Player Matchup

Hun Batz
Hun Batz
Gold II
Crudęs
Hun Batz
Gold II
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,654 MMR
Party 1
Scylla
Scylla
Gold II
F1-Leo777
Scylla
Gold II
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 113L
1,561 MMR
Solo
Charybdis
Charybdis
Gold III
Qareith
Charybdis
Gold III
Level 101
God Stats
5W - 1L
1,700 SR
Queue Stats
124W - 124L
1,506 MMR
Solo
Cabrakan
Cabrakan
Gold IV
Shoo7nJuk3
Cabrakan
Gold IV
Level 127
God Stats
30W - 19L
1,700 SR
Queue Stats
131W - 133L
1,424 MMR
Party 1
Athena
Athena
Silver II
Sky Squadron
Athena
Silver II
Level 115
God Stats
1W - 0L
1,601 SR
Queue Stats
5W - 5L
1,506 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,600 SR
1,531 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,444 SR
1,523 MMR
Kumbhakarna
Kumbhakarna
Bronze III
 
Kumbhakarna
Bronze III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold I
 
Hercules
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold II
 
Danzaburou
Gold II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold II
Avestruzqtsedus_
Thor
Gold II
Level 149
God Stats
1W - 4L
1,126 SR
Queue Stats
150W - 162L
1,570 MMR
Solo
Vulcan
Vulcan
Platinum V
Hts columbo
Vulcan
Platinum V
Level 176
God Stats
14W - 14L
1,593 SR
Queue Stats
585W - 587L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Crudęs
Hun Batz
6
0 / 0 / 2
3,300
660
1,434
3,033
866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
F1-Leo777
Scylla
7
1 / 0 / 0
3,738
748
417
984
205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
Qareith
Charybdis
6
2 / 0 / 0
3,792
758
1,842
3,541
760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
Shoo7nJuk3
Cabrakan
7
2 / 1 / 0
4,389
878
1,738
2,756
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Athena
5
0 / 1 / 2
3,473
695
863
3,015
1,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AresHadesHeraLoki

VS

Bans
MedusaCthulhuMercurySkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
5
0 / 1 / 1
3,011
602
744
2,807
1,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
 
Hercules
4
0 / 2 / 1
2,992
598
825
2,801
674
Mace

Mace

+10
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Danzaburou
 
Danzaburou
2
0 / 1 / 0
2,555
511
1,047
1,330
263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
1 / 1 / 0
3,060
612
811
2,211
662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
7
0 / 0 / 0
3,545
709
1,061
1,765
466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
1
2
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
1
1
0.5
L
Hercules
 
Hercules
0
2
1
0.25
L
Danzaburou
 
Danzaburou
0
1
0
0
L
1
1
0
1
W
Hun Batz
Crudęs
Hun Batz
0
0
2
1
W
Scylla
F1-Leo777
Scylla
1
0
0
1
L
Vulcan
0
0
0
0
W
Charybdis
Qareith
Charybdis
2
0
0
2
W
Cabrakan
Shoo7nJuk3
Cabrakan
2
1
0
2
W
Athena
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,294
Damage
4,488
13,329
Taken
10,914
4,935
Mitigated
3,525
5,342
Healing
3,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
744
20
0
1,089
2,807
1,460
0
639
2,168
4,585
0
L
Hercules
 
Hercules
825
496
0
1,002
2,801
674
0
1,391
1,204
0
7,189
L
Danzaburou
 
Danzaburou
1,047
281
0
310
1,330
263
0
189
1,141
0
6,897
L
811
478
0
460
2,211
662
0
282
1,923
0
6,767
W
Hun Batz
Crudęs
Hun Batz
1,434
712
0
493
3,033
866
0
327
2,659
0
17,562
W
Scylla
F1-Leo777
Scylla
417
0
0
351
984
205
0
579
323
17,670
0
L
Vulcan
1,061
0
0
477
1,765
466
0
270
1,495
16,768
356
W
Charybdis
Qareith
Charybdis
1,842
1,035
0
2,350
3,541
760
15
259
3,282
0
22,475
W
Cabrakan
Shoo7nJuk3
Cabrakan
1,738
259
0
974
2,756
1,514
0
0
2,756
16,135
615
W
Athena
863
317
164
1,010
3,015
1,590
0
485
2,530
8,082
1,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,692
Gold Earned
15,163
176
Minions Killed
95
0
Camps Cleared
0
510,520
Distance Traveled
359,908
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
3,011
602
9
2
0
88,077
0
L
Hercules
2,992
598
17
3
0
56,382
0
L
Danzaburou
2,555
511
8
2
0
42,169
0
L
Thor
3,060
612
18
4
0
78,952
0
W
Hun Batz
3,300
660
36
7
0
129,664
0
W
Scylla
3,738
748
38
8
0
105,577
0
L
Vulcan
3,545
709
43
9
0
94,328
0
W
Charybdis
3,792
758
39
8
0
85,017
0
W
Cabrakan
4,389
878
48
10
0
84,477
2
W
Athena
3,473
695
15
3
0
105,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role