Player Matchup

Cthulhu
Cthulhu
Gold IV
Cmoney2025
Cthulhu
Gold IV
Level 126
God Stats
21W - 31L
1,460 SR
Queue Stats
114W - 124L
1,432 MMR
Solo
Cupid
Cupid
Gold V
ESLEITMIKE
Cupid
Gold V
Level 157
God Stats
3W - 1L
1,631 SR
Queue Stats
148W - 153L
1,350 MMR
Solo
Janus
Janus
Gold IV
GitGudNoobz
Janus
Gold IV
Level 153
God Stats
4W - 6L
1,433 SR
Queue Stats
135W - 136L
1,480 MMR
Solo
Loki
Loki
Gold V
MrGoForNothin
Loki
Gold V
Level 105
God Stats
6W - 3L
1,685 SR
Queue Stats
248W - 274L
1,277 MMR
Party 2
Xing Tian
Xing Tian
Gold V
Payiva
Xing Tian
Gold V
Level 116
God Stats
5W - 7L
1,454 SR
Queue Stats
168W - 180L
1,278 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,533 SR
1,363 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 95
1,492 SR
1,361 MMR
Achilles
Achilles
Silver III
Arceus767
Achilles
Silver III
Level 93
God Stats
2W - 3L
1,400 SR
Queue Stats
37W - 43L
1,269 MMR
Solo
Thanatos
Thanatos
Bronze III
FINESSE101101
Thanatos
Bronze III
Level 107
God Stats
0W - 1L
1,332 SR
Queue Stats
1W - 6L
1,426 MMR
Party 1
Nu Wa
Nu Wa
Silver II
I Goly I
Nu Wa
Silver II
Level 100
God Stats
1W - 2L
1,726 SR
Queue Stats
9W - 10L
1,464 MMR
Solo
Sobek
Sobek
Bronze IV
MindOnCloud9
Sobek
Bronze IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 32L
1,228 MMR
Solo
Charybdis
Charybdis
Bronze III
ftperik
Charybdis
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,420 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cmoney2025
Cthulhu
12
3 / 2 / 1
7,497
682
4,308
5,093
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
12
3 / 0 / 0
6,893
627
4,904
5,142
1,737
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 3
6,434
585
4,198
3,815
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 2
6,527
593
2,730
6,610
1,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Payiva
Xing Tian
11
1 / 0 / 5
6,366
579
2,247
8,911
5,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
SurtrThorCabrakanPoseidonTsukuyomi

VS

Bans
TerraGebKing ArthurAthenaMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arceus767
Achilles
8
1 / 3 / 0
5,526
502
2,300
7,285
4,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
FINESSE101101
Thanatos
10
2 / 2 / 0
5,565
506
2,173
8,232
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
I Goly I
Nu Wa
12
1 / 1 / 1
6,612
601
3,222
3,076
770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 1
5,478
498
2,144
7,787
5,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
ftperik
Charybdis
9
0 / 3 / 0
5,396
491
4,202
6,960
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
4
4
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
Arceus767
Achilles
1
3
0
0.33
W
Cthulhu
Cmoney2025
Cthulhu
3
2
1
1.75
W
Cupid
3
0
0
3
L
Thanatos
FINESSE101101
Thanatos
2
2
0
1
W
1
1
3
2.5
L
Nu Wa
I Goly I
Nu Wa
1
1
1
1.5
L
0
2
1
0.25
W
3
1
2
4
W
Xing Tian
Payiva
Xing Tian
1
0
5
3.5
L
Charybdis
ftperik
Charybdis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,387
Damage
14,041
29,571
Taken
33,340
13,378
Mitigated
15,696
8,927
Healing
14,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Arceus767
Achilles
2,300
386
0
3,234
7,285
4,804
0
2,856
3,748
0
20,549
W
Cthulhu
Cmoney2025
Cthulhu
4,308
129
0
1,211
5,093
3,226
0
511
4,172
34,366
189
W
Cupid
4,904
2,161
419
3,389
5,142
1,737
411
429
4,713
0
51,227
L
Thanatos
FINESSE101101
Thanatos
2,173
324
0
5,374
8,232
2,407
0
1,451
6,623
0
30,448
W
4,198
0
0
738
3,815
1,088
0
1,488
2,327
44,646
0
L
Nu Wa
I Goly I
Nu Wa
3,222
561
0
750
3,076
770
0
1,134
1,758
40,977
1,269
L
2,144
203
0
2,499
7,787
5,786
0
1,793
5,818
13,424
0
W
2,730
193
0
1,342
6,610
1,914
0
1,751
4,859
0
44,808
W
Xing Tian
Payiva
Xing Tian
2,247
166
0
1,828
8,911
5,413
91
1,187
7,724
16,794
0
L
Charybdis
ftperik
Charybdis
4,202
3,081
0
2,710
6,960
1,929
0
2,077
4,829
0
37,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,717
Gold Earned
28,577
365
Minions Killed
290
0
Camps Cleared
0
1,192,448
Distance Traveled
1,048,693
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,526
502
46
4
0
154,785
1
W
Cthulhu
7,497
682
84
8
0
231,105
2
W
Cupid
6,893
627
97
9
0
204,223
0
L
Thanatos
5,565
506
53
5
0
260,345
2
W
Janus
6,434
585
84
8
0
252,790
0
L
Nu Wa
6,612
601
88
8
0
217,776
4
L
Sobek
5,478
498
24
2
0
203,086
2
W
Loki
6,527
593
76
7
0
265,624
2
W
Xing Tian
6,366
579
24
2
0
238,706
5
L
Charybdis
5,396
491
79
7
0
212,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role