Player Matchup

Discordia
Discordia
Silver II
Citra03
Discordia
Silver II
Level 47
God Stats
12W - 9L
1,529 SR
Queue Stats
44W - 53L
918 MMR
Party 2
Chaac
Chaac
Gold III
ghostcatg
Chaac
Gold III
Level 67
God Stats
66W - 44L
1,637 SR
Queue Stats
178W - 180L
1,571 MMR
Party 2
Charon
Charon
Gold II
soMorbid
Charon
Gold II
Level 67
God Stats
11W - 4L
1,773 SR
Queue Stats
156W - 153L
1,648 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 60
1,647 SR
1,379 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 97
1,562 SR
1,325 MMR
Mulan
Mulan
Bronze IV
FIankVille
Mulan
Bronze IV
Level 82
God Stats
3W - 5L
1,487 SR
Queue Stats
11W - 19L
1,287 MMR
Party 1
Chronos
Chronos
Bronze IV
KingValle
Chronos
Bronze IV
Level 126
God Stats
0W - 2L
1,415 SR
Queue Stats
11W - 32L
1,188 MMR
Party 1
Bake Kujira
Bake Kujira
Bronze III
bootspanker69
Bake Kujira
Bronze III
Level 83
God Stats
0W - 3L
1,784 SR
Queue Stats
5W - 13L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Citra03
Discordia
18
1 / 0 / 8
11,195
800
14,142
2,998
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
ghostcatg
Chaac
18
9 / 0 / 5
12,297
878
18,331
16,836
19,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
soMorbid
Charon
17
4 / 0 / 10
11,458
818
16,404
14,241
16,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AchillesAtlasNe ZhaKuzenboBacchus

VS

Bans
GaneshaBaron SamediPoseidonThothZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
0 / 2 / 0
8,701
622
4,895
15,398
12,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
KingValle
Chronos
15
0 / 7 / 0
9,498
678
7,691
18,588
7,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bake Kujira
bootspanker69
Bake Kujira
15
0 / 5 / 0
8,724
623
7,170
18,754
18,787
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
14
Kills
0
0
Deaths
14
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
Citra03
Discordia
1
0
8
5
L
Mulan
0
2
0
0
L
Chronos
KingValle
Chronos
0
7
0
0
L
Bake Kujira
bootspanker69
Bake Kujira
0
5
0
0
W
Chaac
ghostcatg
Chaac
9
0
5
11.5
W
Charon
soMorbid
Charon
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,877
Damage
19,756
34,075
Taken
52,740
37,551
Mitigated
38,115
10,697
Healing
5,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Citra03
Discordia
14,142
555
0
739
2,998
1,023
1,620
726
2,166
48,249
1,385
L
Mulan
4,895
731
0
4,159
15,398
12,038
0
8,982
5,714
0
15,583
L
Chronos
KingValle
Chronos
7,691
1,679
0
654
18,588
7,290
0
8,084
10,136
38,593
0
L
Bake Kujira
bootspanker69
Bake Kujira
7,170
2,388
40
720
18,754
18,787
0
9,455
8,661
16,277
2,091
W
Chaac
ghostcatg
Chaac
18,331
2,166
0
5,823
16,836
19,855
978
4,803
11,837
0
47,974
W
Charon
soMorbid
Charon
16,404
2,239
0
4,135
14,241
16,673
677
6,914
6,727
36,214
3,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,950
Gold Earned
26,923
168
Minions Killed
123
0
Camps Cleared
0
837,050
Distance Traveled
722,338
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,195
800
69
5
0
284,661
0
L
Mulan
8,701
622
23
2
0
249,948
4
L
Chronos
9,498
678
82
6
0
227,473
0
L
Bake Kujira
8,724
623
18
1
0
244,917
0
W
Chaac
12,297
878
57
4
0
292,999
0
W
Charon
11,458
818
42
3
0
259,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role