Player Matchup

Anubis
Anubis
Luigi2969
Anubis
Level 83
God Stats
33W - 27L
1,482 SR
Queue Stats
108W - 101L
1,384 Elo+
Solo
Khepri
Khepri
Nilscreed40
Khepri
Level 201
God Stats
3W - 1L
1,467 SR
Queue Stats
60W - 47L
1,423 Elo+
Solo
Nu Wa
Nu Wa
X1TrueAlphaX
Nu Wa
Level 81
God Stats
386W - 435L
1,427 SR
Queue Stats
391W - 444L
1,337 Elo+
Solo
Team Averages
Level 122
1,459 SR
1,381 Elo+

VS

Team Averages
Level 58
1,505 SR
1,217 Elo+
Chang'e
Chang'e
LowTierGuy
Chang'e
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,123 Elo+
Party 1
Neith
Neith
Polo Flexing
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,158 Elo+
Party 1
Geb
Geb
tlg24
Geb
Level 37
God Stats
24W - 23L
1,515 SR
Queue Stats
26W - 28L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Luigi2969
Anubis
16
6 / 2 / 6
10,292
936
10,878
10,484
7,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Khepri
15
3 / 3 / 6
9,381
853
5,663
8,958
4,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
4 / 0 / 8
10,398
945
9,146
4,292
1,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LowTierGuy
Chang'e
14
2 / 7 / 1
8,160
742
3,719
10,370
2,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
0 / 5 / 3
7,774
707
3,849
8,785
2,084
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Geb
tlg24
Geb
14
1 / 1 / 4
8,156
741
5,762
10,354
9,201
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
13
Kills
3
5
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
LowTierGuy
Chang'e
2
7
1
0.36
W
Anubis
Luigi2969
Anubis
6
2
6
4.5
W
Khepri
3
3
6
2
L
0
5
3
0.3
W
4
0
8
8
L
Geb
tlg24
Geb
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,687
Damage
13,330
23,734
Taken
29,509
13,078
Mitigated
13,561
5,099
Healing
4,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
LowTierGuy
Chang'e
3,719
359
656
1,405
10,370
2,276
0
8,902
1,348
26,720
0
W
Anubis
Luigi2969
Anubis
10,878
1,008
278
4,086
10,484
7,192
849
4,671
5,813
34,467
1,107
W
Khepri
5,663
126
449
286
8,958
4,262
637
2,696
6,262
25,803
1,210
L
3,849
1,277
0
474
8,785
2,084
0
7,837
863
0
20,888
W
9,146
3,919
0
0
4,292
1,624
1,238
2,122
2,170
36,236
451
L
Geb
tlg24
Geb
5,762
376
71
2,180
10,354
9,201
0
8,205
2,102
26,454
199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,071
Gold Earned
24,090
141
Minions Killed
110
0
Camps Cleared
0
521,198
Distance Traveled
466,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,160
742
36
3
0
166,982
0
W
Anubis
10,292
936
52
5
0
172,306
0
W
Khepri
9,381
853
39
4
0
183,707
0
L
Neith
7,774
707
50
5
0
134,894
0
W
Nu Wa
10,398
945
50
5
0
165,185
0
L
Geb
8,156
741
24
2
0
164,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role