Player Matchup

Ares
Ares
GSSNIPES54
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,585 Elo+
Party 1
Horus
Horus
SilvoniasFenrir
Horus
Level 126
God Stats
1W - 1L
1,553 SR
Queue Stats
25W - 23L
1,520 Elo+
Party 1
Baron Samedi
Baron Samedi
koolblu92
Baron Samedi
Level 139
God Stats
1W - 0L
1,333 SR
Queue Stats
13W - 7L
1,629 Elo+
Party 1
Team Averages
Level 90
1,462 SR
1,578 Elo+

VS

Team Averages
Level 66
1,373 SR
1,426 Elo+
Discordia
Discordia
Haloman33
Discordia
Level 51
God Stats
1W - 2L
1,377 SR
Queue Stats
26W - 24L
1,475 Elo+
Party 2
Charon
Charon
Jay BIand
Charon
Level 48
God Stats
1W - 4L
1,351 SR
Queue Stats
110W - 194L
1,318 Elo+
Party 2
Chiron
Chiron
worley29
Chiron
Level 99
God Stats
1W - 9L
1,391 SR
Queue Stats
25W - 21L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 7
11,038
1,003
7,123
8,596
11,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 6 / 9
10,808
983
10,909
15,427
7,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Baron Samedi
koolblu92
Baron Samedi
15
3 / 5 / 11
10,340
940
10,623
11,472
7,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Haloman33
Discordia
15
4 / 5 / 6
10,163
924
8,740
8,937
2,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
Jay BIand
Charon
13
1 / 7 / 6
8,747
795
5,233
14,679
7,719
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
worley29
Chiron
15
7 / 4 / 2
9,911
901
10,022
12,825
4,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
16
Kills
12
12
Deaths
16
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
L
Discordia
Haloman33
Discordia
4
5
6
1.4
L
Charon
Jay BIand
Charon
1
7
6
0.57
W
6
6
9
1.75
W
Baron Samedi
koolblu92
Baron Samedi
3
5
11
1.7
L
Chiron
worley29
Chiron
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,655
Damage
23,995
35,495
Taken
36,441
26,400
Mitigated
14,926
9,518
Healing
3,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,123
1,134
791
795
8,596
11,311
1,233
3,294
5,293
22,712
0
L
Discordia
Haloman33
Discordia
8,740
773
0
547
8,937
2,704
0
4,319
4,534
27,724
195
L
Charon
Jay BIand
Charon
5,233
657
0
304
14,679
7,719
0
8,182
6,411
14,361
0
W
10,909
5,181
1,813
3,299
15,427
7,865
620
5,711
9,660
0
35,936
W
Baron Samedi
koolblu92
Baron Samedi
10,623
912
443
2,377
11,472
7,224
994
4,948
6,515
31,330
114
L
Chiron
worley29
Chiron
10,022
2,301
170
2,700
12,825
4,503
0
5,921
6,824
0
32,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,186
Gold Earned
28,821
115
Minions Killed
79
0
Camps Cleared
0
576,570
Distance Traveled
544,996
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,038
1,003
30
3
0
208,688
0
L
Discordia
10,163
924
36
3
0
184,697
3
L
Charon
8,747
795
7
1
0
170,215
0
W
Horus
10,808
983
41
4
0
202,067
0
W
Baron Samedi
10,340
940
44
4
0
165,815
0
L
Chiron
9,911
901
36
3
0
190,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role