Player Matchup

Mulan
Mulan
InxObey
Mulan
Level 119
God Stats
1W - 4L
1,449 SR
Queue Stats
90W - 121L
1,409 Elo+
Party 1
Arachne
Arachne
SolGulnar
Arachne
Level 109
God Stats
2W - 3L
1,574 SR
Queue Stats
74W - 78L
1,405 Elo+
Party 1
Ra
Ra
X3NOTopaz
Ra
Level 106
God Stats
1W - 1L
1,731 SR
Queue Stats
81W - 97L
1,417 Elo+
Party 1
Ymir
Ymir
ghosty1114
Ymir
Level 108
God Stats
13W - 10L
1,658 SR
Queue Stats
140W - 151L
1,407 Elo+
Party 1
Bellona
Bellona
jobiden1011
Bellona
Level 16
God Stats
0W - 3L
1,276 SR
Queue Stats
27W - 41L
1,306 Elo+
Party 1
Team Averages
Level 92
1,538 SR
1,389 Elo+

VS

Team Averages
Level 87
1,469 SR
1,489 Elo+
Sylvanus
Sylvanus
Big_bengie_3
Sylvanus
Level 89
God Stats
2W - 3L
1,211 SR
Queue Stats
237W - 215L
1,492 Elo+
Solo
Osiris
Osiris
CheekyNanna
Osiris
Level 102
God Stats
29W - 24L
1,567 SR
Queue Stats
166W - 158L
1,551 Elo+
Solo
Cthulhu
Cthulhu
DirtyDerrick93
Cthulhu
Level 129
God Stats
160W - 117L
1,569 SR
Queue Stats
403W - 374L
1,494 Elo+
Solo
Hou Yi
Hou Yi
l-KingRevenant-l
Hou Yi
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 140L
1,498 Elo+
Solo
Nox
Nox
thetoe99
Nox
Level 31
God Stats
5W - 7L
1,500 SR
Queue Stats
15W - 17L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
InxObey
Mulan
12
2 / 3 / 1
6,468
462
10,267
12,510
5,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Arachne
SolGulnar
Arachne
10
1 / 3 / 5
6,005
429
5,366
10,902
3,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
1 / 5 / 1
7,491
535
4,933
8,159
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 6 / 1
6,100
436
3,865
12,697
4,430
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
jobiden1011
Bellona
11
0 / 4 / 1
6,009
429
3,253
10,778
6,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Big_bengie_3
Sylvanus
13
4 / 1 / 8
7,680
549
8,963
10,651
8,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
13
2 / 1 / 5
7,433
531
4,298
7,672
6,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 1 / 1
8,779
627
7,604
10,543
8,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
8 / 2 / 2
8,609
615
10,093
12,784
5,362
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 1
7,989
571
5,401
4,830
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
21
21
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Big_bengie_3
Sylvanus
4
1
8
8
W
Osiris
2
1
5
4.5
W
4
1
1
4.5
L
Mulan
InxObey
Mulan
2
3
1
0.83
L
Arachne
SolGulnar
Arachne
1
3
5
1.17
L
1
5
1
0.3
L
2
6
1
0.42
L
Bellona
jobiden1011
Bellona
0
4
1
0.13
W
8
2
2
4.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,684
Damage
36,359
55,046
Taken
46,480
22,549
Mitigated
30,394
18,505
Healing
20,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Big_bengie_3
Sylvanus
8,963
2,862
1,773
5,674
10,651
8,466
34
2,679
7,972
26,594
8,771
W
Osiris
4,298
1,000
0
2,165
7,672
6,518
12
1,022
6,650
0
45,618
W
7,604
429
257
4,032
10,543
8,433
0
313
10,230
53,994
1,826
L
Mulan
InxObey
Mulan
10,267
1,808
0
5,241
12,510
5,798
0
3,419
9,051
0
50,944
L
Arachne
SolGulnar
Arachne
5,366
3,214
0
4,338
10,902
3,193
0
2,614
8,090
0
33,070
L
4,933
217
192
1,933
8,159
2,755
0
4,332
3,481
53,297
1,033
L
3,865
839
0
2,971
12,697
4,430
0
4,192
8,505
32,781
0
L
Bellona
jobiden1011
Bellona
3,253
925
0
3,830
10,778
6,373
0
4,994
5,006
0
32,217
W
10,093
5,386
0
5,186
12,784
5,362
489
3,059
9,646
0
56,065
W
5,401
331
0
1,340
4,830
1,615
59
1,734
3,096
43,865
803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,073
Gold Earned
40,490
358
Minions Killed
407
0
Camps Cleared
0
1,368,642
Distance Traveled
1,368,428
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,680
549
31
2
0
239,065
0
W
Osiris
7,433
531
75
5
0
326,433
0
W
Cthulhu
8,779
627
112
8
0
265,947
0
L
Mulan
6,468
462
77
6
0
275,083
0
L
Arachne
6,005
429
54
4
0
328,607
1
L
Ra
7,491
535
105
8
0
262,617
0
L
Ymir
6,100
436
64
5
0
252,632
3
L
Bellona
6,009
429
58
4
0
249,703
0
W
Hou Yi
8,609
615
103
7
0
262,283
0
W
Nox
7,989
571
86
6
0
274,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role