Player Matchup

Zhong Kui
Zhong Kui
ChrisMHK
Zhong Kui
Level 127
God Stats
8W - 7L
1,627 SR
Queue Stats
372W - 344L
1,590 Elo+
Party 1
Medusa
Medusa
Silent419kill
Medusa
Level 188
God Stats
5W - 5L
1,624 SR
Queue Stats
487W - 422L
1,608 Elo+
Party 1
Chaac
Chaac
SpacemanDandy
Chaac
Level 157
God Stats
6W - 2L
1,830 SR
Queue Stats
156W - 145L
1,503 Elo+
Party 1
Nu Wa
Nu Wa
Splb1996
Nu Wa
Level 187
God Stats
5W - 4L
1,460 SR
Queue Stats
188W - 192L
1,440 Elo+
Solo
Kuzenbo
Kuzenbo
YeremyN1
Kuzenbo
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 64L
1,489 Elo+
Solo
Team Averages
Level 150
1,608 SR
1,526 Elo+

VS

Team Averages
Level 114
1,528 SR
1,469 Elo+
Eset
Eset
DryestStream09
Eset
Level 125
God Stats
0W - 3L
1,348 SR
Queue Stats
75W - 92L
1,394 Elo+
Party 2
Ratatoskr
Ratatoskr
RakkAttakk84
Ratatoskr
Level 83
God Stats
7W - 9L
1,639 SR
Queue Stats
57W - 82L
1,446 Elo+
Party 2
Tyr
Tyr
StormSlinger90
Tyr
Level 120
God Stats
18W - 19L
1,567 SR
Queue Stats
84W - 95L
1,488 Elo+
Party 2
Heimdallr
Heimdallr
blue121212
Heimdallr
Level 94
God Stats
2W - 5L
1,593 SR
Queue Stats
84W - 89L
1,458 Elo+
Party 2
Anubis
Anubis
tafoya1
Anubis
Level 146
God Stats
83W - 82L
1,496 SR
Queue Stats
303W - 273L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChrisMHK
Zhong Kui
14
6 / 0 / 3
7,419
742
4,634
4,314
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
2 / 0 / 3
5,755
576
6,829
4,841
1,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 0 / 2
6,679
668
6,978
9,125
7,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
Splb1996
Nu Wa
11
0 / 0 / 2
6,016
602
3,784
4,296
978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
YeremyN1
Kuzenbo
9
1 / 0 / 4
5,766
577
2,544
5,876
4,378
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,858
486
2,583
8,853
5,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
RakkAttakk84
Ratatoskr
5
0 / 0 / 0
3,885
389
0
1,630
269
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 4 / 0
5,002
500
4,169
11,174
6,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
blue121212
Heimdallr
7
0 / 2 / 0
4,358
436
2,705
6,094
1,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
tafoya1
Anubis
10
0 / 2 / 0
5,056
506
3,283
4,835
1,558
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
12
Kills
0
0
Deaths
12
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ChrisMHK
Zhong Kui
6
0
3
7.5
L
0
4
0
0
L
Ratatoskr
RakkAttakk84
Ratatoskr
0
0
0
0
W
2
0
3
3.5
W
3
0
2
4
W
Nu Wa
Splb1996
Nu Wa
0
0
2
1
L
0
4
0
0
W
Kuzenbo
YeremyN1
Kuzenbo
1
0
4
3
L
Heimdallr
blue121212
Heimdallr
0
2
0
0
L
Anubis
tafoya1
Anubis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,769
Damage
12,740
28,452
Taken
32,586
17,378
Mitigated
15,454
8,841
Healing
8,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ChrisMHK
Zhong Kui
4,634
883
0
2,878
4,314
2,786
458
492
3,822
59,368
1,916
L
2,583
299
384
3,075
8,853
5,042
0
3,089
5,662
20,556
0
L
Ratatoskr
RakkAttakk84
Ratatoskr
0
0
0
763
1,630
269
0
408
1,120
0
6,741
W
6,829
2,429
0
1,179
4,841
1,372
359
1,069
3,772
0
43,104
W
6,978
1,266
0
2,439
9,125
7,864
168
258
8,867
0
46,178
W
Nu Wa
Splb1996
Nu Wa
3,784
593
0
1,335
4,296
978
0
2,945
1,351
33,933
0
L
4,169
705
0
1,488
11,174
6,623
0
2,643
8,429
0
31,786
W
Kuzenbo
YeremyN1
Kuzenbo
2,544
1,340
0
1,010
5,876
4,378
104
1,131
4,745
11,093
628
L
Heimdallr
blue121212
Heimdallr
2,705
1,750
0
1,036
6,094
1,962
0
1,483
4,509
0
23,331
L
Anubis
tafoya1
Anubis
3,283
46
0
1,284
4,835
1,558
0
2,776
1,907
35,424
798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,635
Gold Earned
23,159
377
Minions Killed
235
0
Camps Cleared
0
1,009,476
Distance Traveled
847,691
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,419
742
124
12
0
243,575
0
L
Eset
4,858
486
31
3
0
203,336
2
L
Ratatoskr
3,885
389
20
2
0
82,750
0
W
Medusa
5,755
576
77
8
0
198,961
0
W
Chaac
6,679
668
81
8
0
193,588
0
W
Nu Wa
6,016
602
77
8
0
167,396
0
L
Tyr
5,002
500
64
6
0
196,834
4
W
Kuzenbo
5,766
577
18
2
0
205,956
2
L
Heimdallr
4,358
436
47
5
0
193,657
0
L
Anubis
5,056
506
73
7
0
171,114
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role