Player Matchup

Surtr
Surtr
CapnKerfuffles
Surtr
Level 144
God Stats
6W - 3L
1,744 SR
Queue Stats
112W - 111L
1,453 Elo+
Party 3
Bacchus
Bacchus
CardsFan9
Bacchus
Level 145
God Stats
9W - 5L
1,558 SR
Queue Stats
143W - 130L
1,476 Elo+
Party 3
Baron Samedi
Baron Samedi
JSchejbal5
Baron Samedi
Level 106
God Stats
2W - 2L
1,426 SR
Queue Stats
115W - 93L
1,526 Elo+
Party 1
Neith
Neith
Samuel nubs
Neith
Level 119
God Stats
13W - 17L
1,466 SR
Queue Stats
243W - 229L
1,542 Elo+
Party 1
Awilix
Awilix
dutchclutch42
Awilix
Level 157
God Stats
3W - 1L
1,620 SR
Queue Stats
100W - 95L
1,516 Elo+
Party 3
Team Averages
Level 134
1,563 SR
1,503 Elo+

VS

Team Averages
Level 114
1,533 SR
1,489 Elo+
Kukulkan
Kukulkan
Daddy_dan15-31
Kukulkan
Level 107
God Stats
3W - 6L
1,368 SR
Queue Stats
26W - 30L
1,455 Elo+
Party 2
Jing Wei
Jing Wei
Hammy85
Jing Wei
Level 123
God Stats
3W - 5L
1,511 SR
Queue Stats
112W - 107L
1,476 Elo+
Party 2
Charon
Charon
domDK08
Charon
Level 68
God Stats
0W - 1L
1,535 SR
Queue Stats
32W - 28L
1,547 Elo+
Solo
Vamana
Vamana
rocksteraj88
Vamana
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 99L
1,455 Elo+
Party 2
Susano
Susano
xFROZEN_KNIGHTx
Susano
Level 135
God Stats
1W - 1L
1,748 SR
Queue Stats
97W - 92L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
6,730
561
7,552
10,008
7,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
CardsFan9
Bacchus
11
0 / 2 / 6
6,250
521
4,577
9,680
8,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Baron Samedi
JSchejbal5
Baron Samedi
12
1 / 1 / 5
6,852
571
4,353
6,591
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 0 / 4
6,661
555
6,324
7,649
2,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
14 / 2 / 0
8,344
695
8,469
9,029
3,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 5 / 0
6,626
552
3,211
7,172
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Jing Wei
Hammy85
Jing Wei
12
2 / 3 / 1
6,772
564
4,727
5,917
1,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charon
domDK08
Charon
10
0 / 3 / 3
6,430
536
5,510
10,892
7,811
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
13
3 / 1 / 0
7,526
627
7,102
10,557
9,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 7 / 2
5,884
490
4,813
11,122
3,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
19
Kills
7
7
Deaths
19
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
Bacchus
CardsFan9
Bacchus
0
2
6
1.5
L
Kukulkan
1
5
0
0.2
L
Jing Wei
Hammy85
Jing Wei
2
3
1
0.83
W
Baron Samedi
JSchejbal5
Baron Samedi
1
1
5
3.5
W
3
0
4
5
L
Charon
domDK08
Charon
0
3
3
0.5
W
14
2
0
7
L
Vamana
3
1
0
3
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,275
Damage
25,363
42,957
Taken
45,660
25,784
Mitigated
25,381
13,649
Healing
10,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,552
2,756
0
2,665
10,008
7,769
0
152
9,170
2,227
42,327
W
Bacchus
CardsFan9
Bacchus
4,577
418
0
3,895
9,680
8,860
0
2,799
6,881
18,617
489
L
Kukulkan
3,211
311
0
392
7,172
2,534
0
3,826
3,346
40,789
0
L
Jing Wei
Hammy85
Jing Wei
4,727
3,270
0
514
5,917
1,961
0
1,037
4,880
0
46,720
W
Baron Samedi
JSchejbal5
Baron Samedi
4,353
146
66
1,707
6,591
3,259
440
2,314
4,277
43,057
0
W
6,324
1,792
153
4,190
7,649
2,475
331
1,406
6,243
0
51,260
L
Charon
domDK08
Charon
5,510
1,081
0
3,300
10,892
7,811
0
2,256
8,636
24,709
0
W
8,469
2,121
0
973
9,029
3,421
189
2,050
6,837
0
46,576
L
Vamana
7,102
2,884
0
3,315
10,557
9,615
0
628
9,228
0
56,980
L
4,813
706
0
2,812
11,122
3,460
0
1,816
9,201
0
32,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,837
Gold Earned
33,238
328
Minions Killed
363
0
Camps Cleared
0
1,201,661
Distance Traveled
1,167,238
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,730
561
70
6
0
219,401
0
W
Bacchus
6,250
521
24
2
0
240,498
3
L
Kukulkan
6,626
552
81
7
0
233,053
4
L
Jing Wei
6,772
564
95
8
0
228,246
2
W
Baron Samedi
6,852
571
72
6
0
215,813
0
W
Neith
6,661
555
79
7
0
219,175
0
L
Charon
6,430
536
18
2
0
223,089
0
W
Awilix
8,344
695
83
7
0
306,774
1
L
Vamana
7,526
627
112
9
0
231,966
6
L
Susano
5,884
490
57
5
0
250,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role