Player Matchup

Nu Wa
Nu Wa
HaremMC69
Nu Wa
Level 87
God Stats
3W - 3L
1,482 SR
Queue Stats
38W - 42L
1,427 Elo+
Party 1
Surtr
Surtr
MastaChong
Surtr
Level 63
God Stats
4W - 4L
1,500 SR
Queue Stats
25W - 28L
1,237 Elo+
Party 1
Erlang Shen
Erlang Shen
NoraTheExplora
Erlang Shen
Level 163
God Stats
14W - 4L
1,892 SR
Queue Stats
258W - 199L
1,616 Elo+
Solo
Chiron
Chiron
SabresOwn
Chiron
Level 210
God Stats
16W - 14L
1,607 SR
Queue Stats
514W - 462L
1,541 Elo+
Solo
Ymir
Ymir
joaquinkch
Ymir
Level 105
God Stats
6W - 7L
1,388 SR
Queue Stats
42W - 40L
1,500 Elo+
Party 1
Team Averages
Level 126
1,574 SR
1,464 Elo+

VS

Team Averages
Level 135
1,515 SR
1,517 Elo+
Geb
Geb
DVB Unknown
Geb
Level 127
God Stats
0W - 4L
1,163 SR
Queue Stats
57W - 77L
1,479 Elo+
Party 2
King Arthur
King Arthur
KI11M3PL3ASE69
King Arthur
Level 117
God Stats
2W - 2L
1,660 SR
Queue Stats
101W - 91L
1,534 Elo+
Party 3
Ravana
Ravana
NiceCheatcodes
Ravana
Level 128
God Stats
5W - 7L
1,521 SR
Queue Stats
153W - 151L
1,528 Elo+
Party 3
Sol
Sol
SithLordYeezus
Sol
Level 155
God Stats
7W - 8L
1,748 SR
Queue Stats
58W - 76L
1,507 Elo+
Party 2
Heimdallr
Heimdallr
jimmy23330
Heimdallr
Level 148
God Stats
12W - 13L
1,483 SR
Queue Stats
539W - 494L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
HaremMC69
Nu Wa
10
0 / 2 / 2
5,455
496
4,187
4,365
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
13
2 / 0 / 1
7,490
681
5,980
6,673
6,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Erlang Shen
NoraTheExplora
Erlang Shen
13
4 / 1 / 0
6,863
624
5,131
9,450
4,371
Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
SabresOwn
Chiron
12
2 / 1 / 2
6,299
573
5,055
6,115
1,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 1 / 5
6,408
583
4,994
8,880
6,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,259
478
3,609
7,040
4,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
KI11M3PL3ASE69
King Arthur
9
0 / 2 / 0
5,216
474
2,772
10,514
4,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
2 / 2 / 2
6,172
561
3,069
6,526
2,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 1
6,487
590
5,679
6,370
1,763
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Heimdallr
jimmy23330
Heimdallr
11
1 / 3 / 0
5,617
511
3,173
8,240
2,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
9
Kills
5
5
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Nu Wa
HaremMC69
Nu Wa
0
2
2
0.5
L
King Arthur
KI11M3PL3ASE69
King Arthur
0
2
0
0
W
Surtr
2
0
1
2.5
L
2
2
2
1.5
W
Erlang Shen
NoraTheExplora
Erlang Shen
4
1
0
4
W
Chiron
SabresOwn
Chiron
2
1
2
3
L
2
1
1
2.5
L
Heimdallr
jimmy23330
Heimdallr
1
3
0
0.33
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,347
Damage
18,302
35,483
Taken
38,690
19,827
Mitigated
16,348
8,051
Healing
12,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,609
369
0
2,511
7,040
4,130
0
2,172
4,868
15,142
1,361
W
Nu Wa
HaremMC69
Nu Wa
4,187
1,140
0
187
4,365
1,293
0
2,862
1,503
35,667
0
L
King Arthur
KI11M3PL3ASE69
King Arthur
2,772
490
0
2,384
10,514
4,979
0
583
9,340
0
33,283
W
Surtr
5,980
2,347
0
2,275
6,673
6,018
0
0
6,673
1,014
53,599
L
3,069
890
0
986
6,526
2,605
0
742
5,707
0
50,175
W
Erlang Shen
NoraTheExplora
Erlang Shen
5,131
3,375
0
2,057
9,450
4,371
0
1,547
7,903
0
56,752
W
Chiron
SabresOwn
Chiron
5,055
1,477
237
2,005
6,115
1,650
729
1,054
5,061
0
45,109
L
5,679
1,273
0
3,582
6,370
1,763
0
3,198
3,172
53,639
2,398
L
Heimdallr
jimmy23330
Heimdallr
3,173
1,794
0
3,118
8,240
2,871
0
2,477
5,763
0
38,872
W
4,994
1,490
0
1,290
8,880
6,495
0
3,059
5,821
22,251
1,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,515
Gold Earned
28,751
354
Minions Killed
333
0
Camps Cleared
0
1,209,483
Distance Traveled
1,121,681
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,259
478
22
2
0
210,714
0
W
Nu Wa
5,455
496
55
5
0
214,930
2
L
King Arthur
5,216
474
57
5
0
222,634
4
W
Surtr
7,490
681
99
9
0
220,626
0
L
Ravana
6,172
561
80
7
0
268,887
0
W
Erlang Shen
6,863
624
95
9
0
253,346
4
W
Chiron
6,299
573
63
6
0
227,565
0
L
Sol
6,487
590
101
9
0
211,572
0
L
Heimdallr
5,617
511
73
7
0
207,874
1
W
Ymir
6,408
583
42
4
0
293,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role