Player Matchup

Hachiman
Hachiman
Lindsayll
Hachiman
Level 149
God Stats
20W - 6L
1,747 SR
Queue Stats
831W - 497L
1,749 Elo+
Party 1
Hel
Hel
MarioWallestein
Hel
Level 230
God Stats
2W - 4L
1,357 SR
Queue Stats
405W - 175L
1,828 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sh1kikan
Ah Muzen Cab
Level 144
God Stats
5W - 0L
1,752 SR
Queue Stats
368W - 95L
1,866 Elo+
Party 1
Merlin
Merlin
TheJinxell
Merlin
Level 122
God Stats
4W - 1L
1,737 SR
Queue Stats
278W - 146L
1,754 Elo+
Party 1
Sun Wukong
Sun Wukong
iPhyr
Sun Wukong
Level 187
God Stats
7W - 2L
1,757 SR
Queue Stats
552W - 432L
1,654 Elo+
Party 1
Team Averages
Level 166
1,670 SR
1,770 Elo+

VS

Team Averages
Level 143
1,575 SR
1,730 Elo+
Ymir
Ymir
AttStrPure
Ymir
Level 147
God Stats
2W - 4L
1,452 SR
Queue Stats
375W - 391L
1,593 Elo+
Solo
Ah Puch
Ah Puch
Heiг
Ah Puch
Level 240
God Stats
7W - 4L
1,702 SR
Queue Stats
244W - 114L
1,810 Elo+
Party 2
Nike
Nike
StairwaytoHaven
Nike
Level 184
God Stats
3W - 1L
1,722 SR
Queue Stats
174W - 88L
1,760 Elo+
Party 2
Odin
Odin
kazkade2
Odin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 21L
1,921 Elo+
Party 2
Hel
Hel
twoscarz
Hel
Level 38
God Stats
1W - 3L
1,499 SR
Queue Stats
162W - 170L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Lindsayll
Hachiman
11
2 / 0 / 4
5,772
1,154
5,271
3,002
1,046
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

9
3 / 1 / 4
5,666
1,133
3,526
3,107
2,148
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Sh1kikan
Ah Muzen Cab
10
0 / 2 / 7
5,475
1,095
6,726
5,094
1,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
TheJinxell
Merlin
9
0 / 1 / 5
5,243
1,049
3,239
2,734
1,138
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
iPhyr
Sun Wukong
10
2 / 1 / 4
5,621
1,124
4,627
6,872
6,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,315
1,063
2,125
5,830
4,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ah Puch
Heiг
Ah Puch
10
2 / 1 / 2
5,567
1,113
5,695
5,742
3,560
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

10
1 / 2 / 4
5,396
1,079
6,311
7,385
6,316
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
10
1 / 1 / 4
5,490
1,098
2,448
4,586
4,067
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 2
4,841
968
1,467
2,957
1,261
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
7
Kills
5
5
Deaths
7
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Ah Puch
Heiг
Ah Puch
2
1
2
3
W
Hachiman
Lindsayll
Hachiman
2
0
4
4
W
3
1
4
5
W
Ah Muzen Cab
Sh1kikan
Ah Muzen Cab
0
2
7
1.75
L
1
2
4
1.5
W
Merlin
TheJinxell
Merlin
0
1
5
2.5
W
Sun Wukong
iPhyr
Sun Wukong
2
1
4
4
L
Odin
1
1
4
3
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,389
Damage
18,046
20,809
Taken
26,500
12,422
Mitigated
19,534
9,435
Healing
9,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,125
95
471
751
5,830
4,330
0
1,203
4,534
4,239
0
L
Ah Puch
Heiг
Ah Puch
5,695
310
823
1,900
5,742
3,560
0
1,433
4,280
14,686
0
W
Hachiman
Lindsayll
Hachiman
5,271
2,922
0
698
3,002
1,046
0
1,366
1,600
0
12,629
W
3,526
174
2,709
1,740
3,107
2,148
0
1,935
1,135
3,933
0
W
Ah Muzen Cab
Sh1kikan
Ah Muzen Cab
6,726
2,922
727
817
5,094
1,978
0
2,385
2,601
0
16,626
L
6,311
525
245
839
7,385
6,316
0
1,895
5,192
361
9,114
W
Merlin
TheJinxell
Merlin
3,239
257
0
396
2,734
1,138
0
1,591
1,110
9,278
0
W
Sun Wukong
iPhyr
Sun Wukong
4,627
494
218
2,130
6,872
6,112
0
2,257
4,328
0
5,790
L
Odin
2,448
639
296
852
4,586
4,067
0
1,119
3,365
0
6,096
L
1,467
133
2,359
1,337
2,957
1,261
0
1,115
1,842
6,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,777
Gold Earned
26,609
68
Minions Killed
59
0
Camps Cleared
0
506,242
Distance Traveled
474,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,315
1,063
7
1
0
96,826
0
L
Ah Puch
5,567
1,113
21
4
0
103,396
0
W
Hachiman
5,772
1,154
22
4
0
92,027
0
W
Hel
5,666
1,133
3
1
0
86,922
0
W
Ah Muzen Cab
5,475
1,095
14
3
0
112,161
0
L
Nike
5,396
1,079
8
2
0
100,479
0
W
Merlin
5,243
1,049
18
4
0
111,546
0
W
Sun Wukong
5,621
1,124
11
2
0
103,586
0
L
Odin
5,490
1,098
14
3
0
113,238
0
L
Hel
4,841
968
9
2
0
60,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role