Player Matchup

Morgan Le Fay
Morgan Le Fay
Amnesia DxD
Morgan Le Fay
Level 156
God Stats
7W - 6L
1,583 SR
Queue Stats
194W - 187L
1,500 Elo+
Solo
Apollo
Apollo
Leovinticol
Apollo
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,575 Elo+
Solo
Odin
Odin
OGSHREDZ
Odin
Level 135
God Stats
7W - 6L
1,470 SR
Queue Stats
306W - 274L
1,535 Elo+
Solo
Mulan
Mulan
TheOutlawJJP
Mulan
Level 129
God Stats
9W - 3L
1,731 SR
Queue Stats
226W - 221L
1,527 Elo+
Party 2
Pele
Pele
WilloTheWisp91
Pele
Level 105
God Stats
11W - 5L
1,693 SR
Queue Stats
27W - 23L
1,512 Elo+
Party 2
Team Averages
Level 129
1,595 SR
1,530 Elo+

VS

Team Averages
Level 106
1,510 SR
1,584 Elo+
Poseidon
Poseidon
Book of V0ID
Poseidon
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,792 Elo+
Party 1
Ah Puch
Ah Puch
ElGuapo8112
Ah Puch
Level 129
God Stats
2W - 1L
1,670 SR
Queue Stats
180W - 156L
1,578 Elo+
Solo
Athena
Athena
Italian_KaTz
Athena
Level 144
God Stats
2W - 6L
1,318 SR
Queue Stats
409W - 378L
1,485 Elo+
Solo
Loki
Loki
bobbyjack15
Loki
Level 123
God Stats
10W - 9L
1,551 SR
Queue Stats
274W - 273L
1,520 Elo+
Solo
Heimdallr
Heimdallr
lsvgshill
Heimdallr
Level 88
God Stats
1W - 1L
1,513 SR
Queue Stats
7W - 5L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Amnesia DxD
Morgan Le Fay
14
5 / 1 / 9
8,882
634
9,767
5,711
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
11
0 / 3 / 5
6,933
495
6,606
9,097
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Odin
12
4 / 1 / 2
7,166
512
3,383
9,120
7,208
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 4 / 2
7,699
550
5,500
9,675
5,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
13 / 1 / 5
9,936
710
12,887
13,073
5,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Book of V0ID
Poseidon
10
1 / 8 / 1
6,443
460
3,981
10,239
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
ElGuapo8112
Ah Puch
14
3 / 6 / 1
8,127
581
9,857
11,209
3,223
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Athena
12
2 / 1 / 4
7,788
556
5,009
11,111
8,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
1 / 4 / 1
7,038
503
3,189
9,357
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
lsvgshill
Heimdallr
13
3 / 5 / 0
7,555
540
7,433
10,575
3,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
24
Kills
10
10
Deaths
24
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Amnesia DxD
Morgan Le Fay
5
1
9
9.5
L
Poseidon
Book of V0ID
Poseidon
1
8
1
0.19
L
Ah Puch
ElGuapo8112
Ah Puch
3
6
1
0.58
L
Athena
2
1
4
4
W
Apollo
0
3
5
0.83
W
Odin
4
1
2
5
W
2
4
2
0.75
W
13
1
5
15.5
L
1
4
1
0.38
L
Heimdallr
lsvgshill
Heimdallr
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,143
Damage
29,469
46,676
Taken
52,491
22,225
Mitigated
20,657
11,024
Healing
12,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Amnesia DxD
Morgan Le Fay
9,767
607
95
1,734
5,711
1,880
245
2,428
3,283
56,366
2,057
L
Poseidon
Book of V0ID
Poseidon
3,981
532
0
450
10,239
2,294
0
5,256
4,983
34,583
0
L
Ah Puch
ElGuapo8112
Ah Puch
9,857
158
0
4,481
11,209
3,223
0
492
10,397
53,490
0
L
Athena
5,009
1,189
0
1,118
11,111
8,882
78
1,551
9,560
18,837
1,363
W
Apollo
6,606
3,389
0
2,161
9,097
2,798
420
2,685
6,412
0
41,597
W
Odin
3,383
1,134
209
1,233
9,120
7,208
30
2,555
6,565
0
27,085
W
5,500
873
0
1,414
9,675
5,327
0
6,626
3,049
0
44,606
W
12,887
2,503
0
4,178
13,073
5,012
546
4,923
8,150
0
85,957
L
3,189
661
0
3,781
9,357
2,631
0
829
8,491
0
60,715
L
Heimdallr
lsvgshill
Heimdallr
7,433
2,821
0
2,247
10,575
3,627
775
1,546
9,029
0
55,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,616
Gold Earned
36,951
417
Minions Killed
360
0
Camps Cleared
0
1,578,098
Distance Traveled
1,433,792
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,882
634
108
8
0
270,730
1
L
Poseidon
6,443
460
56
4
0
275,811
0
L
Ah Puch
8,127
581
83
6
0
229,006
4
L
Athena
7,788
556
21
2
0
337,501
6
W
Apollo
6,933
495
65
5
0
296,006
0
W
Odin
7,166
512
34
2
0
423,172
6
W
Mulan
7,699
550
81
6
0
244,672
0
W
Pele
9,936
710
129
9
0
343,518
0
L
Loki
7,038
503
103
7
0
335,334
0
L
Heimdallr
7,555
540
97
7
0
256,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role