Player Matchup

Yemoja
Yemoja
Silver I
 
Yemoja
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold V
Apostllee
Mercury
Gold V
Level 129
God Stats
31W - 30L
1,501 SR
Queue Stats
721W - 737L
1,395 MMR
Party 2
Danzaburou
Danzaburou
Silver II
Itsfrmarcus
Danzaburou
Silver II
Level 109
God Stats
10W - 12L
1,489 SR
Queue Stats
347W - 365L
875 MMR
Party 2
Tyr
Tyr
Silver III
Kchiporra4050
Tyr
Silver III
Level 154
God Stats
0W - 3L
1,134 SR
Queue Stats
152W - 172L
1,160 MMR
Solo
Ix Chel
Ix Chel
Silver II
zZz on Puma
Ix Chel
Silver II
Level 81
God Stats
14W - 11L
1,552 SR
Queue Stats
141W - 153L
1,118 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,435 SR
1,210 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 151
1,535 SR
1,203 MMR
Izanami
Izanami
Gold IV
Kinetticz
Izanami
Gold IV
Level 152
God Stats
4W - 3L
1,558 SR
Queue Stats
201W - 213L
1,293 MMR
Party 1
Ymir
Ymir
Silver I
Kowari2
Ymir
Silver I
Level 153
God Stats
2W - 7L
1,680 SR
Queue Stats
137W - 146L
1,200 MMR
Solo
Hercules
Hercules
Gold V
stws_matt
Hercules
Gold V
Level 129
God Stats
50W - 55L
1,512 SR
Queue Stats
311W - 297L
1,192 MMR
Solo
Janus
Janus
Gold IV
xHELLHOUND2000x
Janus
Gold IV
Level 166
God Stats
9W - 9L
1,544 SR
Queue Stats
204W - 207L
1,148 MMR
Solo
Artio
Artio
Silver III
Şimp
Artio
Silver III
Level 155
God Stats
2W - 3L
1,379 SR
Queue Stats
29W - 44L
1,182 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
1 / 1 / 3
5,810
581
4,589
8,254
4,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Apostllee
Mercury
11
5 / 4 / 1
6,180
618
4,652
8,750
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
Itsfrmarcus
Danzaburou
10
1 / 3 / 2
5,620
562
4,411
6,587
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 5 / 0
5,286
529
2,886
8,889
5,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ix Chel
zZz on Puma
Ix Chel
10
0 / 3 / 1
5,679
568
4,801
5,984
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AwilixKumbhakarnaCthulhuCerberus

VS

Bans
NeithLokiHeraAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kinetticz
Izanami
10
2 / 2 / 3
5,682
568
3,142
6,240
1,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ymir
Kowari2
Ymir
12
6 / 2 / 6
6,788
679
5,748
8,714
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
stws_matt
Hercules
13
6 / 0 / 1
7,602
760
5,962
6,511
3,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 1 / 2
5,853
585
4,714
3,782
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Şimp
Artio
9
1 / 2 / 8
5,327
533
5,274
9,328
5,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
7
Kills
16
16
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
1
3
2.5
L
Mercury
Apostllee
Mercury
5
4
1
1.38
L
Danzaburou
Itsfrmarcus
Danzaburou
1
3
2
0.67
L
0
5
0
0
W
Izanami
Kinetticz
Izanami
2
2
3
1.75
W
Ymir
Kowari2
Ymir
6
2
6
4.5
W
Hercules
stws_matt
Hercules
6
0
1
6.5
W
1
1
2
2
L
Ix Chel
zZz on Puma
Ix Chel
0
3
1
0.17
W
Artio
Şimp
Artio
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,339
Damage
24,840
38,464
Taken
34,575
14,973
Mitigated
14,631
10,639
Healing
12,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,589
867
1,500
1,934
8,254
4,015
26
4,316
3,805
20,723
320
L
Mercury
Apostllee
Mercury
4,652
1,735
0
2,842
8,750
2,579
0
3,262
5,388
0
28,598
L
Danzaburou
Itsfrmarcus
Danzaburou
4,411
1,149
0
1,556
6,587
1,776
1,030
3,447
3,060
0
38,378
L
2,886
210
0
1,057
8,889
5,086
0
986
7,903
0
31,718
W
Izanami
Kinetticz
Izanami
3,142
2,173
0
684
6,240
1,716
0
1,520
4,720
0
31,256
W
Ymir
Kowari2
Ymir
5,748
1,169
0
4,213
8,714
3,375
0
2,291
6,285
39,619
0
W
Hercules
stws_matt
Hercules
5,962
1,965
0
2,936
6,511
3,101
0
0
6,511
0
49,227
W
4,714
469
0
571
3,782
1,038
0
1,866
1,736
33,580
913
L
Ix Chel
zZz on Puma
Ix Chel
4,801
442
373
1,377
5,984
1,517
0
3,168
2,596
34,892
404
W
Artio
Şimp
Artio
5,274
529
542
3,419
9,328
5,401
0
2,954
6,240
25,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,575
Gold Earned
31,252
301
Minions Killed
351
0
Camps Cleared
0
1,078,162
Distance Traveled
1,066,576
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,810
581
36
4
0
207,731
0
L
Mercury
6,180
618
56
6
0
234,627
2
L
Danzaburou
5,620
562
66
7
0
207,674
4
L
Tyr
5,286
529
59
6
0
229,021
0
W
Izanami
5,682
568
62
6
0
187,971
0
W
Ymir
6,788
679
74
7
0
224,945
0
W
Hercules
7,602
760
110
11
0
219,643
3
W
Janus
5,853
585
77
8
0
214,822
4
L
Ix Chel
5,679
568
84
8
0
199,109
3
W
Artio
5,327
533
28
3
0
219,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role