Player Matchup

Artemis
Artemis
Bronze III
 
Artemis
Bronze III
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Bronze III
Cromosoma47-
Thoth
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,501 MMR
Party 2
Da Ji
Da Ji
Silver II
MrPoronga666
Da Ji
Silver II
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 33L
1,524 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold V
S a i y a n Nl
Kumbhakarna
Gold V
Level 153
God Stats
8W - 7L
1,637 SR
Queue Stats
39W - 44L
1,402 MMR
Solo
Osiris
Osiris
Silver III
VerdeLechuga
Osiris
Silver III
Level 152
God Stats
0W - 1L
1,408 SR
Queue Stats
16W - 17L
1,467 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,509 SR
1,479 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,551 SR
1,470 MMR
Sol
Sol
Gold III
 
Sol
Gold III
Level 270
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold II
IRONMARTHUR666
Achilles
Gold II
Level 154
God Stats
6W - 9L
1,567 SR
Queue Stats
219W - 224L
1,591 MMR
Party 1
Ymir
Ymir
Gold V
PoundedChipmunk
Ymir
Gold V
Level 106
God Stats
10W - 12L
1,471 SR
Queue Stats
126W - 138L
1,401 MMR
Solo
Hercules
Hercules
Silver I
SoloOnTop
Hercules
Silver I
Level 101
God Stats
17W - 13L
1,605 SR
Queue Stats
24W - 28L
1,481 MMR
Solo
Neith
Neith
Gold IV
T1 Murphy
Neith
Gold IV
Level 64
God Stats
10W - 11L
1,609 SR
Queue Stats
219W - 221L
1,377 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
2
0 / 6 / 0
4,297
331
0
3,838
461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
4 / 2 / 3
8,070
621
5,716
7,793
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
3 / 2 / 4
7,125
548
5,321
8,962
3,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
S a i y a n Nl
Kumbhakarna
12
0 / 0 / 1
6,184
476
929
7,430
4,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
13
4 / 1 / 0
8,100
623
8,064
12,244
9,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
JormungandrAo KuangAphrodite

VS

Bans
DanzaburouCthulhuGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 3 / 0
7,860
605
3,994
10,284
2,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Achilles
14
4 / 1 / 0
7,531
579
6,406
8,938
4,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 1
7,057
543
1,536
6,482
3,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
SoloOnTop
Hercules
12
1 / 4 / 1
6,496
500
6,186
10,508
11,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
T1 Murphy
Neith
13
2 / 2 / 1
7,194
553
5,847
4,316
1,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
11
Kills
9
11
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
6
0
0
W
Sol
 
Sol
1
3
0
0.33
L
4
2
3
2.75
W
Achilles
4
1
0
4
L
3
2
4
2.5
W
1
1
1
1.5
L
Kumbhakarna
S a i y a n Nl
Kumbhakarna
0
0
1
0.5
W
Hercules
SoloOnTop
Hercules
1
4
1
0.38
W
Neith
T1 Murphy
Neith
2
2
1
1.25
L
Osiris
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,030
Damage
23,969
40,267
Taken
40,528
20,939
Mitigated
23,349
11,061
Healing
13,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
0
0
0
0
3,838
461
0
122
3,683
0
106
W
Sol
 
Sol
3,994
1,104
0
5,089
10,284
2,619
877
4,841
5,443
66,690
0
L
5,716
131
0
1,016
7,793
2,579
0
3,506
4,287
56,411
473
W
Achilles
6,406
2,109
0
2,354
8,938
4,017
0
115
8,823
0
53,939
L
5,321
1,734
0
1,112
8,962
3,659
0
1,233
7,690
0
44,650
W
1,536
102
0
1,180
6,482
3,989
0
870
5,612
24,579
1,422
L
Kumbhakarna
S a i y a n Nl
Kumbhakarna
929
59
0
1,694
7,430
4,994
0
147
7,283
36,400
1,450
W
Hercules
SoloOnTop
Hercules
6,186
2,828
0
4,084
10,508
11,397
0
0
10,508
0
36,021
W
Neith
T1 Murphy
Neith
5,847
1,789
0
746
4,316
1,327
541
780
3,536
0
56,316
L
Osiris
8,064
3,845
0
7,239
12,244
9,246
0
510
11,239
0
59,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,776
Gold Earned
36,138
322
Minions Killed
410
0
Camps Cleared
0
1,324,949
Distance Traveled
1,294,223
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,297
331
0
0
0
208,023
0
W
Sol
7,860
605
125
10
0
266,307
0
L
Thoth
8,070
621
109
8
0
272,599
0
W
Achilles
7,531
579
86
7
0
315,666
2
L
Da Ji
7,125
548
73
6
0
309,411
0
W
Ymir
7,057
543
40
3
0
262,818
6
L
Kumbhakarna
6,184
476
48
4
0
253,747
4
W
Hercules
6,496
500
63
5
0
214,690
1
W
Neith
7,194
553
96
7
0
234,742
2
L
Osiris
8,100
623
92
7
0
281,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role