Player Matchup

Chronos
Chronos
Daveshadow99
Chronos
Level 158
God Stats
3W - 2L
1,798 SR
Queue Stats
150W - 154L
1,437 Elo+
Party 1
Ishtar
Ishtar
Nobody is me228
Ishtar
Level 65
God Stats
2W - 1L
1,775 SR
Queue Stats
223W - 215L
1,505 Elo+
Solo
Da Ji
Da Ji
SpideyDeco29
Da Ji
Level 157
God Stats
2W - 1L
1,846 SR
Queue Stats
210W - 226L
1,426 Elo+
Party 1
Scylla
Scylla
xEndeavorxx
Scylla
Level 159
God Stats
3W - 12L
1,164 SR
Queue Stats
175W - 189L
1,441 Elo+
Party 1
Hachiman
Hachiman
xslyskrubx
Hachiman
Level 66
God Stats
7W - 10L
1,522 SR
Queue Stats
419W - 475L
1,459 Elo+
Solo
Team Averages
Level 121
1,621 SR
1,454 Elo+

VS

Team Averages
Level 104
1,523 SR
1,468 Elo+
Sol
Sol
Gingerpoxx
Sol
Level 76
God Stats
2W - 3L
1,361 SR
Queue Stats
185W - 229L
1,432 Elo+
Solo
Jormungandr
Jormungandr
RocksD Xebec689
Jormungandr
Level 128
God Stats
4W - 1L
1,842 SR
Queue Stats
116W - 110L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
Slimstreet
Cthulhu
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 77L
1,444 Elo+
Party 2
Hun Batz
Hun Batz
Tiki Peeky
Hun Batz
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
74W - 61L
1,480 Elo+
Party 2
Janus
Janus
iDarknessX
Janus
Level 153
God Stats
6W - 9L
1,414 SR
Queue Stats
407W - 401L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Daveshadow99
Chronos
15
3 / 4 / 10
9,242
840
12,812
13,335
4,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 3 / 10
9,641
876
9,308
6,377
2,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 5 / 6
7,623
693
6,658
8,888
3,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
16
6 / 3 / 4
9,804
891
6,892
7,785
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
xslyskrubx
Hachiman
14
2 / 7 / 6
8,383
762
7,422
10,318
3,415
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 8
9,677
880
9,324
12,516
5,304
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
RocksD Xebec689
Jormungandr
16
5 / 4 / 11
9,838
894
6,751
12,802
18,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Slimstreet
Cthulhu
14
1 / 4 / 15
9,524
866
7,434
12,423
13,046
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
Tiki Peeky
Hun Batz
16
7 / 3 / 7
9,903
900
10,016
9,289
5,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
17
4 / 2 / 10
9,727
884
9,368
5,859
2,210
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
73
16
Kills
22
22
Deaths
17
36
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Chronos
Daveshadow99
Chronos
3
4
10
2
W
5
4
8
2.25
L
3
3
10
2.67
W
Jormungandr
RocksD Xebec689
Jormungandr
5
4
11
2.63
W
Cthulhu
Slimstreet
Cthulhu
1
4
15
2.13
L
2
5
6
1
W
Hun Batz
Tiki Peeky
Hun Batz
7
3
7
3.5
W
Janus
4
2
10
4.5
L
Scylla
6
3
4
2.67
L
Hachiman
xslyskrubx
Hachiman
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,092
Damage
42,893
46,703
Taken
52,889
16,995
Mitigated
44,517
10,286
Healing
14,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Daveshadow99
Chronos
12,812
5,372
222
3,466
13,335
4,809
0
10,861
2,474
25,737
700
W
9,324
2,322
601
3,783
12,516
5,304
2,802
4,731
7,785
21,289
21
L
9,308
5,589
1,202
836
6,377
2,306
693
3,458
2,919
0
25,231
W
Jormungandr
RocksD Xebec689
Jormungandr
6,751
1,334
1,622
2,014
12,802
18,321
234
4,626
8,176
19,985
0
W
Cthulhu
Slimstreet
Cthulhu
7,434
194
1,036
1,318
12,423
13,046
368
4,935
7,488
11,604
333
L
6,658
1,056
516
816
8,888
3,761
216
5,976
2,912
0
8,266
W
Hun Batz
Tiki Peeky
Hun Batz
10,016
1,075
1,499
570
9,289
5,636
1,662
2,421
6,868
0
22,771
W
Janus
9,368
67
926
737
5,859
2,210
1,585
2,833
3,026
22,835
478
L
Scylla
6,892
280
288
2,087
7,785
2,704
183
4,636
3,149
20,395
338
L
Hachiman
xslyskrubx
Hachiman
7,422
4,129
126
727
10,318
3,415
450
7,539
2,779
0
11,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,693
Gold Earned
48,669
112
Minions Killed
130
0
Camps Cleared
0
895,899
Distance Traveled
1,077,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,242
840
25
2
0
203,542
0
W
Sol
9,677
880
21
2
0
203,123
0
L
Ishtar
9,641
876
40
4
0
190,545
0
W
Jormungandr
9,838
894
30
3
0
197,178
0
W
Cthulhu
9,524
866
17
2
0
211,290
0
L
Da Ji
7,623
693
1
0
0
149,997
0
W
Hun Batz
9,903
900
23
2
0
231,200
0
W
Janus
9,727
884
39
4
0
235,109
0
L
Scylla
9,804
891
41
4
0
189,101
0
L
Hachiman
8,383
762
5
0
0
162,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role