Player Matchup

Merlin
Merlin
ODGDQuez
Merlin
Level 61
God Stats
35W - 29L
1,469 SR
Queue Stats
44W - 46L
1,363 Elo+
Solo
Amaterasu
Amaterasu
RubyTh3Misfit
Amaterasu
Level 6
God Stats
1W - 5L
1,362 SR
Queue Stats
6W - 13L
1,365 Elo+
Party 1
Fenrir
Fenrir
xXToxicLover15Xx
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,192 Elo+
Party 1
Team Averages
Level 45
1,444 SR
1,307 Elo+

VS

Team Averages
Level 50
1,514 SR
1,360 Elo+
Hachiman
Hachiman
SkepDaddy-
Hachiman
Level 68
God Stats
15W - 14L
1,517 SR
Queue Stats
254W - 275L
1,411 Elo+
Solo
Nu Wa
Nu Wa
WhatIsAiru
Nu Wa
Level 49
God Stats
12W - 9L
1,524 SR
Queue Stats
87W - 100L
1,372 Elo+
Solo
Nike
Nike
homeheartd
Nike
Level 34
God Stats
5W - 1L
1,500 SR
Queue Stats
37W - 33L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ODGDQuez
Merlin
14
1 / 2 / 0
8,238
824
5,171
8,589
2,372
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
RubyTh3Misfit
Amaterasu
10
0 / 5 / 1
6,899
690
1,920
10,242
4,294
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 4 / 1
7,287
729
1,941
9,729
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SkepDaddy-
Hachiman
15
3 / 0 / 8
9,750
975
5,805
7,472
2,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
16
8 / 0 / 2
10,345
1,035
10,339
4,018
1,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 6
8,308
831
6,941
8,115
6,087
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
11
11
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
ODGDQuez
Merlin
1
2
0
0.5
L
Amaterasu
RubyTh3Misfit
Amaterasu
0
5
1
0.1
W
Hachiman
SkepDaddy-
Hachiman
3
0
8
7
W
Nu Wa
8
0
2
9
W
0
1
6
3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,032
Damage
23,085
28,560
Taken
19,605
9,598
Mitigated
9,775
4,538
Healing
3,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ODGDQuez
Merlin
5,171
220
0
3,359
8,589
2,372
0
3,772
4,809
43,913
0
L
Amaterasu
RubyTh3Misfit
Amaterasu
1,920
640
0
100
10,242
4,294
0
3,566
6,668
0
13,665
W
Hachiman
SkepDaddy-
Hachiman
5,805
2,171
0
2,776
7,472
2,501
2,228
2,021
5,429
0
42,159
W
Nu Wa
10,339
2,287
0
98
4,018
1,187
1,149
1,874
2,122
34,094
0
W
6,941
310
23
849
8,115
6,087
228
2,285
5,830
0
25,649
L
1,941
472
0
1,079
9,729
2,932
0
3,061
6,658
0
13,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,424
Gold Earned
28,403
126
Minions Killed
145
0
Camps Cleared
0
537,602
Distance Traveled
632,592
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,238
824
81
8
0
182,688
0
L
Amaterasu
6,899
690
22
2
0
172,414
0
W
Hachiman
9,750
975
64
6
0
216,787
3
W
Nu Wa
10,345
1,035
51
5
0
211,109
2
W
Nike
8,308
831
30
3
0
204,696
2
L
Fenrir
7,287
729
23
2
0
182,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role