Player Matchup

Tyr
Tyr
ArbyDarby
Tyr
Level 85
God Stats
33W - 29L
1,613 SR
Queue Stats
240W - 206L
1,480 Elo+
Solo
Surtr
Surtr
KiloWhatt06
Surtr
Level 56
God Stats
17W - 4L
1,500 SR
Queue Stats
40W - 40L
1,440 Elo+
Party 2
Anhur
Anhur
Subraiz
Anhur
Level 52
God Stats
6W - 2L
1,597 SR
Queue Stats
108W - 78L
1,532 Elo+
Party 2
Vulcan
Vulcan
zozzachespin93
Vulcan
Level 143
God Stats
8W - 7L
1,531 SR
Queue Stats
265W - 280L
1,503 Elo+
Solo
Arachne
Arachne
ЯППЯ
Arachne
Level 44
God Stats
19W - 7L
1,727 SR
Queue Stats
74W - 73L
1,488 Elo+
Party 2
Team Averages
Level 76
1,594 SR
1,489 Elo+

VS

Team Averages
Level 118
1,518 SR
1,481 Elo+
Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Clonerdealer19
Erlang Shen
Level 151
God Stats
7W - 5L
1,495 SR
Queue Stats
33W - 32L
1,433 Elo+
Solo
Bellona
Bellona
MTN XxZeusxX
Bellona
Level 89
God Stats
10W - 15L
1,436 SR
Queue Stats
272W - 269L
1,509 Elo+
Party 1
Neith
Neith
MTNTecuhtli
Neith
Level 105
God Stats
3W - 3L
1,441 SR
Queue Stats
139W - 131L
1,503 Elo+
Party 1
Ymir
Ymir
xXNeNuFaR255Xx
Ymir
Level 121
God Stats
7W - 1L
1,717 SR
Queue Stats
428W - 445L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 3
7,992
533
7,949
12,971
7,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
6 / 1 / 1
9,602
640
7,116
9,019
7,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Subraiz
Anhur
15
3 / 3 / 4
8,633
576
7,760
7,383
2,262
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 0
7,643
510
2,984
6,635
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
ЯППЯ
Arachne
13
2 / 1 / 3
7,487
499
6,180
8,331
2,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
6 / 1 / 1
8,819
588
7,726
5,699
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Clonerdealer19
Erlang Shen
8
0 / 4 / 0
5,812
387
3,075
8,822
6,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
MTN XxZeusxX
Bellona
14
6 / 2 / 1
8,519
568
6,640
10,999
6,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
1 / 4 / 3
7,095
473
5,221
9,139
2,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 5 / 5
6,509
434
4,353
12,249
12,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
16
Kills
14
14
Deaths
16
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
6
1
1
6.5
W
4
3
3
1.83
L
Erlang Shen
Clonerdealer19
Erlang Shen
0
4
0
0
W
6
1
1
6.5
L
Bellona
MTN XxZeusxX
Bellona
6
2
1
3.25
L
1
4
3
0.63
W
Anhur
Subraiz
Anhur
3
3
4
1.67
L
1
5
5
0.7
W
1
6
0
0.17
W
Arachne
ЯППЯ
Arachne
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,989
Damage
27,015
44,339
Taken
46,908
21,524
Mitigated
29,678
14,587
Healing
5,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,726
490
0
1,447
5,699
1,866
346
1,787
3,912
75,697
0
W
7,949
1,655
0
2,849
12,971
7,269
519
5,385
7,586
0
39,747
L
Erlang Shen
Clonerdealer19
Erlang Shen
3,075
1,719
0
1,265
8,822
6,795
0
192
8,630
0
26,366
W
7,116
2,711
0
3,424
9,019
7,225
31
190
8,549
1,298
57,841
L
Bellona
MTN XxZeusxX
Bellona
6,640
1,918
0
1,094
10,999
6,524
0
300
10,699
0
54,115
L
5,221
1,877
0
1,205
9,139
2,477
630
0
9,139
0
48,995
W
Anhur
Subraiz
Anhur
7,760
3,557
0
2,400
7,383
2,262
0
554
6,793
0
66,268
L
4,353
863
0
941
12,249
12,016
0
1,056
11,193
24,675
0
W
2,984
0
0
87
6,635
2,018
0
4,714
1,921
41,493
398
W
Arachne
ЯППЯ
Arachne
6,180
4,018
0
5,827
8,331
2,750
155
1,467
6,864
0
52,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,357
Gold Earned
36,754
426
Minions Killed
440
0
Camps Cleared
0
1,448,659
Distance Traveled
1,302,930
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,819
588
150
10
0
282,800
0
W
Tyr
7,992
533
65
4
0
294,650
2
L
Erlang Shen
5,812
387
49
3
0
160,592
0
W
Surtr
9,602
640
99
7
0
256,214
0
L
Bellona
8,519
568
104
7
0
327,436
0
L
Neith
7,095
473
98
7
0
271,972
0
W
Anhur
8,633
576
101
7
0
290,308
1
L
Ymir
6,509
434
39
3
0
260,130
1
W
Vulcan
7,643
510
81
5
0
285,626
0
W
Arachne
7,487
499
80
5
0
321,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role