Player Matchup

Hun Batz
Hun Batz
AGENT TURK
Hun Batz
Level 125
God Stats
1W - 1L
1,264 SR
Queue Stats
33W - 30L
1,475 Elo+
Party 2
Erlang Shen
Erlang Shen
HxshSlngnSlxshr
Erlang Shen
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 50L
1,516 Elo+
Party 2
Kuzenbo
Kuzenbo
Overlooked912
Kuzenbo
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,597 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
UltraBigfoot
Morgan Le Fay
Level 166
God Stats
2W - 1L
1,453 SR
Queue Stats
38W - 41L
1,487 Elo+
Party 2
Thanatos
Thanatos
suavezrico
Thanatos
Level 42
God Stats
2W - 4L
1,273 SR
Queue Stats
166W - 163L
1,449 Elo+
Solo
Team Averages
Level 128
1,398 SR
1,505 Elo+

VS

Team Averages
Level 129
1,468 SR
1,473 Elo+
Merlin
Merlin
BearOfMalice
Merlin
Level 159
God Stats
11W - 13L
1,531 SR
Queue Stats
474W - 501L
1,480 Elo+
Party 1
Ne Zha
Ne Zha
Cynic Wolf
Ne Zha
Level 149
God Stats
1W - 1L
1,754 SR
Queue Stats
299W - 307L
1,488 Elo+
Party 1
Rama
Rama
EDOMUS PRIME
Rama
Level 121
God Stats
1W - 4L
1,270 SR
Queue Stats
406W - 409L
1,467 Elo+
Party 1
Yu Huang
Yu Huang
Fern-geil
Yu Huang
Level 84
God Stats
3W - 9L
1,285 SR
Queue Stats
218W - 225L
1,452 Elo+
Solo
Cernunnos
Cernunnos
KimosabiTime
Cernunnos
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 204L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AGENT TURK
Hun Batz
17
3 / 2 / 8
10,256
789
6,383
12,695
9,849
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Erlang Shen
HxshSlngnSlxshr
Erlang Shen
17
2 / 1 / 12
9,867
759
8,875
16,222
15,368
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
17
4 / 3 / 11
11,074
852
8,969
24,657
35,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
UltraBigfoot
Morgan Le Fay
18
6 / 2 / 8
10,886
837
14,064
11,294
4,932
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
suavezrico
Thanatos
16
5 / 5 / 7
10,085
776
4,431
11,466
4,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
1 / 2 / 9
9,761
751
13,156
6,672
2,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Cynic Wolf
Ne Zha
15
2 / 4 / 7
9,165
705
8,580
9,781
4,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 5 / 5
9,116
701
8,989
10,073
3,493
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
Fern-geil
Yu Huang
17
5 / 3 / 5
9,937
764
19,373
9,725
3,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cernunnos
KimosabiTime
Cernunnos
13
2 / 6 / 5
8,675
667
10,191
10,680
3,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
44
20
Kills
13
13
Deaths
20
46
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AGENT TURK
Hun Batz
3
2
8
3.5
L
Merlin
1
2
9
2.75
L
Ne Zha
Cynic Wolf
Ne Zha
2
4
7
1.38
L
3
5
5
1.1
L
Yu Huang
Fern-geil
Yu Huang
5
3
5
2.5
W
Erlang Shen
HxshSlngnSlxshr
Erlang Shen
2
1
12
8
L
Cernunnos
KimosabiTime
Cernunnos
2
6
5
0.75
W
Kuzenbo
4
3
11
3.17
W
Morgan Le Fay
UltraBigfoot
Morgan Le Fay
6
2
8
5
W
Thanatos
suavezrico
Thanatos
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,722
Damage
60,289
76,334
Taken
46,931
70,540
Mitigated
17,426
34,111
Healing
12,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AGENT TURK
Hun Batz
6,383
328
3,040
1,576
12,695
9,849
1,075
5,482
7,213
0
26,274
L
Merlin
13,156
70
1,132
1,046
6,672
2,511
245
3,536
3,136
28,656
0
L
Ne Zha
Cynic Wolf
Ne Zha
8,580
651
411
2,090
9,781
4,352
0
3,397
6,384
0
19,470
L
8,989
5,394
467
893
10,073
3,493
745
4,590
5,483
0
14,892
L
Yu Huang
Fern-geil
Yu Huang
19,373
240
2,344
2,915
9,725
3,645
0
4,630
5,095
42,174
0
W
Erlang Shen
HxshSlngnSlxshr
Erlang Shen
8,875
1,383
2,907
4,234
16,222
15,368
554
6,671
9,551
0
18,354
L
Cernunnos
KimosabiTime
Cernunnos
10,191
2,448
577
502
10,680
3,425
510
6,418
4,262
0
20,659
W
Kuzenbo
8,969
1,820
5,503
7,109
24,657
35,556
644
10,526
14,131
12,911
198
W
Morgan Le Fay
UltraBigfoot
Morgan Le Fay
14,064
1,368
1,660
1,953
11,294
4,932
719
5,345
5,949
39,060
760
W
Thanatos
suavezrico
Thanatos
4,431
392
2,419
3,710
11,466
4,835
249
4,505
6,961
0
8,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,168
Gold Earned
46,654
147
Minions Killed
149
0
Camps Cleared
0
1,279,711
Distance Traveled
1,087,445
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,256
789
54
4
0
264,612
0
L
Merlin
9,761
751
42
3
0
240,623
0
L
Ne Zha
9,165
705
19
1
0
181,978
0
L
Rama
9,116
701
13
1
0
215,901
0
L
Yu Huang
9,937
764
49
4
0
261,406
0
W
Erlang Shen
9,867
759
28
2
0
283,704
0
L
Cernunnos
8,675
667
26
2
0
187,537
0
W
Kuzenbo
11,074
852
6
0
0
243,978
0
W
Morgan Le Fay
10,886
837
51
4
0
239,513
0
W
Thanatos
10,085
776
8
1
0
247,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role