Player Matchup

Skadi
Skadi
Silver I
Conquefador8244
Skadi
Silver I
Level 76
God Stats
3W - 2L
1,532 SR
Queue Stats
16W - 19L
1,359 MMR
Party 2
Atlas
Atlas
Gold II
EchoDerek
Atlas
Gold II
Level 129
God Stats
2W - 3L
1,622 SR
Queue Stats
33W - 35L
1,722 MMR
Party 1
Ah Puch
Ah Puch
Gold V
EchoJulio
Ah Puch
Gold V
Level 122
God Stats
6W - 0L
1,939 SR
Queue Stats
48W - 60L
1,461 MMR
Party 1
Osiris
Osiris
Silver II
ReaIIySmelly
Osiris
Silver II
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,292 MMR
Party 2
Ares
Ares
Silver III
redasasin55
Ares
Silver III
Level 105
God Stats
2W - 1L
1,710 SR
Queue Stats
3W - 3L
1,423 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,660 SR
1,451 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 150
1,583 SR
1,440 MMR
Erlang Shen
Erlang Shen
Gold III
 
Erlang Shen
Gold III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Gold V
Chriseasyy224
Maui
Gold V
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 78L
1,452 MMR
Solo
Ne Zha
Ne Zha
Silver IV
R3dRummSau53
Ne Zha
Silver IV
Level 190
God Stats
0W - 2L
1,625 SR
Queue Stats
16W - 24L
1,442 MMR
Solo
Nu Wa
Nu Wa
Silver I
Traumxa
Nu Wa
Silver I
Level 125
God Stats
4W - 4L
1,535 SR
Queue Stats
108W - 108L
1,278 MMR
Solo
Cernunnos
Cernunnos
Silver II
zlEmalz
Cernunnos
Silver II
Level 152
God Stats
3W - 3L
1,754 SR
Queue Stats
14W - 15L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
6,182
618
3,785
3,641
1,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Atlas
EchoDerek
Atlas
12
3 / 0 / 5
6,159
616
4,326
6,901
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
EchoJulio
Ah Puch
13
4 / 1 / 1
7,256
726
5,751
3,203
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
11
3 / 1 / 0
6,620
662
5,545
9,655
9,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

11
2 / 2 / 4
6,226
623
4,596
7,075
5,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
MulanUllrHachimanBellona

VS

Bans
CthulhuSusanoMedusaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
1 / 2 / 0
5,798
580
5,621
8,942
6,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

9
1 / 1 / 1
5,733
573
3,789
8,547
4,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
11
0 / 3 / 0
5,413
541
2,397
8,409
2,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Traumxa
Nu Wa
11
1 / 4 / 1
5,532
553
1,904
5,026
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
zlEmalz
Cernunnos
9
1 / 4 / 1
5,103
510
3,628
6,908
2,087
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
14
Kills
4
4
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
2
0
0.5
L
1
1
1
1.5
W
2
0
1
2.5
W
Atlas
EchoDerek
Atlas
3
0
5
5.5
W
Ah Puch
EchoJulio
Ah Puch
4
1
1
4.5
L
Ne Zha
0
3
0
0
W
Osiris
3
1
0
3
L
Nu Wa
Traumxa
Nu Wa
1
4
1
0.38
W
2
2
4
2
L
Cernunnos
zlEmalz
Cernunnos
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,003
Damage
17,339
30,475
Taken
37,832
19,956
Mitigated
17,944
10,749
Healing
8,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,621
3,244
0
2,927
8,942
6,999
0
188
8,754
0
35,546
L
3,789
947
0
2,453
8,547
4,754
0
4,553
3,942
19,989
0
W
3,785
904
0
740
3,641
1,218
772
889
2,752
0
43,045
W
Atlas
EchoDerek
Atlas
4,326
1,395
0
3,550
6,901
2,825
0
584
6,317
35,325
0
W
Ah Puch
EchoJulio
Ah Puch
5,751
62
0
539
3,203
1,030
0
1,446
1,757
56,470
0
L
Ne Zha
2,397
333
0
1,235
8,409
2,895
0
2,417
5,898
0
49,603
W
Osiris
5,545
2,623
0
4,073
9,655
9,697
0
189
9,466
0
44,072
L
Nu Wa
Traumxa
Nu Wa
1,904
420
0
736
5,026
1,209
0
3,620
1,232
31,267
1,911
W
4,596
558
0
1,847
7,075
5,186
124
2,496
4,579
13,038
1,961
L
Cernunnos
zlEmalz
Cernunnos
3,628
1,892
0
1,543
6,908
2,087
0
3,373
3,535
0
30,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,443
Gold Earned
27,579
350
Minions Killed
298
0
Camps Cleared
0
1,102,221
Distance Traveled
1,042,244
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,798
580
61
6
0
226,894
0
L
Maui
5,733
573
20
2
0
216,149
0
W
Skadi
6,182
618
85
9
0
217,579
0
W
Atlas
6,159
616
63
6
0
250,420
0
W
Ah Puch
7,256
726
114
11
0
217,566
0
L
Ne Zha
5,413
541
99
10
0
227,338
0
W
Osiris
6,620
662
67
7
0
186,667
0
L
Nu Wa
5,532
553
61
6
0
183,808
2
W
Ares
6,226
623
21
2
0
229,989
0
L
Cernunnos
5,103
510
57
6
0
188,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role