Player Matchup

Cabrakan
Cabrakan
Guero97
Cabrakan
Level 110
God Stats
3W - 6L
1,259 SR
Queue Stats
151W - 217L
1,360 Elo+
Party 2
Raijin
Raijin
Henry0608
Raijin
Level 63
God Stats
3W - 4L
1,465 SR
Queue Stats
89W - 139L
1,360 Elo+
Party 2
Izanami
Izanami
WANPUNCHMAN5898
Izanami
Level 89
God Stats
4W - 7L
1,462 SR
Queue Stats
128W - 182L
1,381 Elo+
Party 2
Team Averages
Level 87
1,395 SR
1,367 Elo+

VS

Team Averages
Level 76
1,377 SR
1,313 Elo+
Tyr
Tyr
A V 1 L L A 1 N
Tyr
Level 100
God Stats
48W - 62L
1,472 SR
Queue Stats
340W - 367L
1,385 Elo+
Party 1
Vulcan
Vulcan
Dro-Valentino
Vulcan
Level 41
God Stats
7W - 10L
1,453 SR
Queue Stats
13W - 39L
1,196 Elo+
Solo
King Arthur
King Arthur
TayDoingIT
King Arthur
Level 87
God Stats
6W - 16L
1,207 SR
Queue Stats
410W - 423L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Guero97
Cabrakan
14
0 / 1 / 6
8,276
752
2,599
9,816
10,495
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Raijin
Henry0608
Raijin
14
3 / 1 / 1
9,020
820
5,629
6,128
2,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 2
9,024
820
4,706
5,220
2,256
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 1
9,562
869
4,257
6,379
6,384
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 1 / 0
6,990
635
3,501
2,050
584
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
TayDoingIT
King Arthur
13
0 / 3 / 0
7,720
702
4,470
9,897
7,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
6
Kills
2
3
Deaths
6
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
0
1
0
0
W
Cabrakan
Guero97
Cabrakan
0
1
6
3
W
Raijin
Henry0608
Raijin
3
1
1
3.5
L
King Arthur
TayDoingIT
King Arthur
0
3
0
0
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,934
Damage
12,228
21,164
Taken
18,326
15,276
Mitigated
14,324
3,192
Healing
1,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,257
115
0
634
6,379
6,384
0
2,854
3,514
0
29,738
L
3,501
192
0
98
2,050
584
0
977
1,073
13,079
0
W
Cabrakan
Guero97
Cabrakan
2,599
493
331
2,437
9,816
10,495
666
2,141
7,675
7,963
428
W
Raijin
Henry0608
Raijin
5,629
628
0
0
6,128
2,525
352
674
5,454
42,924
0
L
King Arthur
TayDoingIT
King Arthur
4,470
38
0
1,089
9,897
7,356
21
4,224
5,634
193
18,885
W
4,706
3,135
0
424
5,220
2,256
2,702
927
4,293
0
27,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,320
Gold Earned
24,272
135
Minions Killed
107
0
Camps Cleared
0
549,499
Distance Traveled
502,819
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,562
869
49
4
0
205,587
0
L
Vulcan
6,990
635
31
3
0
85,742
0
W
Cabrakan
8,276
752
12
1
0
187,345
0
W
Raijin
9,020
820
69
6
0
186,912
0
L
King Arthur
7,720
702
27
2
0
211,490
1
W
Izanami
9,024
820
54
5
0
175,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role