11,110
12,069
8,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
tomy_lee_kaz
Cu Chulainn
13
0 / 4 / 9
7,638
509
5,963
13,908
10,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Crimzn02
Cu Chulainn
13
6 / 3 / 1
8,523
568
17,024
18,248
14,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 3 / 0
7,038
469
2,854
12,479
6,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chiron
imboredbro
Chiron
14
1 / 4 / 0
7,192
479
6,063
11,949
3,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
lIAlucard
Baron Samedi
11
0 / 7 / 1
6,457
430
2,524
11,426
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
lorgazyum
Ne Zha
14
0 / 4 / 4
7,479
499
6,241
14,403
5,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
20
Kills
8
8
Deaths
21
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
0
3
10.5
L
Cu Chulainn
Crimzn02
Cu Chulainn
6
3
1
2.17
W
3
1
1
3.5
L
1
3
0
0.33
W
Shiva
1
1
10
6
W
Bacchus
VBMoneyy
Bacchus
7
2
6
5
L
Chiron
imboredbro
Chiron
1
4
0
0.25
L
Baron Samedi
lIAlucard
Baron Samedi
0
7
1
0.07
L
Ne Zha
lorgazyum
Ne Zha
0
4
4
0.5
W
Cu Chulainn
tomy_lee_kaz
Cu Chulainn
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,606
Damage
34,706
51,898
Taken
68,505
33,360
Mitigated
33,554
15,067
Healing
17,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,342
1,047
0
2,618
6,214
3,210
0
1,097
5,117
79,292
690
L
Cu Chulainn
Crimzn02
Cu Chulainn
17,024
2,200
0
3,962
18,248
14,178
0
7,776
10,168
462
53,072
W
10,118
6,551
0
4,588
9,317
3,558
1,396
987
8,330
0
78,201
L
2,854
284
2,820
4,157
12,479
6,487
0
2,160
10,277
29,564
0
W
Shiva
8,073
2,051
1,024
3,346
10,390
8,398
240
1,730
8,660
0
37,407
W
Bacchus
VBMoneyy
Bacchus
11,110
991
0
2,706
12,069
8,079
0
1,199
10,870
57,830
1,705
L
Chiron
imboredbro
Chiron
6,063
1,752
277
2,103
11,949
3,793
0
1,941
9,862
0
57,115
L
Baron Samedi
lIAlucard
Baron Samedi
2,524
171
23
1,513
11,426
3,233
0
6,567
4,507
34,814
0
L
Ne Zha
lorgazyum
Ne Zha
6,241
1,131
0
2,924
14,403
5,863
0
5,374
8,847
0
69,929
W
Cu Chulainn
tomy_lee_kaz
Cu Chulainn
5,963
680
0
785
13,908
10,115
0
585
13,323
125
42,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,321
Gold Earned
36,689
514
Minions Killed
408
0
Camps Cleared
0
1,540,436
Distance Traveled
1,457,666
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,081
672
171
11
0
299,091
9
L
Cu Chulainn
8,523
568
80
5
0
306,989
0
W
Nut
8,755
584
132
9
0
277,739
2
L
Yemoja
7,038
469
48
3
0
248,315
0
W
Shiva
7,474
498
68
5
0
329,637
0
W
Bacchus
8,373
558
75
5
0
335,446
0
L
Chiron
7,192
479
109
7
0
289,691
0
L
Baron Samedi
6,457
430
63
4
0
276,990
0
L
Ne Zha
7,479
499
108
7
0
335,681
0
W
Cu Chulainn
7,638
509
68
5
0
298,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role