Player Matchup

Kumbhakarna
Kumbhakarna
Silver I
Call_1Me_Baldy
Kumbhakarna
Silver I
Level 124
God Stats
10W - 12L
1,441 SR
Queue Stats
193W - 192L
1,245 MMR
Solo
Yu Huang
Yu Huang
Gold IV
Cassandra_mnz
Yu Huang
Gold IV
Level 129
God Stats
4W - 2L
1,817 SR
Queue Stats
145W - 163L
1,483 MMR
Solo
Ravana
Ravana
Gold IV
TrafalgerDRuffy
Ravana
Gold IV
Level 65
God Stats
9W - 3L
1,685 SR
Queue Stats
88W - 84L
1,414 MMR
Solo
Hou Yi
Hou Yi
Silver I
itzzgamergz
Hou Yi
Silver I
Level 123
God Stats
1W - 1L
1,310 SR
Queue Stats
49W - 52L
1,249 MMR
Solo
Kali
Kali
Silver II
洗面奶钢铁侠
Kali
Silver II
Level 158
God Stats
2W - 0L
1,597 SR
Queue Stats
35W - 42L
1,189 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,570 SR
1,316 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,540 SR
1,374 MMR
Martichoras
Martichoras
Gold V
 
Martichoras
Gold V
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver I
Q506
Ganesha
Silver I
Level 109
God Stats
7W - 10L
1,552 SR
Queue Stats
93W - 103L
1,181 MMR
Solo
Chaac
Chaac
Silver IV
vIDagobert
Chaac
Silver IV
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 78L
1,228 MMR
Solo
Agni
Agni
Gold III
xImCrush
Agni
Gold III
Level 127
God Stats
29W - 36L
1,524 SR
Queue Stats
149W - 166L
1,507 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
春日部当红炸子鸡丶
Zhong Kui
Gold III
Level 162
God Stats
47W - 39L
1,625 SR
Queue Stats
591W - 598L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Call_1Me_Baldy
Kumbhakarna
12
0 / 2 / 10
7,982
532
6,478
15,838
11,824
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
Cassandra_mnz
Yu Huang
15
4 / 2 / 7
9,288
619
7,033
7,297
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 1 / 5
10,263
684
11,597
9,289
7,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
15
7 / 2 / 6
9,491
633
9,994
9,581
2,914
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 3 / 1
9,345
623
6,989
16,221
5,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
AthenaKuzenboMaman BrigitteUllrSobek

VS

Bans
AwilixThanatosSurtrAo KuangNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
15
4 / 2 / 1
8,617
574
8,867
10,061
3,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Q506
Ganesha
10
0 / 6 / 5
6,238
416
2,901
13,153
9,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
7
0 / 8 / 0
5,874
392
1,375
12,137
4,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
13
1 / 6 / 4
7,647
510
7,572
11,134
3,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 2 / 2
8,431
562
11,360
12,814
8,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
23
Kills
10
10
Deaths
24
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
4
2
1
2.25
W
Kumbhakarna
Call_1Me_Baldy
Kumbhakarna
0
2
10
2.5
W
Yu Huang
Cassandra_mnz
Yu Huang
4
2
7
3.75
L
Ganesha
Q506
Ganesha
0
6
5
0.42
W
6
1
5
8.5
W
Hou Yi
7
2
6
5
L
Chaac
0
8
0
0
L
Agni
1
6
4
0.5
L
5
2
2
3
W
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,091
Damage
32,075
58,226
Taken
59,299
29,432
Mitigated
29,127
19,332
Healing
11,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
8,867
2,500
0
2,789
10,061
3,833
732
1,940
8,121
0
62,271
W
Kumbhakarna
Call_1Me_Baldy
Kumbhakarna
6,478
1,476
0
3,422
15,838
11,824
182
6,053
9,533
18,397
0
W
Yu Huang
Cassandra_mnz
Yu Huang
7,033
243
0
1,520
7,297
2,071
407
4,976
1,839
52,751
627
L
Ganesha
Q506
Ganesha
2,901
278
0
471
13,153
9,229
0
2,786
10,238
18,295
552
W
11,597
3,832
0
2,590
9,289
7,030
20
2,449
6,754
878
69,349
W
Hou Yi
9,994
5,586
0
3,858
9,581
2,914
2,109
3,074
6,387
0
65,052
L
Chaac
1,375
267
0
1,871
12,137
4,293
0
696
10,983
0
17,121
L
Agni
7,572
127
0
961
11,134
3,553
0
5,832
5,256
48,241
0
L
11,360
1,510
0
5,344
12,814
8,219
0
3,012
9,664
73,405
0
W
6,989
2,511
0
7,942
16,221
5,593
0
4,738
11,347
0
76,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,369
Gold Earned
36,807
465
Minions Killed
373
0
Camps Cleared
0
1,517,875
Distance Traveled
1,416,423
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,617
574
111
7
0
274,264
4
W
Kumbhakarna
7,982
532
24
2
0
304,731
5
W
Yu Huang
9,288
619
103
7
0
306,319
7
L
Ganesha
6,238
416
5
0
0
267,065
3
W
Ravana
10,263
684
120
8
0
293,197
4
W
Hou Yi
9,491
633
107
7
0
279,104
2
L
Chaac
5,874
392
37
2
0
268,337
1
L
Agni
7,647
510
105
7
0
287,229
1
L
Zhong Kui
8,431
562
115
8
0
319,528
0
W
Kali
9,345
623
111
7
0
334,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role