Player Matchup

Janus
Janus
Diamond III
 
Janus
Diamond III
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Diamond V
NikaTron
Cabrakan
Diamond V
Level 188
God Stats
33W - 28L
1,622 SR
Queue Stats
130W - 127L
2,100 MMR
Solo
Thanatos
Thanatos
Diamond II
Pokëmon
Thanatos
Diamond II
Level 194
God Stats
2W - 2L
1,680 SR
Queue Stats
116W - 80L
2,354 MMR
Solo
Charybdis
Charybdis
Diamond IV
tomacito5
Charybdis
Diamond IV
Level 128
God Stats
6W - 10L
1,498 SR
Queue Stats
330W - 318L
2,010 MMR
Solo
Geb
Geb
Diamond IV
woodsycat
Geb
Diamond IV
Level 186
God Stats
1W - 0L
1,792 SR
Queue Stats
65W - 40L
2,107 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 171
1,618 SR
2,014 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,638 SR
2,037 MMR
Kumbhakarna
Kumbhakarna
Platinum I
 
Kumbhakarna
Platinum I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Diamond II
AduIfRizzler
Chaac
Diamond II
Level 97
God Stats
13W - 6L
1,684 SR
Queue Stats
65W - 61L
2,430 MMR
Solo
Ratatoskr
Ratatoskr
Platinum I
AlatumCross
Ratatoskr
Platinum I
Level 154
God Stats
15W - 10L
1,704 SR
Queue Stats
535W - 519L
2,031 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
Treymasterflex
Jing Wei
Diamond IV
Level 146
God Stats
4W - 2L
1,755 SR
Queue Stats
167W - 158L
1,958 MMR
Solo
Nox
Nox
Diamond III
v2skeeder
Nox
Diamond III
Level 182
God Stats
19W - 25L
1,545 SR
Queue Stats
234W - 221L
2,266 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
4 / 2 / 2
6,831
683
4,935
5,216
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
NikaTron
Cabrakan
11
1 / 0 / 3
6,461
646
3,432
6,095
4,032
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Pokëmon
Thanatos
13
6 / 1 / 2
7,239
724
2,979
6,145
1,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
tomacito5
Charybdis
13
3 / 0 / 4
7,267
727
8,334
6,564
2,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 5
5,907
591
3,503
8,386
3,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AgniLancelotKukulkanScylla

VS

Bans
ThorCu ChulainnRavanaFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
1 / 5 / 2
5,525
553
3,325
11,458
5,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 1 / 0
4,029
403
1,280
2,175
842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ratatoskr
AlatumCross
Ratatoskr
10
0 / 4 / 1
5,436
544
2,574
7,871
1,967
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
9
0 / 4 / 0
4,799
480
4,020
7,990
2,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 1
6,456
646
4,928
4,693
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
15
Kills
4
4
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
2
2
2.5
L
Kumbhakarna
 
Kumbhakarna
1
5
2
0.4
L
0
1
0
0
L
Ratatoskr
AlatumCross
Ratatoskr
0
4
1
0.13
W
Cabrakan
NikaTron
Cabrakan
1
0
3
2.5
W
Thanatos
Pokëmon
Thanatos
6
1
2
7
L
Jing Wei
0
4
0
0
W
Charybdis
tomacito5
Charybdis
3
0
4
5
L
3
1
1
3.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,183
Damage
16,127
32,406
Taken
34,187
13,266
Mitigated
12,008
19,172
Healing
7,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,935
784
0
1,200
5,216
1,338
0
3,923
1,293
48,793
0
L
Kumbhakarna
 
Kumbhakarna
3,325
1,055
0
1,299
11,458
5,901
0
3,803
7,407
19,498
0
L
1,280
210
0
852
2,175
842
0
1,247
928
0
7,200
L
Ratatoskr
AlatumCross
Ratatoskr
2,574
699
0
3,249
7,871
1,967
0
3,026
4,817
0
34,034
W
Cabrakan
NikaTron
Cabrakan
3,432
449
0
3,413
6,095
4,032
242
98
5,997
43,180
2,622
W
Thanatos
Pokëmon
Thanatos
2,979
991
0
7,165
6,145
1,965
0
957
5,188
0
47,724
L
Jing Wei
4,020
2,879
0
1,298
7,990
2,258
0
869
7,121
0
28,934
W
Charybdis
tomacito5
Charybdis
8,334
4,398
0
3,843
6,564
2,305
2,026
1,313
5,251
0
56,478
L
4,928
439
0
710
4,693
1,040
0
2,347
2,210
36,904
1,126
W
3,503
884
0
3,551
8,386
3,626
0
2,060
6,326
22,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,705
Gold Earned
26,245
396
Minions Killed
260
0
Camps Cleared
0
1,084,700
Distance Traveled
918,927
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,831
683
100
10
0
233,656
0
L
Kumbhakarna
5,525
553
24
2
0
201,950
2
L
Chaac
4,029
403
14
1
0
51,441
0
L
Ratatoskr
5,436
544
67
7
0
249,577
0
W
Cabrakan
6,461
646
83
8
0
189,622
3
W
Thanatos
7,239
724
72
7
0
237,562
0
L
Jing Wei
4,799
480
59
6
0
193,180
1
W
Charybdis
7,267
727
107
11
0
185,675
0
L
Nox
6,456
646
96
10
0
222,779
0
W
Geb
5,907
591
34
3
0
238,185
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role