Player Matchup

Ao Kuang
Ao Kuang
OG Lil Q Wet
Ao Kuang
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 144L
1,552 Elo+
Party 1
Vulcan
Vulcan
Storticus 914
Vulcan
Level 149
God Stats
2W - 1L
1,812 SR
Queue Stats
99W - 91L
1,556 Elo+
Party 1
Skadi
Skadi
UNELITE GM
Skadi
Level 119
God Stats
1W - 3L
1,351 SR
Queue Stats
92W - 101L
1,507 Elo+
Party 1
The Morrigan
The Morrigan
alcapocapone105
The Morrigan
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 187L
1,521 Elo+
Party 1
Anhur
Anhur
xX mike lepeezy
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,553 Elo+
Party 1
Team Averages
Level 117
1,533 SR
1,538 Elo+

VS

Team Averages
Level 137
1,420 SR
1,473 Elo+
Hera
Hera
Fite The Goat
Hera
Level 150
God Stats
4W - 1L
1,587 SR
Queue Stats
66W - 72L
1,500 Elo+
Party 2
Anubis
Anubis
JeezusTheGoat
Anubis
Level 145
God Stats
1W - 3L
1,165 SR
Queue Stats
120W - 115L
1,525 Elo+
Party 2
Thoth
Thoth
Popoviilegend
Thoth
Level 107
God Stats
1W - 3L
1,147 SR
Queue Stats
27W - 36L
1,413 Elo+
Solo
Merlin
Merlin
io7
Merlin
Level 158
God Stats
3W - 4L
1,580 SR
Queue Stats
129W - 163L
1,459 Elo+
Solo
Danzaburou
Danzaburou
rebeljohny
Danzaburou
Level 127
God Stats
11W - 5L
1,621 SR
Queue Stats
369W - 348L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
OG Lil Q Wet
Ao Kuang
16
5 / 5 / 5
9,301
846
7,422
8,780
3,447
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
1 / 4 / 3
8,266
751
7,746
7,299
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
16
1 / 2 / 4
8,373
761
2,774
7,213
2,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
alcapocapone105
The Morrigan
16
7 / 5 / 4
9,637
876
5,151
8,600
2,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 4 / 4
7,740
704
1,251
8,208
2,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 10
9,344
849
10,616
7,483
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 2 / 4
9,446
859
7,327
5,584
2,401
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
3 / 2 / 6
8,287
753
6,344
4,632
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
io7
Merlin
15
2 / 3 / 9
8,395
763
3,891
7,800
2,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
rebeljohny
Danzaburou
15
4 / 2 / 9
8,936
812
8,993
6,545
2,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
58
14
Kills
20
20
Deaths
14
20
Assists
38
Player
Kills
Deaths
Assists
KDA
W
3
5
10
1.6
W
8
2
4
5
L
Ao Kuang
OG Lil Q Wet
Ao Kuang
5
5
5
1.5
W
3
2
6
3
L
1
4
3
0.63
L
Skadi
1
2
4
1.5
L
The Morrigan
alcapocapone105
The Morrigan
7
5
4
1.8
W
Merlin
io7
Merlin
2
3
9
2.17
W
Danzaburou
rebeljohny
Danzaburou
4
2
9
4.25
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,344
Damage
37,171
40,100
Taken
32,044
12,412
Mitigated
11,707
9,449
Healing
7,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,616
1,787
126
314
7,483
2,629
0
4,034
3,289
31,218
0
W
7,327
97
1,078
1,737
5,584
2,401
97
3,423
2,124
16,865
59
L
Ao Kuang
OG Lil Q Wet
Ao Kuang
7,422
1,293
0
1,724
8,780
3,447
682
6,463
2,205
10,089
0
W
6,344
56
156
483
4,632
1,589
0
3,558
1,031
17,963
192
L
7,746
78
627
1,242
7,299
2,208
282
5,507
1,458
20,432
340
L
Skadi
2,774
286
661
1,155
7,213
2,311
322
5,391
1,678
0
27,233
L
The Morrigan
alcapocapone105
The Morrigan
5,151
398
969
1,505
8,600
2,344
86
4,696
3,668
15,971
0
W
Merlin
io7
Merlin
3,891
444
986
1,514
7,800
2,913
160
5,159
2,397
17,631
0
W
Danzaburou
rebeljohny
Danzaburou
8,993
0
0
1,405
6,545
2,175
0
4,704
1,756
0
23,546
L
1,251
619
495
1,071
8,208
2,102
0
5,200
2,880
0
7,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,317
Gold Earned
44,408
122
Minions Killed
154
0
Camps Cleared
0
918,048
Distance Traveled
1,012,674
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,344
849
49
4
0
210,201
0
W
Anubis
9,446
859
28
3
0
200,169
0
L
Ao Kuang
9,301
846
3
0
0
157,661
0
W
Thoth
8,287
753
18
2
0
233,841
0
L
Vulcan
8,266
751
31
3
0
212,240
0
L
Skadi
8,373
761
45
4
0
174,958
0
L
The Morrigan
9,637
876
32
3
0
179,113
0
W
Merlin
8,395
763
30
3
0
187,601
1
W
Danzaburou
8,936
812
29
3
0
180,862
0
L
Anhur
7,740
704
11
1
0
194,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role