Player Matchup

Xbalanque
Xbalanque
BROTHER B8KED
Xbalanque
Level 155
God Stats
11W - 6L
1,498 SR
Queue Stats
146W - 153L
1,449 Elo+
Party 1
Skadi
Skadi
CH33ZYSPR1NKLES
Skadi
Level 118
God Stats
2W - 0L
1,694 SR
Queue Stats
69W - 73L
1,476 Elo+
Party 1
Ix Chel
Ix Chel
GHOST IZ 410
Ix Chel
Level 159
God Stats
1W - 0L
1,585 SR
Queue Stats
78W - 99L
1,431 Elo+
Party 1
Vamana
Vamana
MenacingG3ko
Vamana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,452 Elo+
Party 1
Lancelot
Lancelot
Snighthawk5570
Lancelot
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 147L
1,444 Elo+
Party 1
Team Averages
Level 112
1,555 SR
1,450 Elo+

VS

Team Averages
Level 77
1,458 SR
1,479 Elo+
Fafnir
Fafnir
LANDY_LVS93p
Fafnir
Level 102
God Stats
0W - 2L
1,302 SR
Queue Stats
141W - 156L
1,506 Elo+
Solo
Vulcan
Vulcan
SpankerYmir
Vulcan
Level 44
God Stats
2W - 3L
1,319 SR
Queue Stats
120W - 135L
1,509 Elo+
Party 2
Nu Wa
Nu Wa
Starwarrior55
Nu Wa
Level 129
God Stats
9W - 5L
1,636 SR
Queue Stats
189W - 200L
1,475 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TacoStuffer69
Ah Muzen Cab
Level 63
God Stats
1W - 1L
1,742 SR
Queue Stats
80W - 80L
1,494 Elo+
Party 2
Chang'e
Chang'e
Wellsy351
Chang'e
Level 49
God Stats
0W - 2L
1,290 SR
Queue Stats
27W - 41L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BROTHER B8KED
Xbalanque
17
9 / 3 / 9
10,301
1,030
21,560
9,175
3,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
1 / 4 / 8
8,305
831
6,255
8,971
2,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
GHOST IZ 410
Ix Chel
17
9 / 2 / 11
10,686
1,069
10,699
11,154
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vamana
13
0 / 2 / 10
7,933
793
3,820
7,342
5,044
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lancelot
14
4 / 4 / 11
8,736
874
5,722
9,570
6,709
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
0 / 2 / 6
6,318
632
1,783
4,003
3,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vulcan
13
3 / 5 / 5
7,323
732
9,828
11,665
5,104
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 5 / 3
8,111
811
11,195
11,115
3,892
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ah Muzen Cab
TacoStuffer69
Ah Muzen Cab
13
4 / 5 / 4
8,039
804
5,233
10,824
3,897
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Wellsy351
Chang'e
13
1 / 6 / 3
6,713
671
2,975
12,930
4,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
34
23
Kills
13
15
Deaths
23
49
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BROTHER B8KED
Xbalanque
9
3
9
4.5
W
1
4
8
1.25
W
Ix Chel
GHOST IZ 410
Ix Chel
9
2
11
7.25
L
Fafnir
0
2
6
1.5
W
Vamana
0
2
10
2.5
W
Lancelot
4
4
11
2.38
L
Vulcan
3
5
5
1.1
L
5
5
3
1.3
L
Ah Muzen Cab
TacoStuffer69
Ah Muzen Cab
4
5
4
1.2
L
Chang'e
Wellsy351
Chang'e
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,056
Damage
31,014
46,212
Taken
50,537
21,466
Mitigated
21,349
14,938
Healing
14,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BROTHER B8KED
Xbalanque
21,560
3,096
460
1,171
9,175
3,281
3,005
3,810
5,365
0
41,433
W
6,255
1,960
628
343
8,971
2,453
948
6,882
2,020
0
24,680
W
Ix Chel
GHOST IZ 410
Ix Chel
10,699
1,966
3,413
5,496
11,154
3,979
1,701
7,321
3,764
30,574
0
L
Fafnir
1,783
367
0
313
4,003
3,586
0
1,018
2,985
2,995
0
W
Vamana
3,820
74
382
496
7,342
5,044
532
4,120
3,179
0
9,448
W
Lancelot
5,722
776
1,443
1,106
9,570
6,709
528
3,146
6,355
0
9,541
L
Vulcan
9,828
185
408
697
11,665
5,104
0
1,479
10,186
13,922
0
L
11,195
2,329
269
694
11,115
3,892
0
3,048
8,067
24,528
0
L
Ah Muzen Cab
TacoStuffer69
Ah Muzen Cab
5,233
1,843
534
1,620
10,824
3,897
0
1,887
8,937
0
12,772
L
Chang'e
Wellsy351
Chang'e
2,975
180
6,420
4,031
12,930
4,870
0
3,267
9,663
10,165
869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,961
Gold Earned
36,504
151
Minions Killed
69
0
Camps Cleared
0
938,701
Distance Traveled
702,990
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,301
1,030
41
4
0
194,271
0
W
Skadi
8,305
831
40
4
0
166,702
0
W
Ix Chel
10,686
1,069
48
5
0
185,412
0
L
Fafnir
6,318
632
1
0
0
78,042
0
W
Vamana
7,933
793
14
1
0
184,581
0
W
Lancelot
8,736
874
8
1
0
207,735
0
L
Vulcan
7,323
732
12
1
0
193,291
0
L
Nu Wa
8,111
811
24
2
0
144,577
0
L
Ah Muzen Cab
8,039
804
18
2
0
125,743
0
L
Chang'e
6,713
671
14
1
0
161,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role