Player Matchup

Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
MARCOXA
Poseidon
Level 33
God Stats
9W - 9L
1,462 SR
Queue Stats
37W - 42L
1,449 Elo+
Solo
Ymir
Ymir
P4qit0
Ymir
Level 52
God Stats
4W - 3L
1,561 SR
Queue Stats
43W - 33L
1,556 Elo+
Solo
Team Averages
Level 103
1,505 SR
1,501 Elo+

VS

Team Averages
Level 138
1,520 SR
1,503 Elo+
Fafnir
Fafnir
 
Fafnir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
HeldStarfish134
Charybdis
Level 147
God Stats
179W - 193L
1,497 SR
Queue Stats
492W - 509L
1,511 Elo+
Solo
Bellona
Bellona
claymore_03
Bellona
Level 127
God Stats
74W - 50L
1,618 SR
Queue Stats
279W - 254L
1,555 Elo+
Solo
Ra
Ra
vXC_r_Y_s_i_SXv
Ra
Level 147
God Stats
12W - 9L
1,579 SR
Queue Stats
475W - 511L
1,470 Elo+
Solo
Serqet
Serqet
Легушкер
Serqet
Level 127
God Stats
8W - 15L
1,407 SR
Queue Stats
54W - 57L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
1 / 1 / 1
6,970
536
2,295
7,210
2,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
 
Hachiman
11
1 / 4 / 0
6,237
480
7,344
10,810
5,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cthulhu
 
Cthulhu
8
0 / 3 / 0
5,763
443
6,208
8,475
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
MARCOXA
Poseidon
12
1 / 4 / 0
6,544
503
3,424
7,125
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
P4qit0
Ymir
11
1 / 2 / 0
6,471
498
5,335
12,226
7,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
1 / 0 / 4
7,323
563
2,254
9,547
9,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
HeldStarfish134
Charybdis
12
1 / 1 / 5
6,958
535
8,132
7,300
2,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
claymore_03
Bellona
15
4 / 0 / 0
9,359
720
7,491
12,569
8,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 1 / 1
9,428
725
4,299
5,168
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 2 / 2
7,667
590
4,804
9,021
3,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
4
Kills
14
14
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
1
1
1.5
L
Hachiman
 
Hachiman
1
4
0
0.25
L
Cthulhu
 
Cthulhu
0
3
0
0
W
Fafnir
 
Fafnir
1
0
4
3
W
Charybdis
HeldStarfish134
Charybdis
1
1
5
3.5
L
Poseidon
MARCOXA
Poseidon
1
4
0
0.25
L
Ymir
P4qit0
Ymir
1
2
0
0.5
W
Bellona
claymore_03
Bellona
4
0
0
4
W
4
1
1
4.5
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,606
Damage
26,980
45,846
Taken
43,605
20,624
Mitigated
25,899
11,795
Healing
20,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,295
1,361
0
2,021
7,210
2,727
0
167
6,847
0
61,216
L
Hachiman
 
Hachiman
7,344
3,374
0
2,095
10,810
5,257
0
112
10,698
686
40,456
L
Cthulhu
 
Cthulhu
6,208
295
87
2,461
8,475
3,394
0
730
7,745
30,842
0
W
Fafnir
 
Fafnir
2,254
558
0
3,699
9,547
9,035
462
4,062
5,485
24,575
0
W
Charybdis
HeldStarfish134
Charybdis
8,132
4,083
238
3,553
7,300
2,299
2,099
4,328
2,972
0
40,639
L
Poseidon
MARCOXA
Poseidon
3,424
735
0
1,647
7,125
1,722
0
3,727
2,996
43,708
0
L
Ymir
P4qit0
Ymir
5,335
967
0
3,484
12,226
7,524
0
1,368
10,645
31,485
3,335
W
Bellona
claymore_03
Bellona
7,491
1,947
0
7,955
12,569
8,907
98
1,750
10,819
0
74,936
W
4,299
441
619
2,209
5,168
2,070
0
3,216
1,952
71,776
583
W
4,804
1,021
0
2,156
9,021
3,588
917
1,161
7,860
0
49,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,985
Gold Earned
40,735
391
Minions Killed
473
0
Camps Cleared
0
1,201,358
Distance Traveled
1,318,586
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,970
536
130
10
0
317,669
0
L
Hachiman
6,237
480
65
5
0
180,335
0
L
Cthulhu
5,763
443
57
4
0
198,081
0
W
Fafnir
7,323
563
23
2
0
265,140
2
W
Charybdis
6,958
535
80
6
0
214,202
0
L
Poseidon
6,544
503
81
6
0
266,715
6
L
Ymir
6,471
498
58
4
0
238,558
0
W
Bellona
9,359
720
136
10
0
252,270
4
W
Ra
9,428
725
152
12
0
291,901
0
W
Serqet
7,667
590
82
6
0
295,073
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role