Player Matchup

Charon
Charon
BaconDoble
Charon
Level 17
God Stats
6W - 4L
1,461 SR
Queue Stats
16W - 23L
1,449 Elo+
Party 1
Ravana
Ravana
SqirrrttT
Ravana
Level 156
God Stats
28W - 19L
1,587 SR
Queue Stats
106W - 103L
1,512 Elo+
Party 1
Artemis
Artemis
kidee_kat
Artemis
Level 147
God Stats
51W - 31L
1,588 SR
Queue Stats
101W - 97L
1,456 Elo+
Solo
Nu Wa
Nu Wa
l-ANONYMOUS-l-_-
Nu Wa
Level 107
God Stats
8W - 2L
1,901 SR
Queue Stats
30W - 30L
1,451 Elo+
Party 1
Sun Wukong
Sun Wukong
rasta-ld24
Sun Wukong
Level 125
God Stats
5W - 3L
1,634 SR
Queue Stats
37W - 43L
1,449 Elo+
Party 1
Team Averages
Level 110
1,634 SR
1,463 Elo+

VS

Team Averages
Level 127
1,442 SR
1,410 Elo+
Sylvanus
Sylvanus
Lui01
Sylvanus
Level 147
God Stats
5W - 7L
1,368 SR
Queue Stats
105W - 102L
1,423 Elo+
Party 3
Shiva
Shiva
Malatin
Shiva
Level 69
God Stats
1W - 2L
1,316 SR
Queue Stats
223W - 270L
1,380 Elo+
Party 2
Janus
Janus
TheSprinlyux
Janus
Level 101
God Stats
15W - 16L
1,501 SR
Queue Stats
327W - 373L
1,412 Elo+
Party 2
Medusa
Medusa
robobtop
Medusa
Level 171
God Stats
6W - 9L
1,523 SR
Queue Stats
134W - 139L
1,447 Elo+
Party 3
Bakasura
Bakasura
xyzcell
Bakasura
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BaconDoble
Charon
12
0 / 2 / 5
6,939
463
3,429
11,255
6,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
SqirrrttT
Ravana
14
5 / 3 / 3
8,164
544
9,846
9,180
3,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
kidee_kat
Artemis
13
2 / 1 / 3
7,252
483
6,119
8,472
2,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
2 / 2 / 5
8,362
557
7,612
5,781
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
rasta-ld24
Sun Wukong
15
7 / 1 / 1
9,225
615
12,754
13,896
8,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lui01
Sylvanus
11
1 / 2 / 3
6,958
464
6,118
10,196
8,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Malatin
Shiva
12
0 / 4 / 0
7,193
480
6,906
12,633
4,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 4 / 1
7,346
490
5,378
8,888
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
robobtop
Medusa
12
0 / 1 / 2
7,066
471
3,784
8,779
3,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
xyzcell
Bakasura
15
5 / 6 / 0
8,320
555
9,064
19,714
6,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
16
Kills
9
9
Deaths
17
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charon
BaconDoble
Charon
0
2
5
1.25
L
Sylvanus
Lui01
Sylvanus
1
2
3
1.25
L
Shiva
Malatin
Shiva
0
4
0
0
W
Ravana
SqirrrttT
Ravana
5
3
3
2.17
L
3
4
1
0.88
W
Artemis
kidee_kat
Artemis
2
1
3
3.5
W
2
2
5
2.25
W
Sun Wukong
rasta-ld24
Sun Wukong
7
1
1
7.5
L
Medusa
robobtop
Medusa
0
1
2
1
L
Bakasura
xyzcell
Bakasura
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,760
Damage
31,250
48,584
Taken
60,210
22,844
Mitigated
24,938
9,637
Healing
19,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
BaconDoble
Charon
3,429
946
0
2,127
11,255
6,855
0
3,817
6,863
21,496
0
L
Sylvanus
Lui01
Sylvanus
6,118
1,357
1,443
3,418
10,196
8,370
372
3,698
6,498
24,112
0
L
Shiva
Malatin
Shiva
6,906
1,131
0
1,804
12,633
4,658
0
712
11,921
0
45,751
W
Ravana
SqirrrttT
Ravana
9,846
3,886
0
966
9,180
3,638
0
1,422
6,585
0
71,693
L
5,378
337
0
1,969
8,888
2,218
527
2,769
6,119
40,867
922
W
Artemis
kidee_kat
Artemis
6,119
717
0
2,324
8,472
2,103
0
2,864
5,294
0
50,564
W
7,612
2,916
0
208
5,781
1,360
378
1,198
3,843
49,674
1,999
W
Sun Wukong
rasta-ld24
Sun Wukong
12,754
1,847
0
4,012
13,896
8,888
0
909
12,310
0
64,165
L
Medusa
robobtop
Medusa
3,784
1,066
0
2,133
8,779
3,109
0
1,705
7,074
0
57,885
L
Bakasura
xyzcell
Bakasura
9,064
5,834
0
8,778
19,714
6,583
0
2,136
17,578
0
40,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,942
Gold Earned
36,883
431
Minions Killed
363
0
Camps Cleared
0
1,481,747
Distance Traveled
1,463,169
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,939
463
36
2
0
303,496
3
L
Sylvanus
6,958
464
30
2
0
271,232
0
L
Shiva
7,193
480
73
5
0
305,091
10
W
Ravana
8,164
544
101
7
0
354,868
0
L
Janus
7,346
490
78
5
0
282,931
0
W
Artemis
7,252
483
86
6
0
259,314
8
W
Nu Wa
8,362
557
90
6
0
254,136
0
W
Sun Wukong
9,225
615
118
8
0
309,933
1
L
Medusa
7,066
471
92
6
0
281,904
0
L
Bakasura
8,320
555
90
6
0
322,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role