Player Matchup

Baron Samedi
Baron Samedi
AngelusCadus
Baron Samedi
Level 147
God Stats
4W - 2L
1,608 SR
Queue Stats
223W - 215L
1,447 Elo+
Party 1
Nu Wa
Nu Wa
Lartize
Nu Wa
Level 257
God Stats
28W - 17L
1,674 SR
Queue Stats
966W - 894L
1,587 Elo+
Party 3
Atlas
Atlas
Last Highlander
Atlas
Level 203
God Stats
1W - 0L
1,709 SR
Queue Stats
307W - 289L
1,646 Elo+
Party 3
Cthulhu
Cthulhu
MrGiggles102
Cthulhu
Level 141
God Stats
16W - 5L
1,699 SR
Queue Stats
321W - 333L
1,549 Elo+
Party 1
Hachiman
Hachiman
NinjaGorfox
Hachiman
Level 101
God Stats
2W - 2L
1,546 SR
Queue Stats
81W - 71L
1,539 Elo+
Party 1
Team Averages
Level 170
1,647 SR
1,554 Elo+

VS

Team Averages
Level 170
1,477 SR
1,577 Elo+
Ares
Ares
BxRizzled
Ares
Level 172
God Stats
0W - 3L
1,263 SR
Queue Stats
183W - 169L
1,507 Elo+
Party 2
Olorun
Olorun
PigBacon1028
Olorun
Level 167
God Stats
1W - 2L
1,552 SR
Queue Stats
269W - 274L
1,508 Elo+
Solo
Anhur
Anhur
Rkey507
Anhur
Level 194
God Stats
3W - 3L
1,424 SR
Queue Stats
118W - 63L
1,691 Elo+
Solo
Kuzenbo
Kuzenbo
TheIronSwan89
Kuzenbo
Level 157
God Stats
8W - 6L
1,555 SR
Queue Stats
255W - 224L
1,590 Elo+
Party 2
Baba Yaga
Baba Yaga
lfarns
Baba Yaga
Level 159
God Stats
5W - 3L
1,594 SR
Queue Stats
240W - 215L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AngelusCadus
Baron Samedi
14
4 / 0 / 11
7,995
1,142
8,350
6,903
2,651
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Nu Wa
Lartize
Nu Wa
13
1 / 1 / 15
7,360
1,051
9,169
4,147
1,423
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 2 / 13
7,563
1,080
6,673
7,293
5,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
MrGiggles102
Cthulhu
14
6 / 2 / 10
8,047
1,150
6,771
13,649
9,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
NinjaGorfox
Hachiman
13
3 / 2 / 10
7,639
1,091
7,975
5,669
1,687
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 3 / 1
6,422
917
5,130
10,431
9,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
8
1 / 3 / 0
5,645
806
1,871
3,879
1,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
Rkey507
Anhur
11
1 / 5 / 3
6,448
921
6,406
7,217
2,221
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
10
0 / 4 / 2
6,082
869
5,945
14,284
13,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
lfarns
Baba Yaga
12
1 / 3 / 3
6,422
917
5,956
5,950
2,507
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
13
18
Kills
4
7
Deaths
18
59
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AngelusCadus
Baron Samedi
4
0
11
9.5
L
Ares
1
3
1
0.5
W
Nu Wa
Lartize
Nu Wa
1
1
15
8.5
W
4
2
13
5.25
W
Cthulhu
MrGiggles102
Cthulhu
6
2
10
5.5
W
Hachiman
NinjaGorfox
Hachiman
3
2
10
4
L
Olorun
1
3
0
0.33
L
Anhur
Rkey507
Anhur
1
5
3
0.5
L
Kuzenbo
0
4
2
0.25
L
Baba Yaga
lfarns
Baba Yaga
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,938
Damage
25,308
37,661
Taken
41,761
20,692
Mitigated
28,893
16,061
Healing
10,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AngelusCadus
Baron Samedi
8,350
1,371
2,713
2,420
6,903
2,651
957
5,289
1,614
16,868
660
L
Ares
5,130
0
247
1,413
10,431
9,259
0
6,883
3,287
9,117
0
W
Nu Wa
Lartize
Nu Wa
9,169
3,472
545
882
4,147
1,423
1,207
2,816
1,331
16,713
385
W
6,673
1,574
917
1,388
7,293
5,345
74
3,067
4,226
12,234
0
W
Cthulhu
MrGiggles102
Cthulhu
6,771
369
1,292
4,682
13,649
9,586
330
5,517
8,132
16,536
405
W
Hachiman
NinjaGorfox
Hachiman
7,975
4,775
0
1,222
5,669
1,687
1,489
1,658
4,011
0
16,078
L
Olorun
1,871
740
354
509
3,879
1,341
0
2,558
1,177
4,948
164
L
Anhur
Rkey507
Anhur
6,406
2,964
0
1,327
7,217
2,221
0
5,442
1,570
0
19,485
L
Kuzenbo
5,945
1,824
678
4,623
14,284
13,565
0
9,840
4,083
10,859
1,242
L
Baba Yaga
lfarns
Baba Yaga
5,956
166
728
771
5,950
2,507
0
4,437
1,366
18,060
160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,604
Gold Earned
31,019
109
Minions Killed
70
0
Camps Cleared
0
758,146
Distance Traveled
643,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,995
1,142
22
3
0
159,623
0
L
Ares
6,422
917
3
0
0
145,428
0
W
Nu Wa
7,360
1,051
34
5
0
150,648
0
W
Atlas
7,563
1,080
10
1
0
152,549
0
W
Cthulhu
8,047
1,150
24
3
0
157,896
0
W
Hachiman
7,639
1,091
19
3
0
137,430
0
L
Olorun
5,645
806
6
1
0
71,796
0
L
Anhur
6,448
921
29
4
0
117,841
0
L
Kuzenbo
6,082
869
10
1
0
146,702
0
L
Baba Yaga
6,422
917
22
3
0
161,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role