Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
OnscreenCobra54
Kumbhakarna
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,280 Elo+
Solo
Chronos
Chronos
TheQueenstons
Chronos
Level 49
God Stats
156W - 82L
1,693 SR
Queue Stats
251W - 181L
1,572 Elo+
Solo
Vulcan
Vulcan
WTcP Breezy
Vulcan
Level 116
God Stats
2W - 0L
1,573 SR
Queue Stats
4W - 4L
1,384 Elo+
Party 1
Bellona
Bellona
alekzkazh
Bellona
Level 122
God Stats
2W - 0L
1,773 SR
Queue Stats
5W - 3L
1,666 Elo+
Party 1
Team Averages
Level 107
1,608 SR
1,481 Elo+

VS

Team Averages
Level 98
1,491 SR
1,489 Elo+
Lancelot
Lancelot
 
Lancelot
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
BRICKEDSCRUB
Hades
Level 25
God Stats
4W - 5L
1,467 SR
Queue Stats
8W - 10L
1,361 Elo+
Party 2
Hachiman
Hachiman
La-_Pineapple_-
Hachiman
Level 34
God Stats
9W - 7L
1,531 SR
Queue Stats
18W - 24L
1,426 Elo+
Solo
Awilix
Awilix
dilancamilo0304
Awilix
Level 125
God Stats
0W - 2L
1,359 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Bacchus
Bacchus
quaniss
Bacchus
Level 157
God Stats
8W - 7L
1,597 SR
Queue Stats
241W - 137L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
3 / 3 / 1
6,075
1,013
3,155
4,540
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
OnscreenCobra54
Kumbhakarna
9
0 / 0 / 1
5,383
897
32
1,077
460
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos
12
1 / 0 / 3
6,162
1,027
5,893
5,661
1,832
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Vulcan
13
5 / 0 / 2
6,993
1,166
4,932
3,122
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
alekzkazh
Bellona
10
0 / 0 / 4
5,473
912
2,616
2,762
1,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
1 / 2 / 0
5,724
954
3,793
5,106
3,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
0 / 2 / 1
5,683
947
3,187
4,485
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hachiman
8
0 / 0 / 0
4,902
817
0
0
0
10
1 / 3 / 1
5,742
957
2,011
5,868
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
quaniss
Bacchus
10
1 / 2 / 0
5,489
915
3,671
6,527
6,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
9
Kills
3
3
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
3
1
1.17
L
Lancelot
 
Lancelot
1
2
0
0.5
L
0
2
1
0.25
L
Hachiman
0
0
0
0
W
Kumbhakarna
OnscreenCobra54
Kumbhakarna
0
0
1
0.5
W
Chronos
1
0
3
2.5
W
Vulcan
5
0
2
6
W
Bellona
alekzkazh
Bellona
0
0
4
2
L
1
3
1
0.5
L
Bacchus
quaniss
Bacchus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,628
Damage
12,662
17,162
Taken
21,986
5,788
Mitigated
13,431
3,633
Healing
3,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
3,155
2,229
0
1,093
4,540
1,240
471
1,772
2,489
0
12,778
L
Lancelot
 
Lancelot
3,793
181
0
1,026
5,106
3,677
0
2,490
2,616
0
10,746
L
3,187
189
90
429
4,485
1,727
0
2,109
2,376
12,161
0
L
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
OnscreenCobra54
Kumbhakarna
32
0
0
16
1,077
460
0
203
798
853
0
W
Chronos
5,893
3,570
0
475
5,661
1,832
0
1,778
3,589
23,634
0
W
Vulcan
4,932
103
0
924
3,122
936
717
1,266
1,597
20,436
629
W
Bellona
alekzkazh
Bellona
2,616
629
0
1,125
2,762
1,320
205
991
1,455
0
4,843
L
2,011
573
0
224
5,868
1,952
0
2,423
3,445
0
8,616
L
Bacchus
quaniss
Bacchus
3,671
514
0
1,544
6,527
6,075
0
3,631
2,896
11,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,086
Gold Earned
27,540
119
Minions Killed
84
0
Camps Cleared
0
576,508
Distance Traveled
535,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,075
1,013
27
5
0
117,687
0
L
Lancelot
5,724
954
16
3
0
153,362
0
L
Hades
5,683
947
35
6
0
135,285
0
L
Hachiman
4,902
817
0
0
0
0
0
W
Kumbhakarna
5,383
897
1
0
0
51,678
0
W
Chronos
6,162
1,027
37
6
0
131,091
0
W
Vulcan
6,993
1,166
49
8
0
133,725
0
W
Bellona
5,473
912
5
1
0
142,327
0
L
Awilix
5,742
957
19
3
0
115,967
0
L
Bacchus
5,489
915
14
2
0
131,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role