Player Matchup

Cthulhu
Cthulhu
Pg3hree
Cthulhu
Level 80
God Stats
8W - 2L
1,642 SR
Queue Stats
43W - 35L
1,479 Elo+
Solo
Ymir
Ymir
Supremeprism801
Ymir
Level 96
God Stats
3W - 3L
1,579 SR
Queue Stats
13W - 22L
1,387 Elo+
Party 1
Sun Wukong
Sun Wukong
ThefakeHellBoy
Sun Wukong
Level 109
God Stats
8W - 7L
1,484 SR
Queue Stats
355W - 358L
1,451 Elo+
Party 1
Mercury
Mercury
llelegidoll
Mercury
Level 59
God Stats
76W - 59L
1,491 SR
Queue Stats
149W - 157L
1,344 Elo+
Solo
Danzaburou
Danzaburou
tajoe13
Danzaburou
Level 142
God Stats
17W - 11L
1,662 SR
Queue Stats
71W - 75L
1,509 Elo+
Party 1
Team Averages
Level 97
1,571 SR
1,434 Elo+

VS

Team Averages
Level 99
1,521 SR
1,427 Elo+
Nu Wa
Nu Wa
Doncella25
Nu Wa
Level 68
God Stats
13W - 18L
1,491 SR
Queue Stats
104W - 122L
1,394 Elo+
Party 3
Arachne
Arachne
K1Lomano
Arachne
Level 109
God Stats
30W - 30L
1,547 SR
Queue Stats
291W - 276L
1,463 Elo+
Party 3
Shiva
Shiva
Malatin
Shiva
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
228W - 276L
1,390 Elo+
Party 2
Bake Kujira
Bake Kujira
TheSprinlyux
Bake Kujira
Level 101
God Stats
7W - 7L
1,465 SR
Queue Stats
341W - 392L
1,423 Elo+
Party 2
Artemis
Artemis
kidee_kat
Artemis
Level 147
God Stats
51W - 32L
1,601 SR
Queue Stats
101W - 98L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Pg3hree
Cthulhu
9
1 / 3 / 5
5,695
475
6,303
6,595
2,925
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
4 / 1 / 9
7,427
619
5,187
10,598
9,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
ThefakeHellBoy
Sun Wukong
13
8 / 1 / 4
8,677
723
10,117
11,346
8,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
llelegidoll
Mercury
10
3 / 4 / 7
6,419
535
2,693
8,048
2,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Danzaburou
tajoe13
Danzaburou
12
0 / 0 / 3
7,243
604
1,884
4,841
1,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
3 / 4 / 1
6,242
520
7,019
7,057
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
K1Lomano
Arachne
11
6 / 4 / 1
6,849
571
7,342
11,238
3,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shiva
Malatin
Shiva
11
0 / 3 / 1
6,471
539
4,964
9,329
4,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bake Kujira
TheSprinlyux
Bake Kujira
9
0 / 4 / 5
6,211
518
5,664
10,156
6,617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
kidee_kat
Artemis
12
0 / 1 / 0
6,105
509
3,069
6,885
2,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
16
Kills
9
9
Deaths
16
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
3
4
1
0.88
L
Arachne
K1Lomano
Arachne
6
4
1
1.63
L
Shiva
Malatin
Shiva
0
3
1
0.17
W
Cthulhu
Pg3hree
Cthulhu
1
3
5
1.17
W
4
1
9
8.5
L
Bake Kujira
TheSprinlyux
Bake Kujira
0
4
5
0.63
W
Sun Wukong
ThefakeHellBoy
Sun Wukong
8
1
4
10
L
Artemis
kidee_kat
Artemis
0
1
0
0
W
Mercury
llelegidoll
Mercury
3
4
7
1.63
W
Danzaburou
tajoe13
Danzaburou
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,184
Damage
28,058
41,428
Taken
44,665
24,864
Mitigated
18,306
11,049
Healing
9,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
7,019
1,476
0
1,350
7,057
2,039
742
3,168
3,889
36,691
0
L
Arachne
K1Lomano
Arachne
7,342
5,940
0
3,650
11,238
3,552
0
1,617
9,621
0
44,441
L
Shiva
Malatin
Shiva
4,964
550
340
1,152
9,329
4,067
0
1,355
7,974
0
38,591
W
Cthulhu
Pg3hree
Cthulhu
6,303
312
207
1,464
6,595
2,925
280
3,847
2,748
31,347
838
W
5,187
1,011
345
2,237
10,598
9,088
208
4,276
6,322
29,904
0
L
Bake Kujira
TheSprinlyux
Bake Kujira
5,664
2,673
0
1,915
10,156
6,617
0
5,185
4,971
19,852
0
W
Sun Wukong
ThefakeHellBoy
Sun Wukong
10,117
2,320
0
2,849
11,346
8,460
0
1,818
9,528
0
63,219
L
Artemis
kidee_kat
Artemis
3,069
536
0
1,245
6,885
2,031
0
67
6,818
0
39,656
W
Mercury
llelegidoll
Mercury
2,693
1,152
0
1,276
8,048
2,972
0
1,577
6,471
0
25,800
W
Danzaburou
tajoe13
Danzaburou
1,884
734
0
2,671
4,841
1,419
542
1,165
3,676
0
52,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,461
Gold Earned
31,878
348
Minions Killed
276
0
Camps Cleared
0
1,132,641
Distance Traveled
1,217,293
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,242
520
45
4
0
235,533
0
L
Arachne
6,849
571
58
5
0
265,169
0
L
Shiva
6,471
539
70
6
0
242,461
2
W
Cthulhu
5,695
475
43
4
0
177,497
0
W
Ymir
7,427
619
48
4
0
222,037
2
L
Bake Kujira
6,211
518
32
3
0
260,122
1
W
Sun Wukong
8,677
723
115
10
0
259,274
0
L
Artemis
6,105
509
71
6
0
214,008
6
W
Mercury
6,419
535
52
4
0
238,399
0
W
Danzaburou
7,243
604
90
8
0
235,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role