Player Matchup

Yemoja
Yemoja
ChromieHomie69
Yemoja
Level 69
God Stats
2W - 0L
1,487 SR
Queue Stats
221W - 219L
1,506 Elo+
Solo
Vulcan
Vulcan
DustinDynamite2
Vulcan
Level 136
God Stats
7W - 3L
1,811 SR
Queue Stats
179W - 186L
1,506 Elo+
Solo
Arachne
Arachne
RottenDragoon1
Arachne
Level 159
God Stats
4W - 3L
1,723 SR
Queue Stats
132W - 126L
1,525 Elo+
Solo
Cernunnos
Cernunnos
Salty Pits9904
Cernunnos
Level 158
God Stats
1W - 2L
1,495 SR
Queue Stats
105W - 97L
1,539 Elo+
Solo
Merlin
Merlin
TTVMrWinter
Merlin
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 201L
1,465 Elo+
Solo
Team Averages
Level 128
1,603 SR
1,508 Elo+

VS

Team Averages
Level 117
1,561 SR
1,498 Elo+
Amaterasu
Amaterasu
AntThegoonzor
Amaterasu
Level 108
God Stats
1W - 1L
1,733 SR
Queue Stats
194W - 190L
1,499 Elo+
Solo
Anubis
Anubis
Arcuhhs
Anubis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 114L
1,564 Elo+
Solo
Odin
Odin
JhonyGarcia14
Odin
Level 142
God Stats
2W - 3L
1,555 SR
Queue Stats
143W - 163L
1,468 Elo+
Solo
Bastet
Bastet
ToxicSpark13155
Bastet
Level 119
God Stats
3W - 5L
1,518 SR
Queue Stats
529W - 549L
1,464 Elo+
Party 1
Hel
Hel
skullz93
Hel
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 66L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 19
8,923
811
4,725
10,589
4,099
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

17
6 / 1 / 14
10,167
924
19,333
6,802
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 3 / 11
9,619
874
10,209
16,567
10,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Salty Pits9904
Cernunnos
17
9 / 3 / 11
10,214
929
16,685
11,837
4,291
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Merlin
17
3 / 1 / 17
9,759
887
9,957
10,322
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AntThegoonzor
Amaterasu
12
2 / 9 / 5
7,656
696
6,321
15,964
8,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Arcuhhs
Anubis
15
2 / 5 / 5
8,963
815
10,985
13,396
5,625
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 7
8,281
753
11,617
13,768
13,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

17
2 / 2 / 6
8,633
785
12,608
12,428
3,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

14
2 / 5 / 2
8,208
746
6,702
11,577
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
34
26
Kills
9
9
Deaths
26
72
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AntThegoonzor
Amaterasu
2
9
5
0.5
L
Anubis
Arcuhhs
Anubis
2
5
5
0.9
W
1
1
19
10.5
W
6
1
14
13
L
1
5
7
0.9
W
7
3
11
4.17
W
Cernunnos
Salty Pits9904
Cernunnos
9
3
11
4.83
W
Merlin
3
1
17
11.5
L
2
2
6
2.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,909
Damage
48,233
56,117
Taken
67,133
25,155
Mitigated
34,724
31,868
Healing
25,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AntThegoonzor
Amaterasu
6,321
2,394
151
2,113
15,964
8,986
0
6,675
9,008
0
10,125
L
Anubis
Arcuhhs
Anubis
10,985
311
367
3,131
13,396
5,625
0
7,551
5,570
42,073
747
W
4,725
912
16,120
4,518
10,589
4,099
246
1,977
8,471
7,847
0
W
19,333
276
519
1,015
6,802
2,607
840
1,956
4,768
33,322
0
L
11,617
270
778
2,646
13,768
13,083
0
5,177
8,338
1,601
26,610
W
10,209
8,257
773
3,986
16,567
10,428
886
8,341
8,216
0
13,683
W
Cernunnos
Salty Pits9904
Cernunnos
16,685
7,663
709
2,061
11,837
4,291
1,677
2,721
9,003
0
29,433
W
Merlin
9,957
527
1,188
979
10,322
3,730
1,019
2,614
7,626
29,210
1,997
L
12,608
2,476
737
4,153
12,428
3,593
0
6,679
5,518
0
30,115
L
6,702
571
7,107
4,702
11,577
3,437
0
5,943
5,434
16,480
923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,682
Gold Earned
41,741
180
Minions Killed
175
0
Camps Cleared
0
1,118,130
Distance Traveled
1,110,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,656
696
15
1
0
194,980
0
L
Anubis
8,963
815
67
6
0
211,574
0
W
Yemoja
8,923
811
18
2
0
199,052
0
W
Vulcan
10,167
924
43
4
0
266,583
0
L
Odin
8,281
753
31
3
0
225,406
0
W
Arachne
9,619
874
20
2
0
224,735
0
W
Cernunnos
10,214
929
43
4
0
204,945
0
W
Merlin
9,759
887
56
5
0
222,815
0
L
Bastet
8,633
785
45
4
0
258,252
0
L
Hel
8,208
746
17
2
0
219,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role