Player Matchup

Poseidon
Poseidon
Akwastedpenguin
Poseidon
Level 104
God Stats
55W - 83L
1,436 SR
Queue Stats
84W - 111L
1,343 Elo+
Solo
Chiron
Chiron
Overkill2k
Chiron
Level 146
God Stats
1W - 2L
1,506 SR
Queue Stats
208W - 229L
1,426 Elo+
Party 1
Discordia
Discordia
SFManhuah
Discordia
Level 155
God Stats
4W - 6L
1,380 SR
Queue Stats
233W - 254L
1,423 Elo+
Party 1
Team Averages
Level 135
1,441 SR
1,397 Elo+

VS

Team Averages
Level 106
1,470 SR
1,427 Elo+
Olorun
Olorun
Ess lmperial
Olorun
Level 147
God Stats
6W - 9L
1,420 SR
Queue Stats
474W - 502L
1,471 Elo+
Solo
Medusa
Medusa
NinjaZombie80
Medusa
Level 96
God Stats
40W - 35L
1,470 SR
Queue Stats
360W - 365L
1,411 Elo+
Party 2
Cthulhu
Cthulhu
Tekashi_Greens
Cthulhu
Level 75
God Stats
26W - 20L
1,519 SR
Queue Stats
207W - 213L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
10
1 / 12 / 0
8,137
626
1,097
11,200
2,804
Chiron
Overkill2k
Chiron
15
0 / 1 / 0
8,561
659
5,290
5,459
1,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
SFManhuah
Discordia
19
1 / 1 / 1
10,644
819
10,459
7,382
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
4 / 1 / 7
10,947
842
6,942
7,726
3,371
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 1 / 5
11,441
880
9,896
9,244
3,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 0 / 7
10,685
822
3,932
6,938
7,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
14
14
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Poseidon
1
12
0
0.08
W
Olorun
4
1
7
7.5
W
7
1
5
9.5
L
Chiron
Overkill2k
Chiron
0
1
0
0
L
Discordia
SFManhuah
Discordia
1
1
1
1.5
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,846
Damage
20,770
24,041
Taken
23,908
7,139
Mitigated
14,480
1,286
Healing
6,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
1,097
208
0
397
11,200
2,804
0
4,173
6,747
11,571
228
W
Olorun
6,942
3,116
780
2,634
7,726
3,371
2,691
4,045
3,681
35,659
0
W
9,896
4,750
0
2,858
9,244
3,348
771
4,338
4,906
0
46,270
L
Chiron
Overkill2k
Chiron
5,290
1,475
277
612
5,459
1,753
0
2,626
2,644
0
15,786
L
Discordia
SFManhuah
Discordia
10,459
111
0
0
7,382
2,582
0
3,333
3,872
48,062
0
W
3,932
204
0
341
6,938
7,761
70
3,130
3,808
18,992
1,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,342
Gold Earned
33,073
129
Minions Killed
171
0
Camps Cleared
0
543,733
Distance Traveled
752,187
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,137
626
22
2
0
123,307
0
W
Olorun
10,947
842
70
5
0
210,695
0
W
Medusa
11,441
880
72
6
0
273,435
3
L
Chiron
8,561
659
25
2
0
198,881
0
L
Discordia
10,644
819
82
6
0
221,545
0
W
Cthulhu
10,685
822
29
2
0
268,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role