Player Matchup

Hou Yi
Hou Yi
Divine XVII
Hou Yi
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,390 Elo+
Party 2
Artio
Artio
SuperNaquan
Artio
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 49L
1,401 Elo+
Party 2
Achilles
Achilles
To Surreal
Achilles
Level 124
God Stats
0W - 2L
1,256 SR
Queue Stats
76W - 89L
1,466 Elo+
Party 2
Ao Kuang
Ao Kuang
Yellowshadow100
Ao Kuang
Level 98
God Stats
4W - 1L
1,929 SR
Queue Stats
431W - 384L
1,481 Elo+
Solo
Anubis
Anubis
xDxVaStAtIoNx
Anubis
Level 63
God Stats
4W - 9L
1,359 SR
Queue Stats
22W - 31L
1,396 Elo+
Party 2
Team Averages
Level 108
1,509 SR
1,427 Elo+

VS

Team Averages
Level 122
1,624 SR
1,478 Elo+
Morgan Le Fay
Morgan Le Fay
DJnexusx2
Morgan Le Fay
Level 149
God Stats
5W - 0L
1,755 SR
Queue Stats
224W - 219L
1,475 Elo+
Party 1
Hades
Hades
DrewGaming95
Hades
Level 89
God Stats
14W - 12L
1,503 SR
Queue Stats
427W - 417L
1,451 Elo+
Solo
Bacchus
Bacchus
Runawaybee75zs
Bacchus
Level 147
God Stats
8W - 2L
1,764 SR
Queue Stats
166W - 145L
1,495 Elo+
Party 1
Medusa
Medusa
SuperDuperGLA
Medusa
Level 149
God Stats
5W - 4L
1,558 SR
Queue Stats
177W - 181L
1,486 Elo+
Party 1
Danzaburou
Danzaburou
WiredTxn
Danzaburou
Level 74
God Stats
45W - 36L
1,541 SR
Queue Stats
106W - 100L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
1 / 3 / 0
7,811
459
4,975
10,306
3,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 5 / 5
7,275
428
4,110
12,147
9,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
To Surreal
Achilles
15
2 / 1 / 2
8,757
515
10,615
13,857
13,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
10
1 / 4 / 0
6,582
387
4,751
11,179
4,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 1
7,897
465
6,242
8,271
3,315
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DJnexusx2
Morgan Le Fay
17
2 / 2 / 3
9,466
557
4,078
12,945
4,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 1 / 3
8,865
521
8,604
11,937
6,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 1 / 10
9,146
538
7,755
11,568
12,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 2 / 1
9,055
533
9,252
9,609
3,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
WiredTxn
Danzaburou
16
5 / 1 / 5
10,662
627
9,888
5,690
2,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
18
18
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DJnexusx2
Morgan Le Fay
2
2
3
1.75
L
Hou Yi
1
3
0
0.33
W
0
1
3
1.5
W
5
1
10
10
W
6
2
1
3.25
L
1
5
5
0.7
L
Achilles
To Surreal
Achilles
2
1
2
3
W
Danzaburou
WiredTxn
Danzaburou
5
1
5
7.5
L
Ao Kuang
1
4
0
0.25
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,693
Damage
39,577
55,760
Taken
51,749
33,728
Mitigated
28,613
13,687
Healing
21,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DJnexusx2
Morgan Le Fay
4,078
552
0
6,964
12,945
4,532
0
3,231
9,637
90,806
1,029
L
Hou Yi
4,975
2,341
0
1,393
10,306
3,768
0
917
9,389
0
58,072
W
8,604
462
0
7,275
11,937
6,355
0
1,550
9,773
53,463
2,321
W
7,755
1,340
0
2,207
11,568
12,140
84
5,017
6,435
19,638
2,599
W
9,252
3,579
0
2,050
9,609
3,175
366
5,797
3,725
0
64,149
L
4,110
693
300
2,049
12,147
9,051
0
4,781
7,366
14,049
0
L
Achilles
To Surreal
Achilles
10,615
3,156
0
5,583
13,857
13,548
0
6,817
7,040
0
67,496
W
Danzaburou
WiredTxn
Danzaburou
9,888
5,766
0
2,909
5,690
2,411
2,866
258
5,432
0
74,801
L
Ao Kuang
4,751
1,218
0
2,325
11,179
4,046
0
4,288
6,891
40,385
0
L
6,242
0
0
2,037
8,271
3,315
0
2,722
5,549
49,358
41

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,322
Gold Earned
47,194
399
Minions Killed
479
0
Camps Cleared
0
1,519,492
Distance Traveled
1,645,707
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,466
557
141
8
0
339,659
4
L
Hou Yi
7,811
459
115
7
0
321,577
2
W
Hades
8,865
521
100
6
0
305,262
0
W
Bacchus
9,146
538
37
2
0
336,665
6
W
Medusa
9,055
533
82
5
0
322,992
4
L
Artio
7,275
428
22
1
0
329,784
0
L
Achilles
8,757
515
111
7
0
329,710
8
W
Danzaburou
10,662
627
119
7
0
341,129
0
L
Ao Kuang
6,582
387
70
4
0
273,520
0
L
Anubis
7,897
465
81
5
0
264,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role